All Stories

  1. Applied sport psychology in esports: A scoping review of intervention strategies
  2. Artificial Intelligence in Applied Cognitive Psychology: A Commentary
  3. Risk and Protective Factors of LGBTQ+ Identity Abuse in Romantic Relationships: A Scoping Review
  4. Spacetime attention for performance
  5. Spacetime attention for performance
  6. Spacetime inattention: A process-based reconceptualisation of ADHD
  7. Fully immersive virtual reality (IVR) for cognitive training in mild cognitive impairment (MCI) and dementia: a scoping review
  8. Addiction, Burnout, and Depression in Esports
  9. Closing Remarks
  10. Cognitive Processes in Esports
  11. Introduction to Esports Psychology
  12. Performance Anxiety and Performing Under Pressure in Esports
  13. The Psychology of Esports Performance
  14. Intervention for neuromotor disabilities at Dame Vera Lynn Children's Charity
  15. Mental health and well‐being in esports: A scoping review
  16. A Community-Based Integrated Partnership Approach to Living Well with Dementia: Evaluating the Impact of the Sage House Model
  17. The dangers of occupational vigilance: a scoping review
  18. Burden of Participation, Open Science, and Collaborative Innovation: Addressing Research Ethics and Knowledge Gaps in Esports Health
  19. Lifeguard training sharpens brain dynamics in novices during drowning detection
  20. The psychology of esports: Trends, challenges, and future directions
  21. Burnout in Esports: An Item Response Theory Examination of the Athlete Burnout Scale
  22. Indexing league of legends performance: A systematic review and focus group study
  23. Spacetime inattention: A process-based reconceptualisation of ADHD
  24. An investigation of the 10:20 protection rule for detecting aquatic hazards
  25. Experiences of individuals living with dementia, caregivers, and service providers regarding independence-enhancing technologies: focus group insights
  26. The Jury on Trial: Assessing the Impact of Courtroom Design and Juror Ideology on Defendant Guilt Perception
  27. Beyond certification: Improving lifeguard drowning detection through validated tools and specialized training
  28. Spacetime inattention: A process-based reconceptualisation of ADHD
  29. Spacetime attention for performance
  30. Dopamine-scrolling: a modern public health challenge requiring urgent attention
  31. The Sustained Attention Paradox: A Critical Commentary on the Theoretical Impossibility of Perfect Vigilance
  32. Mental Health Guidelines in Esports: A Delphi Study to Define the Scope and Content
  33. A Protocol for International Mental Health Guidelines for Esports
  34. Commentary on the Transferability of Esports to Military and Emergency Responder Roles
  35. Educational Needs of the Esports Industry: A Delphi Study
  36. More Than Performance Coaching: A Case Study of Spacetime Psychology
  37. A Protocol for International Mental Health Guidelines for Esports
  38. WITHDRAWN
  39. Experiences of Caregivers, Service Providers, and Individuals Living with Dementia regarding Independence-Enhancing Technologies: Focus Group Insights
  40. Experiences of Caregivers, Service Providers, and Individuals Living with Dementia regarding Independence-Enhancing Technologies: Focus Group Insights
  41. Beyond Certification: Improving Lifeguard Drowning Detection Through Validated Tools and Specialized Training
  42. Esports are pretty far from Bodhi trees: Touch grass for performance and wellbeing
  43. Current Status and Key Topics in Esports Research
  44. The Early-Bird Catches the Worm: An Investigative Study into the Relationship Between Sleep Behaviours and Academic Achievement
  45. The Jury on Trial: Assessing the Impact of Courtroom Design and Juror Ideology on Defendant Guilt Perception
  46. Lifeguard Performance: A Remote Drowning Detection Training Tool
  47. Reappraisal and mindset interventions on pressurised esport performance
  48. A Comparison of a Real-world and Animated Lifeguard Environment
  49. Burnout in esports: An Item Response Theory examination of the Athlete Burnout Scale
  50. Spacetime (in)attention for applied psychology
  51. Spacetime inattention: A process-based reconceptualisation of ADHD
  52. Esports Are Pretty Far From Bodhi Trees: Touch Grass for Performance and Well-Being
  53. Exploratory Study of Psychophysiological Stress in Esports: Training and Competition in Professional League of Legends
  54. Psychology of Esports Special Issue: A Catalyst for Change
  55. The Prevalence of Mental Ill Health in Elite Counter-Strike Athletes
  56. The React–Predict–Manipulate Model: A Proposed Theoretical Hierarchy of Decision Making in Competitive Environments
  57. Investigating Psychological Disparities Across Gamers: A Genre-Based Study
  58. Stressors and Coping Strategies in Esports: A Systematic Review
  59. An expert-novice comparison of lifeguard specific vigilance performance
  60. The effects of psychological pressure cognition and performance during an esport task.
  61. Sustaining Student Vigilance: The Effectiveness of Micro-Breaks in a Classroom Setting
  62. The use of heart rate variability in esports: A systematic review
  63. Cognition and lifeguard detection performance
  64. Gaze Behaviour of a Cellist: From Sight-Reading to Performance
  65. An Exploratory Investigation of Personality in Counter-Strike: Global Offensive
  66. Indexing Esport Performance
  67. The rise and fall of the dot-probe task: Opportunities for metascientific learning
  68. Examining the Predictors of Mental Ill Health in Esport Competitors
  69. Validation and Validity: Self-Efficacy, Metacognition, and Knowledge-and-Appraisal Personality Architecture (KAPA)
  70. Music Student’s Approach to the Forced Use of Remote Performance Assessments
  71. Context Affects Quiet Eye Duration and Motor Performance Independent of Cognitive Effort
  72. Goals and Self-Efficacy Beliefs During the Initial COVID-19 Lockdown: A Mixed Methods Analysis
  73. Perceptual-cognitive expertise when refereeing the scrum in rugby union