All Stories

  1. Creating Cities Together: An Interactive Approach to Urban Design with Virtual Reality
  2. How People's Movements in Spaces Can Influence Building Design
  3. Jointly Exploring Virtual City Design in the Metaverse
  4. Local Governments Turning to 'Smart Heritage' for Cultural Preservation
  5. Immersive Legacie: Bringing Old Buildings to Life: Exploring History Through Virtual Reality
  6. Designing with Your Eyes
  7. A Fast, New Way to Understand How Wind Works Around Buildings Using Tech and Machine Learning
  8. Designing Greener, Healthier Homes: A Case Study from the Lingnan Area
  9. Designing Buildings with Brainwaves: A New Method Using Virtual Reality
  10. Enhancing Architectural Design with Virtual Reality and Behavioral Analysis.
  11. Exploring New Ways to Inhabit Virtual Spaces: Redefining Gravity and Interaction
  12. Empowering Citizens in Smart Cities: Using Social Media to Understand Public Opinion
  13. Exploring Multifaith Sacred Spaces: Digital Immersion and Ritual Optimization through Mixed Reality
  14. Embracing the Digital Cultural Landscape: Shaping Design at Multiple Scales through Data Integration
  15. Reimagining Virtual and Reality: Exploring New Ways to Inhabit Digital Spaces
  16. Smart heritage in selected australian local government smart city policies
  17. Virtual medium for design Participation: A shared perceptual understanding in an urban design approach
  18. Digital Design Ecology to Generate a Speculative Virtual Environment Reimagining New Relativity Laws
  19. From Gothic to Bauhaus: A Lineage for Modern Curtain Wall Façade Construction
  20. Redefining Supports: Extending Mass Customization with Digital Tools for Collaborative Residential Design
  21. Virtual Instruments for Urban Design Decision-Making Process
  22. When Digital Buildings Age: Exploring the Beauty of Glitches in Architecture
  23. Parametric Thinking in Form-Based Code Evaluation
  24. Exploring Smart Heritage: Shaping the Future of Cultural Preservation
  25. Laypeople's Collaborative Immersive Virtual Reality Design Discourse in Neighborhood Design
  26. Decoding Kashgar
  27. Decoding Kashgar
  28. Augmented Spaces - If walls could talk
  29. Beauty is in the Eye of the Beholder - Improving the Human-Computer Interface within VRAD by the active and two-way employment of our visual senses
  30. Empowering Local Governments: Smart Heritage Integration for Sustainable Cities
  31. Participatory AR - A Parametric Design Instrument
  32. The Fourth Virtual Dimension - Stimulating the Human Senses to Create Virtual Atmospheric Qualities
  33. Virtual World16 - Virtual Design Collaboration for the Intersection of Academia and Industry
  34. Bringing Smart Heritage to Local Government: Interdisciplinary Insights and Goals
  35. A Use of Form-Based Code for Volumetric Morphology of High-density Cities
  36. Future Virtual Heritage - Techniques
  37. FLOWING THROUGH SPACE
  38. Augmenting Kashgar
  39. Augmenting Kashgar
  40. Collaborative studio in a virtual environment
  41. Use and Spatial Patterns of newly developed Public Squares in Urban Villages in Shen-zhen, in Beau B. Beza and David Jones (eds.)
  42. Creating Emotion-Responsive Virtual Spaces Using Biofeedback Technology
  43. The Impact of Moving through the Built Environment on Emotional and Neurophysiological State - A Systematic Literature Review
  44. Virtual Simulation of New Residential Buildings in Lingnan Using Vernacular Wisdom
  45. Exhibiting Digital Heritage: The Curation of Un-Mediated Experiences in Mediated Environments, in D. Holzer & W. Nakapan (eds.)
