All Stories

  1. Fostering educational innovations in the era of global digital futures with students as partners (SaP) - Agency of university students in the Asian context
  2. Examining Essential Flow Antecedents to promote students’ Self-Regulated Learning and Acceptance of Use in a Game-Based Learning classroom
  3. Performance Over Enjoyment? Effect of Game-Based Learning on Learning Outcome and Flow Experience
  4. Flipping the Classroom: Will the Changes of Teachers Influence Learning Outcomes?
  5. Psychological Well-Being and Adolescents’ Internet Addiction: A School-Based Cross-Sectional Study in Hong Kong
  6. Efficient Use of Clickers: A Mixed-Method Inquiry with University Teachers
  7. Prediction of Students’ Use and Acceptance of Clickers by Learning Approaches: A Cross-Sectional Observational Study
  8. Assessing learning gains of university students in Hong Kong adopting the Collegiate Learning Assessment Plus (CLA+)
  9. Proactive Aging and Intergenerational Mentoring Program to Promote the Well-Being of Older Adults: Pilot Studies
  10. Behavioral activation of pleasant events for dementia caregivers
  11. Towards a competence-based evaluation framework: The personal growth of volunteers in a child injury prevention program
  12. Unintentional residential child injury surveillance in Hong Kong
  13. Validating narrative data on residential child injury
  14. An international comparison of childhood injuries in Hong Kong