All Stories

  1. Exploring the Potential for Developing a Smart Pedestrian Navigation System for the ElderlycMarket
  2. Human-robot interaction: Usability evaluation of different interaction modes.
  3. Human-robot interaction aspects for a semi-autonomous agricultural robot sprayer
  4. A taxonomy of usability guidelines for robot teleportation
  5. Teaching Mathematics with Tablet PCs
  6. User interface design aspects for robot tele-operation
  7. The interplay between immersion and appeal in video games
  8. Using Video Games for the Rehabilitation of Children with Cerebral Palsy: A Pilot Study
  9. A comparison between experienced and inexperienced video game players’ perceptions
  10. Designing and evaluating sociability in online video games
  11. Challenges of designing for sociability to enhance player experience in Massively Multi-player Online Role-playing Games
  12. Exploring player perceptions that contribute to the appeal of World of Warcraft
  13. Codein—A New Notation for GOMS to Handle Evaluations of Reality-Based Interaction Style Interfaces
  14. Designing for the user experience of sociability in massively multiplayer online games
  15. Challenges in evaluating usability and user experience of reality-based interaction
  16. Modeling prehensile actions for the evaluation of Tangible User Interfaces
  17. Towards a new method for the evaluation of reality based interaction
  18. The Use and Evolution of Affordance in HCI
  19. MODELING THE TASK - Leveraging Knowledge-in-the-head at Design Time
  20. Evaluating and Comparing Interaction Styles