  46. Feng-Shui and CFD: Analyzing natural ventilation and human comfort
  47. VR Unmatched - Leveraging Non-experts as Co-Urban Designers
  48. The Research of Green Reuse on Old Industrial Building A Case Study of Changchun FAW
  49. The Research of Green Reuse on Old Industrial Building A Case Study of Changchun FAW
  50. Extracting and Communicating Underlying Pseudo-Formalised Procedural Rules in Heritage Architecture - The Case of New Zealand's 19th Century Timber Churches
  51. "Exploring Suzhou's Beauty in Virtual Reality: Unveiling the Lost Heritage of 'Prosperous Suzhou'
  52. Empowering Communities: Collaborative Urban Design in Virtual Environments
  53. Editorial
  54. Thanks to 2019 International Journal of Architectural Computing Reviewers
  55. Feng-Shui and Computational Fluid Dynamics (CFD) - Analyzing Natural Ventilation and Human Comfort
  56. VR Unmatched - Leveraging Non-experts as Co-Urban Designers
  57. Cybernetics Approach to Virtual Emotional Spaces - An electrodermal activity actuated adaptive space
  58. Exhibiting Digital Heritage - The Curation of Un-Mediated Experiences in Museums
  59. Extracting and Communicating Underlying Pseudo-Formalised Procedural Rules in Heritage Architecture - The Case of New Zealand's 19th Century Timber Churches
  60. Inhabiting 'Prosperous Suzhou' through Smart VR - Interrogating an Ancient Artwork and Documents to manifest Tangible and Intangible Heritage
  61. Exploring How Moving Through Spaces Affects Emotions: A Review"
  62. Virtual Simulation of New Residential Buildings in Lingnan Using Vernacular Wisdom
  63. A novel methodology to understand wind environment using CFD simulation and parametric tools
  64. Editorial
  65. Engaging Non-Experts in Shaping Neighborhood Design Through Virtual Reality Collaboration
  66. Thanks to Reviewer List
  67. Digital Design Ecology to Generate a Speculative Virtual Environment Reimagining New Relativity Laws
  68. Redefining Supports: Extending Mass Customization with Digital Tools for Collaborative Residential Design
  69. Amplifying Citizens' Voices in Smart Cities - An Application of Social Media Sentiment Analysis in Urban Sciences
  70. Beyond the portal - A Study of the Tangible and Intangible Rituals within Sacred Spaces
  71. Influences of a New Digital Cultural Layer on Design at Varying Scales
  72. Mindful Manifestation - A method for designing architectural forms using brain activities
  73. Reimagining Relativity - Transitioning the physical body into a virtual inhabitant
  74. The New Mirror - Reflecting on inhabitant behaviour in VR and VR visualisations
  75. Parametric Thinking in Form-Based Code Evaluation
  76. Future Virtual Heritage - Techniques
  77. Digital Heritage 2018 Author Index
  78. Digital Heritage 2018 Congress Committee
  79. Digital Heritage 2018 International Review Committee
  80. Digital Heritage 2018 Table of Contents
  81. VR for Urban Design Decision-Making Process
  82. Glitch Architecture - Architecture by Glitch
  83. A Use of Form-Based Code for Volumetric Morphology of High-density Cities
  84. ICSGSC 2018 Author Index
  85. Daylight calculation of a building integrated photovoltaic (BIPV) Façade
  86. Extremal solutions for p-Laplacian fractional differential systems involving the Riemann-Liouville integral boundary conditions
  87. A Critical Evaluation of Two Contextualised Digital Heritage Workshops - Descriptions, reflections and future directions
  88. An Algorithmic Methodology to Predict Urban Form - An Instrument for Urban Design
  89. CityAR: Wellington - Exploring Cities through Mixed Realities
  90. Digital Culture - An Interconnective Design Methodology Ecosystem
  91. Virtual & Augmented Studio Environment (VASE) - Developing the Virtual Reality Eco-System for Design Studios
  92. Digital Design Ecology - An Analysis for an Intricate Framework of Architectural Design
  93. Tangible and Intangible Digital Heritage - Creating Virtual Environments to Engage Public Interpretation
  94. The Virtual Mirror - Cognitive Loads in VR and VR Visualisations
  95. Preface
  96. Architecture by wind
  97. Perceptions of Space using VR
  98. Personal Big Data as architectural expression
  99. Digital decay
  100. Decoding Kashgar
  101. A digital process from initial design to fabrication
  102. Big Data Mining in Digital Heritage
  103. Form-based Code Design for High-dense Cities using Parametrics
  104. Acknowledgement of referees
  105. Gamification for User-Oriented Housing Design - A Theoretical Review
  106. A Parametric Analysis Process for Daylight Illuminance - The Influence of Perforated Facade Panels on the Indoor Illuminance
  107. Glitch Space - Experiments on Digital Decay to Remap the Anatomy of Glitch in 3D
  108. INTERDISCIPLINARY AUTHENTIC LEARNING: ADAPTIVE COLLABORATION IN DESIGN STUDIOS
  109. Unmediated Cultural/Digital Heritage Through Gaming
  110. Acknowledgement of Referees
  111. Unmediated cultural heritage via Hyve-3D: Collecting individual and collective narratives with 3D sketching
  112. Multi User Online Design Environment for Mass Housing - A collaborative decision-support tool
  113. 'Starting with Nothing' and 'Ending up with Something' - Musical Improvisation and Parametric Spatial Design Improvisation
