All Stories

  1. Emotions during the Pandemic’s First Wave: The Case of Greek Tweets
  2. Gamification in Tourism: A Design Framework for the TRIPMENTOR Project
  3. Short Form Stories for children and their use of visual elements to communicate meaning
  4. Videogames and art edited by Andy Clarke and Grethe Mitchell
  5. Visual semiotics, the computational way
  6. The way of the shovel: on the archaeological imaginary in art edited by Dieter Roelstraete
  7. Illustrating empire: A visual history of British imperialism
  8. Ο ΧΕΙΡΙΣΜΟΣ ΤΗΣ ΑΡΧΑΙΟΤΗΤΑΣ ΚΑΙ ΤΗΣ ΙΣΤΟΡΙΑΣ ΑΠΟ ΤΑ ΕΛΛΗΝΙΚΑ ΚΟΜΙΚΣ (1950-ΣΗΜΕΡΑ)