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  1. "What you think is private is no longer" - Investigating the Aftermath of Shoulder Surfing on Smartphones in Everyday Life through the Eyes of the Victims
  2. Corrigendum for 'Exploring the Perspectives of Social VR-Aware Non-Parent Adults and Parents on Children's Use of Social Virtual Reality'
  3. Safety at Stake: How Individuals Task Prioritization Influences Human–Drone Proxemics
  4. SafeScreen: Evaluating a Screen-Detecting Smartphone Camera App under Benign and Adversarial Use MHCI025
  5. Assessing and Mitigating the Privacy Implications of Eye Tracking on Handheld Mobile Devices
  6. "Abracadabra, Block the Bullies!": Child Perceptions of Manual, Semi-Automated and Automated Interventions against Group Harassment in Social VR
  7. Beyond Mute and Block: Adoption and Effectiveness of Safety Tools in Social VR, from Ubiquitous Harassment to Social Sculpting
  8. Stretch Gaze Targets Out: Experimenting with Target Sizes for Gaze-Enabled Interfaces on Mobile Devices
  9. The Role of Drone’s Digital Facial Emotions and Gaze in Shaping Individuals’ Social Proxemics and Interpretation
  10. Perspectives on DeepFakes for Privacy: Comparing Perceptions of Photo Owners and Obfuscated Individuals towards DeepFake Versus Traditional Privacy-Enhancing Obfuscation
  11. A Systematic Deconstruction of Human-Centric Privacy & Security Threats on Mobile Phones
  12. Investigating Voter Perceptions of Printed Physical Audit Trails for Online Voting
  13. "Pikachu would electrocute people who are misbehaving": Expert, Guardian and Child Perspectives on Automated Embodied Moderators for Safeguarding Children in Social Virtual Reality
  14. Out-of-Device Privacy Unveiled: Designing and Validating the Out-of-Device Privacy Scale (ODPS)
  15. What You Experience is What We Collect: User Experience Based Fine-Grained Permissions for Everyday Augmented Reality
  16. Shaping The Future: Developing Principles for Policy Recommendations for Responsible Innovation in Virtual Worlds
  17. Beyond Aesthetics: Evaluating Response Widgets for Reliability & Construct Validity of Scale Questionnaires
  18. Where Do You Look When Unlocking Your Phone? : A Field Study of Gaze Behaviour During Smartphone Unlock
  19. What Makes XR Dark? Examining Emerging Dark Patterns in Augmented and Virtual Reality through Expert Co-Design
  20. Exploring the Perspectives of Social VR-Aware Non-Parent Adults and Parents on Children's Use of Social Virtual Reality
  21. Co-existing with Drones: A Virtual Exploration of Proxemic Behaviours and Users’ Insights on Social Drones
  22. Expert-Driven Design Considerations for Real-Time Safety Features in Social Vr to Safeguard Children Against Individual and Group Harassment
  23. An End-to-End Review of Gaze Estimation and its Interactive Applications on Handheld Mobile Devices
  24. Big Buddy: Exploring Child Reactions and Parental Perceptions towards a Simulated Embodied Moderating System for Social Virtual Reality
  25. 2023 Symposium on Eye Tracking Research and Applications
  26. GazeCast: Using Mobile Devices to Allow Gaze-based Interaction on Public Displays
  27. DynamicRead: Exploring Robust Gaze Interaction Methods for Reading on Handheld Mobile Devices under Dynamic Conditions
  28. Investigating Privacy Perceptions and Subjective Acceptance of Eye Tracking on Handheld Mobile Devices
  29. Impact of Privacy Protection Methods of Lifelogs on Remembered Memories
  30. Re-Evaluating VR User Awareness Needs During Bystander Interactions
  31. Comparing Dwell time, Pursuits and Gaze Gestures for Gaze Interaction on Handheld Mobile Devices
  32. Big Buddy: A Simulated Embodied Moderating System to Mitigate Children’s Reaction to Provocative Situations within Social Virtual Reality
  33. Exploring crowdsourced self-care techniques: A study on Parkinson’s disease
  34. ThermoSecure: Investigating the Effectiveness of AI-Driven Thermal Attacks on Commonly Used Computer Keyboards
  35. Conducting and Mitigating Portable Thermal Imaging Attacks on User Authentication using AI-driven Methods
  36. “Do I Run Away?”: Proximity, Stress and Discomfort in Human-Drone Interaction in Real and Virtual Environments
