All Stories

  1. Once Upon a Time there was an Ozobot: Storytelling with Educational Robots
  2. "The \"COOL Clubs\": Supporting gifted primary school students in STEAM"
  3. Learning Apps in Biology
  4. STEM Promotion to Empower and Support Girls and Women: A Cross-University Project in Austria
  5. The interdisciplinary implementation of poly-universe to promote computational thinking: Teaching examples from biological, physical, and digital education in Austrian secondary schools
  6. Introducing Digital Education as a Mandatory Subject: The Struggle of the Implementation of a New Curriculum in Austria
  7. Design and Evaluation of Computational Thinking Tasks in the <colette/> Project: Experiences Gained from Workshops with Secondary and Grammar School Students in Austria, the Netherlands, and Slovakia
  8. Using the Game Poly-Universe promoting Computational Thinking in Biology and Physical Education
  9. Austrian Quality Assessment (Gütesiegel) For Learning Apps
  10. TURNING PAGES, SCROLLING OR SWIPING: AN EVALUATION OF INTERACTIVE PICTURE BOOK APPLICATIONS FOR ELEMENTARY SCHOOL