All Stories

  1. Unraveling the nexus between spatial quality and buzz behavior: Analyzing geo-tagged social media and multisource spatial data using text mining and XGBoost
  2. Leveraging augmented reality for historic streetscape regeneration decision-making: A big and small data approach with social media and stakeholder participation integration
  3. Creating Cities Together: An Interactive Approach to Urban Design with Virtual Reality
  4. How People's Movements in Spaces Can Influence Building Design
  5. Jointly Exploring Virtual City Design in the Metaverse
  6. Local Governments Turning to 'Smart Heritage' for Cultural Preservation
  7. Immersive Legacie: Bringing Old Buildings to Life: Exploring History Through Virtual Reality
  8. Designing with Your Eyes
  9. A Fast, New Way to Understand How Wind Works Around Buildings Using Tech and Machine Learning
  10. Designing Greener, Healthier Homes: A Case Study from the Lingnan Area
  11. Designing Buildings with Brainwaves: A New Method Using Virtual Reality
  12. Enhancing Architectural Design with Virtual Reality and Behavioral Analysis.
  13. Exploring New Ways to Inhabit Virtual Spaces: Redefining Gravity and Interaction
  14. Empowering Citizens in Smart Cities: Using Social Media to Understand Public Opinion
  15. Exploring Multifaith Sacred Spaces: Digital Immersion and Ritual Optimization through Mixed Reality
  16. Embracing the Digital Cultural Landscape: Shaping Design at Multiple Scales through Data Integration
  17. Reimagining Virtual and Reality: Exploring New Ways to Inhabit Digital Spaces
  18. Smart heritage in selected australian local government smart city policies
  19. Virtual medium for design Participation: A shared perceptual understanding in an urban design approach
  20. Digital Design Ecology to Generate a Speculative Virtual Environment Reimagining New Relativity Laws
  21. From Gothic to Bauhaus: A Lineage for Modern Curtain Wall Façade Construction
  22. Redefining Supports: Extending Mass Customization with Digital Tools for Collaborative Residential Design
  23. Virtual Instruments for Urban Design Decision-Making Process
  24. When Digital Buildings Age: Exploring the Beauty of Glitches in Architecture
  25. Parametric Thinking in Form-Based Code Evaluation
  26. Exploring Smart Heritage: Shaping the Future of Cultural Preservation
  27. Laypeople's Collaborative Immersive Virtual Reality Design Discourse in Neighborhood Design
  28. Decoding Kashgar
  29. Decoding Kashgar
  30. Augmented Spaces - If walls could talk
  31. Beauty is in the Eye of the Beholder - Improving the Human-Computer Interface within VRAD by the active and two-way employment of our visual senses
  32. Empowering Local Governments: Smart Heritage Integration for Sustainable Cities
  33. Participatory AR - A Parametric Design Instrument
  34. The Fourth Virtual Dimension - Stimulating the Human Senses to Create Virtual Atmospheric Qualities
  35. Virtual World16 - Virtual Design Collaboration for the Intersection of Academia and Industry
  36. Bringing Smart Heritage to Local Government: Interdisciplinary Insights and Goals
  37. A Use of Form-Based Code for Volumetric Morphology of High-density Cities
  38. Future Virtual Heritage - Techniques
  39. FLOWING THROUGH SPACE
  40. Augmenting Kashgar
  41. Augmenting Kashgar
  42. Collaborative studio in a virtual environment
  43. Use and Spatial Patterns of newly developed Public Squares in Urban Villages in Shen-zhen, in Beau B. Beza and David Jones (eds.)
  44. Creating Emotion-Responsive Virtual Spaces Using Biofeedback Technology
  45. The Impact of Moving through the Built Environment on Emotional and Neurophysiological State - A Systematic Literature Review
  46. Virtual Simulation of New Residential Buildings in Lingnan Using Vernacular Wisdom
  47. Exhibiting Digital Heritage: The Curation of Un-Mediated Experiences in Mediated Environments, in D. Holzer & W. Nakapan (eds.)
