All Stories

  1. Conscious or Unconscious Meditation? Haptic Interaction Design in Meditation Augmentation Using Physiological Sensing
  2. EchoSense: Frontal Haptic Navigation in VR towards Biomimetic Empathy
  3. TIEboard: A Digital Educational Tool for Kids Geometric Learning
  4. “Together with Who?” Recognizing Partners during Collaborative Avatar Manipulation
  5. Scaffolding Digital Literacy Through Digital Skills Training for Disabled People in the Global South
  6. Building Collaborative Art Creation Environment for People with Intellectual Disabilities through Adaptive Fabric Art Workshops
  7. Brain Body Jockey project: Transcending Bodily Limitations in Live Performance via Human Augmentation
  8. SeaHare: An omidirectional electric wheelchair integrating independent, remote and shared control modalities
  9. mobiCHAI - 1st International Workshop on Mobile Cognition-Altering Technologies (CAT) using Human-Centered AI
  10. "Speech is Silver, Silence is Golden " Analyzing Micro-communication Strategies between Visually Impaired Runners and their Guides
  11. Maintaining Continuing Bonds in Bereavement: A Participatory Design Process of Be.side
  12. Enhancing Communication Equity: Evaluation of an Automated Speech Recognition Application in Ghana
  13. People with Disabilities Redefining Identity through Robotic and Virtual Avatars: A Case Study in Avatar Robot Cafe
  14. Transforming HCI Research Cycles using Generative AI and “Large Whatever Models” (LWMs)
  15. Empathy-Building Through Personalized Pixel Crafting: A Co-Creation Platform for Researchers and Individuals with Intellectual Disabilities
  16. Synced Drift: A Novel Sport Using a System that Harmonises Human Movement to Transcend Distance and Ability
  17. BeadMuse AI: Enhancing Inclusive and Independent Crafting Through Adaptive Pixel Art Templates
  18. Enhancing Self-Reflection in Older Adults through Collage Making
  19. Exploring Digital Embodiment in Wheelchair Dance with Generative AI
  20. Towards Greater Inclusion and Accessibility for Physically Disabled Players in Location-Based Games
  21. Movement Quality Visualization for Wheelchair Dance
  22. “I am both here and there” Parallel Control of Multiple Robotic Avatars by Disabled Workers in a Café
  23. Inclusive HRI II
  24. Experience Visual Impairment via Optical See-through Smart Glasses
  25. A Workshop on Disability Inclusive Remote Co-Design
  26. Assistive or Artistic Technologies? Exploring the Connections between Art, Disability and Wheelchair Use