All Stories

  1. Hostile interaction design: AI, governance, and the quest for human oversight
  2. Middle-out design for more-than-human cities: integrating human–animal relations in urban sustainability planning
  3. Nomadic Work Practices in the Smart City Revisited
  4. Human-Building Interaction
  5. From innovation theatre to systemic change: The role of intermediaries in design thinking
  6. A Scientist's Warning on Smart Cities: Rethinking Urban Sustainability for More-than-Human Futures
  7. Integrating the REA model and multisig architecture for blockchain-based supply chain traceability: An organisational-technical approach
  8. Re-conceptualising the relationship between informalities, livelihoods, and governance towardsurban resilience
  9. Proofs of Information Symmetry for Meeting of the Minds in E-Commerce Transactions
  10. Brisbane 2032 is no longer legally bound to be ‘climate positive’. Will it still leave a green legacy?
  11. The Role of Participatory Planning and Design in Addressing the UN Sustainable Development Goals
  12. The Citizen’s Right to the Virtual City: Urban Governance in the Metaverse Through an Exploration of Decentraland
  13. Blockchain for Good
  14. Activating Townsville's Creative Underground
  15. Nomadic Work Practices in the Smart City Revisited
  16. Radical placemaking
  17. Creative Spaces in Public Libraries: Navigating the Culture Clash with Institutional Norms and Expectations
  18. Towards Desirable Futures
  19. A City of Good Ancestors
  20. Designing More-than-Human Smart Cities
  21. Liminality, Situated Digital Tales, and the Pandemic: Three Cases of Radical Placemaking in Australia
  22. The dark side of creativity
  23. The National Electricity Market wasn’t made for a renewable energy future. Here’s how to fix it
  24. A worldbuilding approach for pluriversality in codesign
  25. The more-than-human turn in human-plant interaction design: From utilitarian object to living co-inhabitant
  26. Community, Culture, Commerce
  27. Short videos on Douyin: An intermediary approach to connect Australian food producers with Chinese consumers
  28. Supporting Disaster Preparedness Through User-Centred Interaction Design in Immersive Environments
  29. Designing Smart Over a Distance for Sustainable Communities: Reflecting on AI, the Metaverse, and the Role of HCI for Addressing the Sustainable Development Goals
  30. Worlds Apart, Together: Discovering Players' Placemaking Priorities in Cooperative Terraforming Games
  31. Probing for Privacy: A Digital Design Method to Support Reflection of Situated Geoprivacy and Trust
  32. Reparative futures of smart urban governance: A speculative design approach for multispecies justice
  33. From legislation to obligation: Re-thinking smart urban governance for multispecies justice
  34. Plant-human entanglements in buildings: designing for care infrastructuring with office occupants and pot plants
  35. Urban Revitalisation Between Artisanal Craft and Green Manufacturing: The Case of Brisbane’s Northgate Industrial Precinct
  36. Skunkworks: The design of casual creative environments for social innovation
  37. Implications of Working from Home for the Design of Healthy Work Environments in the Post-Pandemic City
  38. The praxis of radical placemaking
  39. Ergonomics in apiculture: A case study based on inspecting movable frame hives for healthy bee activities
  40. Ergonomics in apiculture: A case study based on inspecting movable frame hives for healthy bee activities
  41. Correction: Urban AI: understanding the emerging role of artificial intelligence in smart cities
  42. Digital geographies and the location economy: towards a transdisciplinary research agenda
  43. An asset-backed decentralised finance instrument for food supply chains – A case study from the livestock export industry
  44. Creative Futuring for More-Than-Human Worlds: Exhibitions as Sites to Ponder Environmental Governance
  45. TransHuman Saunter:Multispecies Storytelling in Precarious Times
  46. More-than-human smart urban governance: A research agenda
  47. Enabling cross-border trade in the face of regulatory barriers to data flow – the case of the blockchain-based service network
  48. A blockchain-based multisignature approach for supply chain governance: A use case from the Australian beef industry
  49. Pla(y)cemaking With Care
  50. An entire Pacific country will upload itself to the metaverse. It’s a desperate plan – with a hidden message
  51. Blockchain smart contracts for supply chain finance: Mapping the innovation potential in Australia-China beef supply chains