  48. Feng-Shui and CFD: Analyzing natural ventilation and human comfort
  49. VR Unmatched - Leveraging Non-experts as Co-Urban Designers
  50. The Research of Green Reuse on Old Industrial Building A Case Study of Changchun FAW
  51. The Research of Green Reuse on Old Industrial Building A Case Study of Changchun FAW
  52. Extracting and Communicating Underlying Pseudo-Formalised Procedural Rules in Heritage Architecture - The Case of New Zealand's 19th Century Timber Churches
  53. "Exploring Suzhou's Beauty in Virtual Reality: Unveiling the Lost Heritage of 'Prosperous Suzhou'
  54. Empowering Communities: Collaborative Urban Design in Virtual Environments
  55. Editorial
  56. Thanks to 2019 International Journal of Architectural Computing Reviewers
  57. Feng-Shui and Computational Fluid Dynamics (CFD) - Analyzing Natural Ventilation and Human Comfort
  58. VR Unmatched - Leveraging Non-experts as Co-Urban Designers
  59. Cybernetics Approach to Virtual Emotional Spaces - An electrodermal activity actuated adaptive space
  60. Exhibiting Digital Heritage - The Curation of Un-Mediated Experiences in Museums
  61. Extracting and Communicating Underlying Pseudo-Formalised Procedural Rules in Heritage Architecture - The Case of New Zealand's 19th Century Timber Churches
  62. Inhabiting 'Prosperous Suzhou' through Smart VR - Interrogating an Ancient Artwork and Documents to manifest Tangible and Intangible Heritage
  63. Exploring How Moving Through Spaces Affects Emotions: A Review"
  64. Virtual Simulation of New Residential Buildings in Lingnan Using Vernacular Wisdom
  65. A novel methodology to understand wind environment using CFD simulation and parametric tools
  66. Editorial
  67. Engaging Non-Experts in Shaping Neighborhood Design Through Virtual Reality Collaboration
  68. Thanks to Reviewer List
  69. Digital Design Ecology to Generate a Speculative Virtual Environment Reimagining New Relativity Laws
  70. Redefining Supports: Extending Mass Customization with Digital Tools for Collaborative Residential Design
  71. Amplifying Citizens' Voices in Smart Cities - An Application of Social Media Sentiment Analysis in Urban Sciences
  72. Beyond the portal - A Study of the Tangible and Intangible Rituals within Sacred Spaces
  73. Influences of a New Digital Cultural Layer on Design at Varying Scales
  74. Mindful Manifestation - A method for designing architectural forms using brain activities
  75. Reimagining Relativity - Transitioning the physical body into a virtual inhabitant
  76. The New Mirror - Reflecting on inhabitant behaviour in VR and VR visualisations
  77. Parametric Thinking in Form-Based Code Evaluation
  78. Future Virtual Heritage - Techniques
  79. Digital Heritage 2018 Author Index
  80. Digital Heritage 2018 Congress Committee
  81. Digital Heritage 2018 International Review Committee
  82. Digital Heritage 2018 Table of Contents
  83. VR for Urban Design Decision-Making Process
  84. Glitch Architecture - Architecture by Glitch
  85. A Use of Form-Based Code for Volumetric Morphology of High-density Cities
  86. ICSGSC 2018 Author Index
  87. Daylight calculation of a building integrated photovoltaic (BIPV) Façade
  88. Extremal solutions for p-Laplacian fractional differential systems involving the Riemann-Liouville integral boundary conditions
  89. A Critical Evaluation of Two Contextualised Digital Heritage Workshops - Descriptions, reflections and future directions
  90. An Algorithmic Methodology to Predict Urban Form - An Instrument for Urban Design
  91. CityAR: Wellington - Exploring Cities through Mixed Realities
  92. Digital Culture - An Interconnective Design Methodology Ecosystem
  93. Virtual & Augmented Studio Environment (VASE) - Developing the Virtual Reality Eco-System for Design Studios
  94. Digital Design Ecology - An Analysis for an Intricate Framework of Architectural Design
  95. Tangible and Intangible Digital Heritage - Creating Virtual Environments to Engage Public Interpretation
  96. The Virtual Mirror - Cognitive Loads in VR and VR Visualisations
  97. Preface
  98. Architecture by wind
  99. Perceptions of Space using VR
  100. Personal Big Data as architectural expression
  101. Digital decay
  102. Decoding Kashgar
  103. A digital process from initial design to fabrication
  104. Big Data Mining in Digital Heritage
  105. Form-based Code Design for High-dense Cities using Parametrics
  106. Acknowledgement of referees
  107. Gamification for User-Oriented Housing Design - A Theoretical Review
  108. A Parametric Analysis Process for Daylight Illuminance - The Influence of Perforated Facade Panels on the Indoor Illuminance
  109. Glitch Space - Experiments on Digital Decay to Remap the Anatomy of Glitch in 3D
  110. INTERDISCIPLINARY AUTHENTIC LEARNING: ADAPTIVE COLLABORATION IN DESIGN STUDIOS
  111. Unmediated Cultural/Digital Heritage Through Gaming
  112. Acknowledgement of Referees
  113. Unmediated cultural heritage via Hyve-3D: Collecting individual and collective narratives with 3D sketching
  114. Multi User Online Design Environment for Mass Housing - A collaborative decision-support tool
  115. 'Starting with Nothing' and 'Ending up with Something' - Musical Improvisation and Parametric Spatial Design Improvisation
