What is it about?
Our research is about creating a tool that uses brain activity to design architecture in a Virtual Reality (VR) environment. It uses electroencephalography (EEG) to detect brain activity and feed this data into the VR environment. Doing this allows them to change and interact with architectural designs in real-time based on the user's brain activity. The study also discusses the process, its findings, any technical issues, and suggestions for improving the system.
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Why is it important?
Novel Approach: The ability to use brain activity to interact directly with and manipulate architectural designs in a virtual reality environment is innovative. This could potentially revolutionize the way architects design and visualize their projects. Real-time Interaction: Using real-time data could speed up the design process and make it more intuitive. It allows for immediate adjustment and testing of ideas within a virtual environment. Potential Improvements: The study offers the groundwork for this technology and provides insight into potential enhancements. This allows for ongoing development and refinement. Future Architectural Practice: With further developments, this technology could lead to a fundamental shift in architectural practice, making design more organic, user-friendly, and adaptable.
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This page is a summary of: Mindful manifestation: A method for designing architectural forms using brain activities, August 2021, Victoria University of Wellington Library,
DOI: 10.26686/wgtn.14838075.
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