  52. Urban AI: understanding the emerging role of artificial intelligence in smart cities
  53. Revisiting Trust in Supply Chains: How Does Blockchain Redefine Trust?
  54. Intermediation in design as a practice of institutioning and commoning
  55. Designing Smart for Sustainable and Resilient Communities: The Role of Participatory Design in Addressing the UN Sustainable Development Goals
  56. Urban parks, value uplift and green gentrification: An application of the spatial hedonic model in the city of Brisbane
  57. Between surveillance and technological solutionism: A critique of privacy-preserving apps for COVID-19 contact-tracing
  58. (Re)Imagining the Ibis
  59. DISTRIBUTION OF HOME-BASED WORK IN CITIES: IMPLICATIONS FOR PLANNING AND POLICY IN THE PANDEMIC ERA
  60. Spatial Data in Urban Informatics
  61. The publics of design: Challenges for design research and practice
  62. Critical factors of digital AgTech adoption on Australian farms: from digital to data divide
  63. Lifestyle cities, remote work and implications for urban planning
  64. Generative Adversarial Networks for face generation: A survey
  65. More-than-human city-region foresight: multispecies entanglements in regional governance and planning
  66. A Post-Capitalocentric Critique of Digital Technology and Environmental Harm: New Directions at the Intersection of Digital and Green Criminology
  67. Towards a More-than-Human Approach to Smart and Sustainable Urban Development: Designing for Multispecies Justice
  68. Brisbane 2032: The Promise of the First Climate-positive Olympics for Regenerative Cities
  69. Garbage in garbage out: The precarious link between IoT and blockchain in food supply chains
  70. A case study of human factors of digital AgTech adoption: Condamine Plains, Darling Downs
  71. From premise to practice of social consensus: How to agree on common knowledge in blockchain-enabled supply chains
  72. DIY & More-than-Human Media Architecture, Allegories, Entanglements & Speculative Practice
  73. Co-Designing Planning Support Systems in Urban Science: The Questions They Answer and the Questions They Raise
  74. Geographies of locative apps
  75. What Are the Effects of Short Video Storytelling in Delivering Blockchain-Credentialed Australian Beef Products to China?
  76. RURAL DATA DIVIDES: CRITICAL FACTORS OF DIGITAL AGTECH ADOPTION ON AUSTRALIAN FARMS
  77. Non-human Personas. Including Nature in the Participatory Design of Smart Cities
  78. Plant(e)tecture
  79. Chatty Bench Project: Radical Media Architecture during COVID-19 Pandemic
  80. Radical Placemaking: Utilizing Low-Tech AR/VR to engage in Communal Placemaking during a Pandemic
  81. Building a Research Group
  82. The role of residential suburbs in the knowledge economy: insights from a design charrette into nomadic and remote work practices
  83. Beyond engagement theatre: challenging institutional constraints of participatory planning practice
  84. Strengthening consumer trust in beef supply chain traceability with a blockchain-based human-machine reconcile mechanism
  85. The impact of peer-to-peer accommodation on place authenticity: A placemaking perspective
  86. BeefLegends: Connecting the Dots between Community, Culture and Commerce
  87. From Automation to Autonomy: Technological Sovereignty for Better Data Care in Smart Cities
  88. Towards Australian Regional Turnaround: Insights into Sustainably Accommodating Post-Pandemic Urban Growth in Regional Towns and Cities
  89. Mapping Brisbane’s Casual Creative Corridor: Land use and policy implications of a new genre in urban creative ecosystems
  90. 1300 Pieces of Rubbish
  91. #BlockSidewalkto Barcelona: Technological sovereignty and the social license to operate smart cities
  92. Tales of Institutioning and Commoning
  93. A new toolkit for land value analysis and scenario planning
  94. BeefLedger blockchain-credentialed beef exports to China: Early consumer insights
  95. The museum in the smart city
  96. A more-than-human perspective on understanding the performance of the built environment
  97. Mapping New Work Practices in the Smart City
  98. Pandemic Tech Utopias and Capitalist Surveillance Cultures: The Case of Privacy-Preserving Contact-Tracing Apps
  99. Social living labs for informed learning
  100. Designing Smart for Sustainable Communities
  101. The role of Fab Labs and Living Labs for economic development of regional Australia
  102. Today’s Internet for Tomorrow’s Cities: On Algorithmic Culture and Urban Imaginaries
  103. From Repositories to Switchboards: Local Governments as Open Data Facilitators
  104. Ergonomics in apiculture: A case study based on inspecting movable frame hives for healthy bee activities
  105. Visualisation Design as Language Transformations - From Conceptual Models to Graphics Grammars
  106. Creatives in the country? Blockchain and agtech can create unexpected jobs in regional Australia
