All Stories

  1. 'Can I Decorate My Teeth With Diamonds?': Exploring Multi-Stakeholder Perspectives on Using VR to Reduce Children's Dental Anxiety
  2. Anger Speaks Louder? Exploring the Effects of AI Nonverbal Emotional Cues on Human Decision Certainty in Moral Dilemmas
  3. GenPod: Constructive News Framing in AI-Generated Podcasts More Effectively Reduces Negative Emotions Than Non-Constructive Framing
  4. TherAIssist: Assisting Art Therapy Homework and Client-Practitioner Collaboration through Human-AI Interaction
  5. EMooly: Supporting Autistic Children in Collaborative Social-Emotional Learning with Caregiver Participation through Interactive AI-infused and AR Activities
  6. FlowGPT: Exploring Domains, Output Modalities, and Goals of Community-Generated AI Chatbots
  7. MultiSurf-GPT: Facilitating Context-Aware Reasoning with Large-Scale Language Model Agents for Multimodal Surface Sensing
  8. EmoWear: Exploring Emotional Teasers for Voice Message Interaction on Smartwatches
  9. "When He Feels Cold, He Goes to the Seahorse"—Blending Generative AI into Multimaterial Storymaking for Family Expressive Arts Therapy
  10. 'My lollipop dropped...'–Probing Design Opportunities for SEL Agents through Children's Peer Co-Creation of Social-Emotional Stories
  11. PeerGPT: Probing the Roles of LLM-based Peer Agents as Team Moderators and Participants in Children's Collaborative Learning
  12. Affective Affordance of Message Balloon Animations: An Early Exploration of AniBalloons
  13. Co-constructing Stories Based on Users Lived Experiences to Investigate Visualization Design for Collective Stress Management
  14. Eggly
  15. A User Interface for Sense-making of the Reasoning Process while Interacting with Robots
  16. Puffy: A Step-by-step Guide to Craft Bio-inspired Artifacts with Interactive Materiality
  17. Dancing with the Unexpected and Beyond
  18. Multi-sensory Interaction for Meditation
  19. A Multi-media Entry to Traditional Chinese Art
  20. Classroom Dandelions: Visualising Participant Position, Trajectory and Body Orientation Augments Teachers’ Sensemaking
  21. VibEmoji: Exploring User-authoring Multi-modal Emoticons in Social Communication
  22. Leveraging Generative Conversational AI to Develop a Creative Learning Environment for Computational Thinking
  23. Explainability via Interactivity? Supporting Nonexperts’ Sensemaking of pre-trained CNN by Interacting with Their Daily Surroundings
  24. Designing Mobile EEG Neurofeedback Games for Children with Autism
  25. A Mobile Tool that Helps Nonexperts Make Sense of Pretrained CNN by Interacting with Their Daily Surroundings
  26. What Can Analytics for Teamwork Proxemics Reveal About Positioning Dynamics In Clinical Simulations?
  27. Designing Interaction for Multi-agent Cooperative System in an Office Environment
  28. How Peripheral Interactive Systems Can Support Teachers with Differentiated Instruction
  29. NaMemo
  30. Weaving Healthy Behaviors into New Technology Routines
  31. Dandelion Diagram: Aggregating Positioning and Orientation Data in the Visualization of Classroom Proxemics
  32. The TA Framework: Designing Real-time Teaching Augmentation for K-12 Classrooms
  33. Unobtrusively Enhancing Reflection-in-Action of Teachers through Spatially Distributed Ambient Information