All Stories

  1. Territorial or nomadic? Geo-social determinants of location-based IT use: a study in Pokémon GO
  2. AI governance in the system development life cycle
  3. How to explain AI systems to end users: a systematic literature review and research agenda
  4. Balancing the Augmented Experience: Design Tensions in the Location-based Game Pikmin Bloom
  5. Technical cheating prevention in location-based games
  6. We investigate how game design can reinforce group polarisation.
  7. Children in 2077: Designing Children's Technologies in the Age of Transhumanism
  8. Theories in Futures Studies: Examining the Theory Base of the Futures Field in Light of Survey Results
  9. Making the future by using the future: A study on influencing privacy protection rules through anticipatory storylines
  10. Drilling and Blasting to Learn Scenario Construction: Experimenting with Causal Layered Analysis as a Disruption of Scenario Work