  37. User-Centered Evaluation of Different Configurations of a Touchless Gestural Interface for Interactive Displays
  38. Privacy-Enhancing Technology and Everyday Augmented Reality
  39. Drone Authentication via Acoustic Fingerprint
  40. PIN Scrambler: Assessing the Impact of Randomized Layouts on the Usability and Security of PINs
  41. Implications of XR on Privacy, Security and Behaviour: Insights from Experts
  42. Are Thermal Attacks a Realistic Threat? Investigating the Preconditions of Thermal Attacks in Users’ Daily Lives
  43. Shoulder Surfing through the Social Lens: A Longitudinal Investigation & Insights from an Exploratory Diary Study
  44. Exploring Attitudes Towards Increasing User Awareness of Reality From Within Virtual Reality
  45. ALIVE: Avatar Learning Impact assessment for Virtual Environments
  46. CueVR: Studying the Usability of Cue-based Authentication for Virtual Reality
  47. Stay Home! Conducting Remote Usability Evaluations of Novel Real-World Authentication Systems Using Virtual Reality
  48. DeepFakes for Privacy: Investigating the Effectiveness of State-of-the-Art Privacy-Enhancing Face Obfuscation Methods
  49. Exploring Manipulating In-VR Audio To Facilitate Verbal Interactions Between VR Users And Bystanders
  50. Understanding Shoulder Surfer Behavior and Attack Patterns Using Virtual Reality
  51. User-centred multimodal authentication: securing handheld mobile devices using gaze and touch input
  52. ”Your Eyes Tell You Have Used This Password Before”: Identifying Password Reuse from Gaze and Keystroke Dynamics
  53. VRception: Rapid Prototyping of Cross-Reality Systems in Virtual Reality
  54. The Dark Side of Perceptual Manipulations in Virtual Reality
  55. Co-existing With a Drone: Using Virtual Reality to Investigate the Effect of the Drone’s Height and Cover Story on Proxemic Behaviours
  56. Novel Challenges of Safety, Security and Privacy in Extended Reality
  57. The Feet in Human-Centred Security: Investigating Foot-Based User Authentication for Public Displays
  58. Advanced Techniques for Preventing Thermal Imaging Attacks
  59. Can I Borrow Your ATM? Using Virtual Reality for (Simulated) In Situ Authentication Research
  60. Understanding Shoulder Surfer Behavior Using Virtual Reality
  61. Virtual Reality Observations: Using Virtual Reality to Augment Lab-Based Shoulder Surfing Research
  62. State-of-the-Art in Smart Contact Lenses for Human–Machine Interaction
  63. Transitional Interfaces in Mixed and Cross-Reality: A new frontier?
  64. Safety, Power Imbalances, Ethics and Proxy Sex: Surveying In-The-Wild Interactions Between VR Users and Bystanders
  65. The Interplay between Personal Relationships & Shoulder Surfing Mitigation
  66. Prototyping Usable Privacy and Security Systems: Insights from Experts
  67. GaitWear: a smartwatch application for in-the-wild gait normalisation based on a virtual field study assessing the effects of visual and haptic cueing
  68. Surveying Consumer Understanding & Sentiment Of VR
  69. Observing Virtual Avatars: The Impact of Avatars’ Fidelity on Identifying Interactions
  70. GazeMeter: Exploring the Usage of Gaze Behaviour to Enhance Password Assessments
  71. Special issue on pervasive displays
  72. GazeWheels: Recommendations for using wheel widgets for feedback during dwell-time gaze input
  73. Using Personal Data to Support Authentication: User Attitudes and Suitability
  74. Think Harder! Investigating the Effect of Password Strength on Cognitive Load during Password Creation
  75. RepliCueAuth: Validating the Use of a Lab-Based Virtual Reality Setup for Evaluating Authentication Systems
  76. Toward a roadmap for human-drone interaction
  77. Fast and Secure Authentication in Virtual Reality Using Coordinated 3D Manipulation and Pointing
  78. 634 Views No files have yet been downloaded. 0 Citations See all citations Reviewed article Interorganizational Cooperation in Supply Chain Cybersecurity: A Cross-Industry Study of the Effectiveness of the UK Implementation of the NIS Directive
  79. Passphrases Beat Thermal Attacks: Evaluating Text Input Characteristics Against Thermal Attacks on Laptops and Smartphones