  114. Form-Based Code in Parametric Modelling for Continuous Urban Design
  115. Indigenous Parametricism - Material Computation.
  116. A Simple System for Complex Mass Housing Design Collaborations - A system development framework
  117. Biomorphic Transportation for Cities of the Future
  118. Ambiguousity of Digital Heritage
  119. Digital Heritage of Kashgar
  120. Authors index volume 2
  121. Short papers
  122. Works in progress
  123. Acknowledgement to Reviewers of Behavioral Sciences in 2014
  124. A User-Centric Mass Housing Design Platform
  125. Fusing Conflicts Within Digital Heritage Through the Ambivalence of Gaming
  126. Augmenting Digital Heritage of Kashgar
  127. Editorial to the Special issue: 47th ASA: Cutting Edge
  128. Learning using social networks - architectural design education
  129. Steering committee
  130. Thermal comfort levels of streets in Rotterdam
  131. Acknowledgement of Referees
  132. A Survey on the Visual Communication Skills of BIM Tools
  133. Collaborative Design with Quasi-Grammars
  134. Comparisons in Representational Media Use in Design Studios between Hong Kong and Australia
  135. Gamification of Shape Grammars - Collaborative and Participatory Mass-Housing Design for Kashgar Old Town
  136. ASA special issue: Building on knowledge: theory and practice
  137. Bi-tonal Architectural Narratives: Design Expressions in Manga
  138. Relationship between Mean Radiant Temperature and Building Type for Pedestrians in Rotterdam
  139. Acknowledgement of Referees
  140. Manga Architecture – Developing Architectural Narratives
  141. Pedestrian Thermal Comfort in Relation to Street Zones with Different Orientations – A Pilot-Study of Rotterdam
  142. A Framework for Social Networked Architectural Education
  143. Editorial
  144. Acknowledgement of Referees
  145. Developing Online Construction Technology Resources in Tectonic Design Education
  146. Digital manga virtual environment: Bi-tonal visualisation for texture-mapped virtual environments
  147. How social is the virtual design studio? A case study of a third year design studio
  148. Collaborative Learning Using Social Networking: Bridging Professions for Community Health Awareness
  149. Web 2.0 virtual design studio
  150. The Immersive Virtual Environment Design Studio
  151. Design Interaction via Multi-touch
  152. Digital manga depiction
  153. The social network virtual design studio: Integrated design learning using blended learning environments
  154. Book Reviews
  155. Digital culture in architecture: an introduction for the design professions
  156. Book Reviews
  157. Acknowledgment of referees
  158. The interprofessional virtual design studio
  159. Book Reviews
  160. Exploring the Impact of Mixed Reality: Innovations in Architecture, Design, and Construction
  161. Retrieving Lost Space With Tangible Augmented Reality
  162. Disparallel Spaces: Parametric Design Experience
  163. Spatial polyphony: Virtual Architecture Generated from the Music of J.S. Bach
  164. Surfing The City: Towards context-aware mobile exploration
  165. Touching The Untouchables: Virtual-, Augmented- And Reality
  166. Parametric Designing in Architecture
  167. Rethinking Parameters in Urban Design
  168. Rethinking Urban Parameters
  169. Cuttings: Urban Islands
  170. Architectural Animation becomes Alive - Creating Spatial Narrative with Spatial Characters for Animations
  171. Architectural Parametric Designing
  172. Editorial
  173. Digital and Tangible Sensation: An Augmented Reality Urban Design Studio
  174. 3D Crossover: Exploring Objets Digitalisé
  175. 3D Transformations - 3D Scanning, Digital Modelling, Rapid Prototyping and Physical Depiction
  176. 3D Crossover - From 3D Scanning to Digital Modelling, Rapid Prototyping and Physical Depiction
  177. Spatial Understanding in Immersive Virtual Environments
  178. Preliminary stages of CAAD education
  179. Creation and Translation Virtual 3D Architectural Environments
  180. Immersive 3D architectural worlds: How to get in and out again
  181. Design communication in immersive virtual environments: An initial exploration
  182. Creating Virtual Spaces: A New Design Studio Experience
  183. An experiment in design collaboration
  184. Learning Parametric Designing
  185. Architectural design in virtual environments
  186. Interplay Of Domains
  187. Framing Mixed Realities: Reshaping Architecture and Design
  188. Learning Parametric Designing
  189. Temporal Context And Concurrent Evaluation
  190. Simulation Of An Historical Building Using A Tablet Mixed Reality System
  191. Mobile Architectural Augmented Reality
  192. Key Areas And Issues For Augmented Reality Applications On Construction Sites
  193. Exploring Presence And Performance In Mixed Reality-Based Design Space
  194. Distributed Augmented Reality For Visualising Collaborative Construction Tasks
  195. Communication In Augmented Reality Aided Architectural Design
  196. Augmented Reality Visualisation Facilitating The Architectural Process
  197. Augmented 3D Arrows Reach Their Limits In Automotive Environments
  198. Approaches To Augmenting Virtual Design Environments With Reality
  199. Collaborative studio in a virtual environment
  200. Context-Aware Urban Exploration
  201. Exploring Suzhou's Ancient Beauty in Virtual Reality: The Heritage of 'Prosperous Suzhou'