All Stories

  1. MORPHEUS: A Multidimensional Framework for Modeling, Measuring, and Mitigating Human Factors in Cybersecurity
  2. From Navigation to Intention: Reframing the Web Experience through Goal-Driven Interfaces
  3. APOLLO: A GPT-based tool to detect phishing emails and generate explanations that warn users
  4. Towards a human factors assessment questionnaire for cybersecurity incidents
  5. From Conversational Web to Inclusive Conversations with LLMs
  6. Detection And Mitigation Of Cyber attacks that exploit human vuLnerabilitiES (DAMOCLES 2024)
  7. "This Sounds Unclear": Evaluating ChatGPT capability in translating end-user prompts into ready-to-deploy Python Code.
  8. To Automate or To Augment Humans? That is the Question for AI, and The Answer Depends on Users
  9. Exploring the Impact of an IoT-based Game on the Experience of Visitors at a Natural Science Museum
  10. Improving Swim Accessibility through Vibro-Tactile Sensory Substitution: A Preliminary Study
  11. Improving Customer Service Through Rapid Prototyping of Data Exploration Chatbots
  12. Poster: Enriching people’s experience at CH sites with IoT technology
  13. PACMHCI V7, MHCI, September 2023 Editorial
  14. Defining Patterns for a Conversational Web
  15. Let warnings interrupt the interaction and explain: designing and evaluating phishing email warnings
  16. Human Factors in Phishing Attacks: A Systematic Literature Review
  17. SERENE: a Web platform for the UX semi-automatic evaluation of website
  18. Ready, Steady, Go: Playing and Rapidly Designing with IoTgo
  19. A Phygital Toolkit for Rapidly Designing Smart Things at School
  20. SMARTER: an IoT learning game to teach math
  21. End-User Programming and Math Teachers: an Initial Study
  22. Exploring challenges for Conversational Web Browsing with Blind and Visually Impaired Users
  23. Rapid prototyping of chatbots for data exploration
  24. A System to Support Children in Speech Therapies at Home
  25. Children's Beliefs and Understanding of Smart Objects
  26. EMPATHY
  27. Analysing trade-offs in frameworks for the design of smart environments
  28. Empowering End Users to Customize their Smart Environments
  29. SERVE
  30. Interaction with Large Displays
  31. Visual composition of data sources by end users