  80. Are my Apps Peeking? Comparing Nudging Mechanisms to Raise Awareness of Access to Mobile Front-facing Camera
  81. International Workshop on Cross-Reality (XR) Interaction
  82. GazeWheels: Comparing Dwell-time Feedback and Methods for Gaze Input
  83. Are Thermal Attacks Ubiquitous?
  84. Don't Use Fingerprint, it's Raining!
  85. Augmenting TV Viewing using Acoustically Transparent Auditory Headsets
  86. Assessing Social Text Placement in Mixed Reality TV
  87. Bystander interruption of VR users
  88. GazeLockPatterns: Comparing Authentication Using Gaze and Touch for Entering Lock Patterns
  89. Predicting Mid-Air Gestural Interaction with Public Displays based on Audience Behaviour
  90. RubikAuth: Fast and Secure Authentication in Virtual Reality
  91. Knowledge-driven Biometric Authentication in Virtual Reality
  92. Virtual Field Studies
  93. The Role of Eye Gaze in Security and Privacy Applications: Survey and Future HCI Research Directions
  94. GazeRoomLock: Using Gaze and Head-Pose to Improve the Usability and Observation Resistance of 3D Passwords in Virtual Reality
  95. ElectroCutscenes: Realistic Haptic Feedback in Cutscenes of Virtual Reality Games Using Electric Muscle Stimulation
  96. Human-centered cybersecurity
  97. Calibration-free text entry using smooth pursuit eye movements
  98. Just gaze and wave
  99. Supporting tourism with public interactive displays
  100. Can Privacy-Aware Lifelogs Alter Our Memories?
  101. Passquerade
  102. iHDI
  103. Introduction
  104. Touchscreens as the de facto interface to complex systems
  105. Orochi
  106. Investigating the Third Dimension for Authentication in Immersive Virtual Reality and in the Real World
  107. DialPlates
  108. Securing personal items in public space
  109. What About My Privacy, Habibi?
  110. CueAuth
  111. Design Considerations for Secure and Usable Authentication on Situated Displays
  112. GazeRecall
  113. Smooth Pursuit Target Speeds and Trajectories
  114. eNGAGE
  115. EyeSpot: Leveraging Gaze to Protect Private Text Content on Mobile Devices from Shoulder Surfing
  116. Hidden pursuits
  117. Exploring Participatory Design Methods to Engage with Arab Communities
  118. Lunchocracy
  119. Privacy Invasion Experiences and Perceptions
  120. EyePACT
  121. GazeDrone
  122. Pocket Transfers
  123. Public HMDs
  124. The past, present, and future of gaze-enabled handheld mobile devices
  125. Understanding Face and Eye Visibility in Front-Facing Cameras of Smartphones used in the Wild
  126. VRpursuits
  127. Which one is me?
  128. EyeScout
  129. PerDis 2017
  130. GTmoPass
  131. They are looking at me!
  132. Understanding Shoulder Surfing in the Wild
  133. Stay Cool! Understanding Thermal Attacks on Mobile-based User Authentication
  134. TransparentHMD
  135. Brainatwork
  136. GazeTouchPIN: protecting sensitive data on mobile devices using secure multimodal authentication
  137. Seamless and Secure VR: Adapting and Evaluating Established Authentication Systems for Virtual Reality
  138. They are all after you
  139. Challenges and design space of gaze-enabled public displays
  140. TextPursuits
  141. 6th international workshop on pervasive eye tracking and mobile eye-based interaction
  142. Proceedings of the 2016 CHI Conference Extended Abstracts on Human Factors in Computing Systems
  143. Investigating User Needs for Bio-sensing and Affective Wearables
  144. EyeVote in the wild
  145. GazeTouchPass
  146. Introduction and establishment of virtual training in the factory of the future
  147. A field study on spontaneous gaze-based interaction with a public display using pursuits
  148. AirDisplay: Experimenting with Air Flow as a Communication Medium
  149. Tackling challenges of interactive public displays using gaze
  150. AreCAPTCHA: Outsourcing Arabic Text Digitization to Native Speakers