All Stories

  1. eSports Practices
  2. Food consumption and marketing: turning toward Asia
  3. Advancing research on computer game consumption: A future research agenda
  4. Researching Asian consumer culture in the global marketplace
  5. Luxury brands and Multicultural Marketplaces
  6. Processing Fluency and Cultural Congruence in On-line Purchases
  7. Consumer Multicultural Orientation
  8. Luxury Branding
  9. Symbols in Value Co-creation
  10. eSports and Experience Economy
  11. Narratives and Play in Computer Games