  116. Form-Based Code in Parametric Modelling for Continuous Urban Design
  117. Indigenous Parametricism - Material Computation.
  118. A Simple System for Complex Mass Housing Design Collaborations - A system development framework
  119. Biomorphic Transportation for Cities of the Future
  120. Ambiguousity of Digital Heritage
  121. Digital Heritage of Kashgar
  122. Authors index volume 2
  123. Short papers
  124. Works in progress
  125. Acknowledgement to Reviewers of Behavioral Sciences in 2014
  126. A User-Centric Mass Housing Design Platform
  127. Fusing Conflicts Within Digital Heritage Through the Ambivalence of Gaming
  128. Augmenting Digital Heritage of Kashgar
  129. Editorial to the Special issue: 47th ASA: Cutting Edge
  130. Learning using social networks - architectural design education
  131. Steering committee
  132. Thermal comfort levels of streets in Rotterdam
  133. Acknowledgement of Referees
  134. A Survey on the Visual Communication Skills of BIM Tools
  135. Collaborative Design with Quasi-Grammars
  136. Comparisons in Representational Media Use in Design Studios between Hong Kong and Australia
  137. Gamification of Shape Grammars - Collaborative and Participatory Mass-Housing Design for Kashgar Old Town
  138. ASA special issue: Building on knowledge: theory and practice
  139. Bi-tonal Architectural Narratives: Design Expressions in Manga
  140. Relationship between Mean Radiant Temperature and Building Type for Pedestrians in Rotterdam
  141. Acknowledgement of Referees
  142. Manga Architecture – Developing Architectural Narratives
  143. Pedestrian Thermal Comfort in Relation to Street Zones with Different Orientations – A Pilot-Study of Rotterdam
  144. A Framework for Social Networked Architectural Education
  145. Editorial
  146. Acknowledgement of Referees
  147. Developing Online Construction Technology Resources in Tectonic Design Education
  148. Digital manga virtual environment: Bi-tonal visualisation for texture-mapped virtual environments
  149. How social is the virtual design studio? A case study of a third year design studio
  150. Collaborative Learning Using Social Networking: Bridging Professions for Community Health Awareness
  151. Web 2.0 virtual design studio
  152. The Immersive Virtual Environment Design Studio
  153. Design Interaction via Multi-touch
  154. Digital manga depiction
  155. The social network virtual design studio: Integrated design learning using blended learning environments
  156. Book Reviews
  157. Digital culture in architecture: an introduction for the design professions
  158. Book Reviews
  159. Acknowledgment of referees
  160. The interprofessional virtual design studio
  161. Book Reviews
  162. Exploring the Impact of Mixed Reality: Innovations in Architecture, Design, and Construction
  163. Retrieving Lost Space With Tangible Augmented Reality
  164. Disparallel Spaces: Parametric Design Experience
  165. Spatial polyphony: Virtual Architecture Generated from the Music of J.S. Bach
  166. Surfing The City: Towards context-aware mobile exploration
  167. Touching The Untouchables: Virtual-, Augmented- And Reality
  168. Parametric Designing in Architecture
  169. Rethinking Parameters in Urban Design
  170. Rethinking Urban Parameters
  171. Cuttings: Urban Islands
  172. Architectural Animation becomes Alive - Creating Spatial Narrative with Spatial Characters for Animations
  173. Architectural Parametric Designing
  174. Editorial
  175. Digital and Tangible Sensation: An Augmented Reality Urban Design Studio
  176. 3D Crossover: Exploring Objets Digitalisé
  177. 3D Transformations - 3D Scanning, Digital Modelling, Rapid Prototyping and Physical Depiction
  178. 3D Crossover - From 3D Scanning to Digital Modelling, Rapid Prototyping and Physical Depiction
  179. Spatial Understanding in Immersive Virtual Environments
  180. Preliminary stages of CAAD education
  181. Creation and Translation Virtual 3D Architectural Environments
  182. Immersive 3D architectural worlds: How to get in and out again
  183. Design communication in immersive virtual environments: An initial exploration
  184. Creating Virtual Spaces: A New Design Studio Experience
  185. An experiment in design collaboration
  186. Learning Parametric Designing
  187. Architectural design in virtual environments
  188. Interplay Of Domains
  189. Framing Mixed Realities: Reshaping Architecture and Design
  190. Learning Parametric Designing
  191. Temporal Context And Concurrent Evaluation
  192. Simulation Of An Historical Building Using A Tablet Mixed Reality System
  193. Mobile Architectural Augmented Reality
  194. Key Areas And Issues For Augmented Reality Applications On Construction Sites
  195. Exploring Presence And Performance In Mixed Reality-Based Design Space
  196. Distributed Augmented Reality For Visualising Collaborative Construction Tasks
  197. Communication In Augmented Reality Aided Architectural Design
  198. Augmented Reality Visualisation Facilitating The Architectural Process
  199. Augmented 3D Arrows Reach Their Limits In Automotive Environments
  200. Approaches To Augmenting Virtual Design Environments With Reality
  201. Collaborative studio in a virtual environment
  202. Context-Aware Urban Exploration
  203. Exploring Suzhou's Ancient Beauty in Virtual Reality: The Heritage of 'Prosperous Suzhou'