All Stories

  1. Evaluating Serious Slow Game Jams as a Mechanism for Co-Designing Serious Games to Improve Understanding of Cybersecurity
  2. How do university staff feel about game-based learning for developing research skills?
  3. Does gamification work for supporting research skills training?
  4. Slow and Steady Wins the Game: Designing Educational Games Together
  5. Uniting Game Design and Teaching: Mapping Serious Games to Learning Patterns
  6. How Tiny Games Spark Big Reflections in Cybersecurity
  7. Game On! Teachers Design Their Own Educational Games in Just 2 Hours
  8. Bringing History to Life in Class: Can Virtual Tours of the Past Enhance Learning?
  9. A Serious Game on Skull Anatomy for Dental Undergraduates
  10. Let's talk! Games that Encourage Discussion and Dialogue to Enhance Learning
  11. Design and evaluation of an educational game for postgraduate research skills
  12. Modding Tabletop Games for Education
  13. Development of Cross-Curricular Key Skills Using a 3D Immersive Learning Environment in Schools
  14. Digital Curation and Doctoral Research
  15. “How to Fail Your Research Degree”
  16. StoryStorm
  17. Content Models for Enhancement and Sustainability: Creating a Generic Framework for Digital Resources in the Arts and Humanities
  18. Redefining the performing arts archive