  107. The Premise of Institutioning for the Proliferation of Communities and Technologies Research
  108. More-than-human participation
  109. Can cities become smart without being sustainable? A systematic review of the literature
  110. Research Beyond Smart Cities
  111. The City as Perpetual Beta: Fostering Systemic Urban Acupuncture
  112. Skunkworks finder
  113. More-than-Human Media Architecture
  114. Smart mobility alone is no substitute for strong policy leadership
  115. Social and Spatial Precursors to Innovation: The Diversity Advantage of the Creative Fringe
  116. Designing to the Pattern: A Storytelling Prototype for Food Growers
  117. Towards Post-Anthropocentric Cities: Reconceptualizing Smart Cities to Evade Urban Ecocide
  118. Participatory urban informatics: towards citizen-ability
  119. A Trial of Government Departments using commercial Co-working spaces
  120. Front-matter
  121. Mapping a Connected Learning Ecology to Foster Digital Participation in Regional Communities
  122. Mixhaus
  123. Social Living Labs for Digital Participation and Connected Learning
  124. On scale, dialectics, and affect
  125. Avoiding ecocidal smart cities
  126. More-than-human urban futures
  127. User Science and Engineering
  128. Today’s Internet for Tomorrow’s Cities: On Algorithmic Culture and Urban Imaginaries
  129. Participation, Co-Creation, and Public Space
  130. The next urban paradigm: Cohabitation in the smart city
  131. The promise of blockchain technology for interaction design
  132. The work of making
  133. Informed digital learning through social living labs as participatory methodology
  134. Rat running the G20: collective intelligence for navigating the disrupted city
  135. Gamification and serious games within the domain of domestic energy consumption: A systematic review
  136. Designing Gamified Applications that Make Safe Driving More Engaging
  137. Creativity and design to articulate difference in the conflicted city: collective intelligence in Bogota’s grassroots organisations
  138. Understanding urban rail in-vehicle activities: An activity theory approach
  139. DoGood: examining gamification, civic engagement, and collective intelligence
  140. How Does Serious M-Game Technology Encourage Low-Income Households To Perform Socially Responsible Behaviors?
  141. Fostering digital participation and communication through social living labs: a qualitative case study from regional Australia
  142. DIY / DIWO Media Architecture: The InstaBooth
  143. Lessons from Urban Guerrilla Placemaking for Smart City Commons
  144. The role of passenger-centric innovation in the future of public transport
  145. The City as Canvas for Change: Grassroots Organisations’ Creative Playing with Bogota
  146. Program
  147. Spaces Enabling Change
  148. Citizens breaking out of filter bubbles
  149. Participatory Action Research for Civic Engagement
  150. CrowdRisk
  151. Exploring tangible interaction for map-based feedback
  152. Glance
  153. Grids and networks
  154. Social Living Labs for Digital Participation
  155. Mapping New Work Practices in the Smart City
  156. DataChopin - Designing Interactions for Visualisation Composition in a Co-Located, Cooperative Environment
  157. Situated interfaces for engaging citizens on the go
  158. Ad hoc Communities on the Road
  159. From Users to Citizens
  160. TrainYarn
  161. Transdisciplinary approaches to urban computing
  162. Collaborative Data Exploration Interfaces - From Participatory Sensing to Participatory Sensemaking
  163. Urban Acupuncture: Hybrid Social and Technological Practices for Hyperlocal Placemaking
  164. Growing food in the city
  165. Digital cities 9 workshop - hackable cities
  166. Vote as you go
  167. Citizen’s Right to the Digital City
  168. Urban Informatics beyond Data
  169. Urban informatics research lab, Queensland University of Technology
  170. Using communicative ecology theory to scope the emerging role of social media in the evolution of urban food systems
  171. Identifying factors that promote consumer behaviours causing expired domestic food waste
  172. Technicolouring the fridge
  173. Food talks back
  174. Vote With Your Feet
  175. UbiOpticon
  176. DIY media architecture
  177. Designing for grassroots food production
  178. Participatory Data Analytics
  179. EatChaFood
  180. Digital soapboxes
  181. TrainRoulette
  182. Augmenting public participation: enhancing planning outcomes through the use of social media and web 2.0
  183. Libraries as coworking spaces
  184. Learning beyond books—strategies for ambient media to improve libraries and collaboration spaces as interfaces for social learning
  185. Integrating ICT into the planning process: impacts, opportunities and challenges
  186. The continuing relevance of the library as a third place for users and non-users of IT: the case of Canada Bay
