All Stories

  1. Asynchronous industrial collaboration: How virtual reality and virtual tools aid the process of maintenance method development and documentation creation
  2. Enhancing Remote Industrial Training Experiences with Asymmetric Virtual Reality: Experiences, Tools and Guidelines
  3. Evaluating the Benefits of Collaborative VR Review for Maintenance Documentation and Risk Assessment
  4. Distributed Asymmetric Virtual Reality in Industrial Context: Enhancing the Collaboration of Geographically Dispersed Teams in the Pipeline of Maintenance Method Development and Technical Documentation Creation
  5. Technologies for Multimodal Interaction in Extended Reality—A Scoping Review
  6. Multimodal Warnings in Remote Operation: The Case Study on Remote Driving
  7. Toward Efficient Academia-Industry Collaboration: A Case Study of Joint VR System Development
  8. Design Space for Voice-Based Professional Reporting
  9. Design for AI-Enhanced Operator Information Ergonomics in a Time-Critical Environment
  10. Using 3D modelling and AI driven Clustering to Enhance Information Ergonomics in Time-critical Activity
  11. Socio-Technical Aspirations for Children with Special Needs
  12. Utilizing VR and Gaze Tracking to Develop AR Solutions for Industrial Maintenance
  13. Promoting local culture and enriching airport experiences through interactive storytelling
  14. Acceptance and perceptions of interactive location-tracking displays
  15. Exploring Globally Inclusive Online Collaboration for Indian and Finnish Schoolchildren
  16. What Are Others Looking at? Exploring 360° Videos on HMDs with Visual Cues about Other Viewers
  17. The Effect of Camera Height, Actor Behavior, and Viewer Position on the User Experience of 360° Videos
  18. Building Rural Renaissance and Suburban Development with Interactive Technology Solutions in India
  19. CityCompass VR - A Collaborative Virtual Language Learning Environment
  20. Hotspot Interaction in Omnidirectional Videos Using Head-Mounted Displays
  21. The Finnish You
  22. Guidelines for Development and Evaluation of Usage Data Analytics Tools for Human-Machine Interactions with Industrial Manufacturing Systems
  23. 'Wow! You're Wearing a Fitbit, You're a Young Boy Now!"
  24. Overcoming socio-technical challenges for cross-cultural collaborative applications
  25. Sonification with Musical Characteristics: A Path Guided by User-Engagement
  26. Designing Gesture-Based Applications for Individuals with Developmental Disabilities
  27. Omnidirectional Video in Museums – Authentic, Immersive and Entertaining
  28. Usage Data Analytics for Human-Machine Interactions with Flexible Manufacturing Systems: Opportunities and Challenges
  29. Utilizing Experience Goals in Design of Industrial Systems
  30. Challenges in Public Display Deployments
  31. A creative prototype illustrating the ambient user experience of an intelligent future factory
  32. "It's Natural to Grab and Pull": Retrieving Content from Large Displays Using Mid-Air Gestures
  33. Effect of gender on immersion in collaborative iODV applications
  34. Guidelines for Designing Interactive Omnidirectional Video Applications
  35. Interaction with WebVR 360° video player: Comparing three interaction paradigms
  36. Evaluating Future Automation Work in Process Plants with an Experience-Driven Science Fiction Prototype
  37. Multimodal interaction in process control rooms
  38. Promoting Joint Attention with Computer Supported Collaboration in Children with Autism
  39. Kirana
  40. Gesture-based Interaction for Individuals with Developmental Disabilities in India
  41. Collaborative Conversational Language Learning with CityCompass
  42. Information Visualization Heuristics in Practical Expert Evaluation
  43. Evaluating a Future Remote Control Environment with an Experience-Driven Science Fiction Prototype
  44. Berlin Kompass: Multimodal Gameful Empowerment for Foreign Language Learning
  45. Defining user experience goals to guide the design of industrial systems
  46. Collaborative navigation in virtual worlds
  47. Human Factors Challenges in Unmanned Ship Operations – Insights from Other Domains
  48. Schoolchildren’s user experiences on a physical exercise game utilizing lighting and audio
  49. Body-touching
  50. Evaluation of User Experience Goal Fulfillment: Case Remote Operator Station
  51. Enhancing the Conference Experience with a Multi-Device, Multimodal, Multi-User Program Guide
  52. Mobile Interaction with Elevators
  53. Spatial Control Framework for Interactive Lighting
  54. Creating Immersive Audio and Lighting Based Physical Exercise Games for Schoolchildren
  55. Evaluating landmark attraction model in collaborative wayfinding in virtual learning environments
  56. 'AIE-studio' - a pragmatist aesthetic approach for procedural sound design
  57. Designing Gesture-Based Control for Factory Automation
  58. Evaluating the experiential user experience of public display applications in the wild
  59. Mobile dictation for healthcare professionals
  60. Software: Infrastructure, Standards, Technologies
  61. Architecture of Mobile Speech-Based and Multimodal Dialog Systems
  62. Multimodal and mobile conversational Health and Fitness Companions
  63. Multimodal multi-device program guide for smart conferences
  64. Accessible Multimodal Media Center Application for Blind and Partially Sighted People
  65. Visualization of Multi-sensory Meeting Information to Support Awareness
  66. Multimodal interaction with speech and physical touch interface in a media center application
  67. User expectations and user experience with different modalities in a mobile phone controlled home entertainment system
  68. Multimodal Interaction with Speech, Gestures and Haptic Feedback in a Media Center Application
  69. Multimodal Media Center Interface Based on Speech, Gestures and Haptic Feedback
  70. User experience of speech controlled media center for physically disabled users
  71. Evaluation of predictive text and speech inputs in a multimodal mobile route guidance application
  72. Evaluation of Software Tutoring for a Speech Interface
  73. An architecture and applications for speech-based accessibility systems
  74. Adaptivity in speech-based multilingual e-mail client
  75. Presentation agents for speech user interfaces
  76. Integrating Planning and Dialogue in a Lifestyle Agent