  187. A Customisable Dashboard Display for Environmental Performance Visualisations
  188. Pervasive Technology and Public Transport: Opportunities Beyond Telematics
  189. Social and mobile interaction design to increase the loyalty rates of young blood donors
  190. Opportunities of Public Transport Experience Enhancements with Mobile Services and Urban Screens
  191. HCI for City Farms: Design Challenges and Opportunities
  192. Gelatine
  193. Curbing Resource Consumption Using Team-Based Feedback
  194. Towards visualising people's ecology of hybrid personal learning environments
  195. Table_of_Contents
  196. Street Computing: Towards an Integrated Open Data Application Programming Interface (API) for Cities
  197. Designing and Evaluating Mobile Multimedia User Experiences in Public Urban Places: Making Sense of the Field
  198. Colour coding the fridge to reduce food waste
  199. Content sharing on public screens
  200. A review of locative media, mobile and embodied spatial interaction
  201. People, content, location
  202. The sound of music
  203. The social car
  204. Please take out your phones
  205. Dramatic Character Development Personas to Tailor Apartment Designs for Different Residential Lifestyles
  206. Darkness and Disaster in the City
  207. Community engagement for sustainable urban futures
  208. Fixing the city one photo at a time
  209. Engaging energy saving through motivation-specific social comparison
  210. Urban informatics
  211. Welcome to the jungle
  212. Motivating domestic energy conservation through comparative, community-based feedback in mobile and social media
  213. Teaching and Learning with Technology
  214. Serious playground: usingSecond Lifeto engage high school students in urban planning
  215. Participation, animation, design: a tripartite approach to urban community networking
  216. Fear and danger in nocturnal urban environments
  217. Capital music
  218. Enhancing the experience of public transport users with urban screens and mobile applications
  219. Effects of South Carolina’s Sex Offender Registration and Notification Policy on Adult Recidivism
  220. The Brisbane Media Map: participatory design and authentic learning to link students and industry
  221. Discussions in space
  222. Unleashing creative writers
  223. Designing participation in agile ridesharing with mobile social software
  224. Location-Aware Computing, Virtual Networks
  225. The Second Life of urban planning? Using NeoGeography tools for community engagement
  226. Site-specific mobility and connection in Korea: bangs (rooms) between public and private spaces
  227. Contents
  228. Applications and implementations of new media in corporate communications
  229. Pervasive Computing and Environmental Sustainability: Two Conference Workshops
  230. Handbook of Research on Urban Informatics
  231. Encounters and Content Sharing in an Urban Village: Reading Texts Through an Archaeological Lens
  232. Traversing Urban Social Spaces: How Online Research Helps Unveil Offline Practice
  233. Design considerations for community portals in master-planned developments in Australia and Mexico
  234. Suburban nostalgia
  235. CityFlocks
  236. Collective and network sociality in an urban village
  237. My place through my eyes: A social constructionist approach to researching the relationships between socioeconomic living contexts and physical activity
  238. Networked Individualism of Urban Residents: Discovering the communicative ecology in inner-city apartment buildings
  239. Urban Computing and Mobile Devices
  240. Cover Sheet
  241. Introduction
  242. Ecologies of Innovation
  243. Virtual fish
  244. Towards Knowledge Management for Explorers: The Case of the Brisbane Airport Corporation
  245. Facilitating Social Networking in Inner-City Neighborhoods
  246. Network action research
  247. Analyzing the Factors Influencing the Successful Design and Uptake of Interactive Systems to Support Social Networks in Urban Neighborhoods
  248. Designing for place-based social interaction of urban residents in México, South Africa and Australia
  249. More Than Wires, Pipes and Ducts: Some Lessons from Grassroots Networked Communities and Master-Planned Neighbourhoods
  250. Immediate to long-term complications following minimal access surgery in gynaecology
  251. Social Navigation and Local Folksonomies
  252. Networking Serendipitous Social Encounters in Urban Neighbourhoods
  253. Embedding an Ecology Notion in the Social Production of Urban Space
  254. Smart cities, social capital, and citizens at play: a critique and a way forward
  255. Analyzing the Factors Influencing the Successful Design and Uptake of Interactive Systems to Support Social Networks in Urban Neighborhoods
  256. Mobile Spatial Interaction and Mediated Social Navigation
  257. Sociocultural Animation
  258. Sociocultural Animation