All Stories

  1. An Empirical Study on Personal Information Management Practices Across Scholarly Workflows
  2. eSPACE: Leveraging Theoretical Foundations for the End-User Development of Cross-Device and IoT Applications
  3. OpenHPS: A Modular Framework to Facilitate the Development of FAIR Positioning Systems
  4. Seamless Data Persistence in Simulation Models: A Metaprogramming Approach in Julia
  5. Pen-Based Interaction
  6. As We May Interact: Challenges and Opportunities for Next-Generation Human-Information Interaction
  7. FidMark: A Fiducial Marker Ontology for Semantically Describing Visual Markers
  8. Towards a Write once Run Anywhere Approach in End-User IoT Development
  9. Explorotron: An IDE Extension for Guided and Independent Code Exploration and Learning (Discussion Paper)
  10. SemBeacon: A Semantic Proximity Beacon Solution for Discovering and Detecting the Position of Physical Things
  11. Computing Education Research as a Translational Transdiscipline
  12. Codeschool in a Box: A Low-Barrier Approach to Packaging Programming Curricula
  13. Towards Design Recommendations for Social Engagement Platforms Supporting Volunteerism Targeting Older People in Local Communities
  14. King's Scroll
  15. Personalised Learning Environments based on Knowledge Graphs and the Zone of Proximal Development
  16. POSO: A Generic Positioning System Ontology
  17. Indoor Positioning Using the OpenHPS Framework
  18. A Middleware for Implicit Human-Computer Interaction Across IoT Platforms
  19. Back to the Future: Bringing Original Hypermedia and Cross-Media Concepts to Modern Desktop Environments
  20. Interview with Beat Signer
  21. Design Requirements for Recommendations in End-User User Interface Design
  22. User-driven Design Guidelines for the Authoring of Cross-Device and Internet of Things Applications
  23. A Technology-enhanced Smart Learning Environment based on the Combination of Knowledge Graphs and Learning Paths
  24. Enhanced Document Retrieval and Discovery Based on a Combination of Implicit and Explicit Document Relationships
  25. A Playful Mobile Digital Environment to Tackle School Burnout using Micro Learning, Persuasion & Gamification
  26. A Conceptual Framework and Content Model for Next Generation Presentation Solutions
  27. A Unifying Reference Framework and Model for Adaptive Distributed Hybrid User Interfaces
  28. Towards Cross-Media Information Spaces and Architectures
  29. Cross-Media Document Linking and Navigation
  30. INFEX
  31. Crossing spaces
  32. Designing prosthetic memory
  33. An Analysis of Cross-Document Linking Mechanisms
  34. Towards end-user development of distributed user interfaces
  35. Bespoke map customization behavior and its implications for the design of multimedia cartographic tools
  36. The Context Modelling Toolkit
  37. Interactive and Narrative Data Visualisation for Presentation-Based Knowledge Transfer
  38. DocTr
  39. PimVis
  40. Towards User-Defined Cross-Device Interaction
  41. An Interactive Data Visualisation Approach for Next Generation Presentation Tools - Towards Rich Presentation-based Data Exploration and Storytelling
  42. An Interactive Source Code Visualisation Plug-in for the MindXpres Presentation Platform
  43. Large-scale interaction deployment
  44. A Dynamically Extensible Open Cross-Document Link Service
  45. Towards Enhanced Presentation-based Teaching of Programming - An Interactive Source Code Visualisation Approach
  46. From user needs to opportunities in personal information management: A case study on organisational strategies in cross-media information spaces
  47. A Unified Communication Platform for Enriching and Enhancing Presentations with Active Learning Components
  48. A graphical editor for the SMUIML multimodal user interaction description language
  49. ArtVis
  50. Engineering gestures for multimodal user interfaces
  51. MindXpres: An Extensible Content-Driven Cross-Media Presentation Platform
  52. Open Cross-Document Linking and Browsing Based on a Visual Plug-in Architecture
  53. Towards a Conceptual Framework and Metamodel for Context-Aware Personal Cross-Media Information Management Systems
  54. An Extensible Presentation Tool for Flexible Human–Information Interaction
  55. Water Ball Z
  56. SpeeG2
  57. Design guidelines for adaptive multimodal mobile input solutions
  58. Advanced authoring of paper-digital systems
  59. Fusion in multimodal interactive systems
  60. SpeeG
  61. ViDaX
  62. A model and architecture for open cross-media annotation and link services
  63. PaperSketch
  64. Mudra
  65. An extensible digital ink segmentation and classification framework for natural notetaking
  66. Efficient Querying of Distributed RDF Sources in Mobile Settings based on a Source Index Model
  67. Midas
  68. What Is Wrong with Digital Documents? A Conceptual Model for Structural Cross-Media Content Composition and Reuse
  69. Paper-digital meeting support and review
  70. Active Components as a Method for Coupling Data and Services – A Database-Driven Application Development Process
  71. A Study of Incidental Notetaking to Inform Digital Pen and Paper Solutions
  72. Collaborative Ad-Hoc Information Sharing in Cross-Media Information Environments
  73. From Static Methods to Role-Driven Service Invocation – A Metamodel for Active Content in Object Databases
  74. Web Information Systems Engineering - WISE 2009
  75. A Framework for Link Sharing in Cooperative Cross-Media Information Spaces
  76. A Framework for Developing Pervasive Cross-Media Applications based on Physical Hypermedia and Active Components
  77. Paperproof
  78. PowerPoint Multimedia Presentations in Computer Science Education: What Do Users Need?
  79. The New Hybrid Library. Audiovisual and Digital Resources.
  80. Interactive Paper as a Mobile Client for a Multi-channel Web Information System
  81. iGesture: A General Gesture Recognition Framework
  82. The Disappearing Computer
  83. As We May Link: A General Metamodel for Hypermedia Systems
  84. A model for mapping between printed and digital document instances
  85. PaperPoint
  86. Context-aware platform for mobile data management
  87. Putting Location-Based Services on the Map
  88. Print-n-link
  89. Paper-based mobile access to databases
  90. Information server for highly-connected cross-media publishing
  91. The Lost Cosmonaut: An Interactive Narrative Environment on the Basis of Digitally Enhanced Paper
  92. Content publishing framework for interactive paper documents
  93. Experimental platform for mobile information systems
  94. Only touching the surface
  95. Digital annotation of printed documents
  96. Multi-layered cross-media linking
  97. Web-Based Integration of Printed and Digital Information
  98. Putting the gloss on paper: A framework for cross-media annotation
  99. Multi-layered cross-media linking
  100. Digital annotation of printed documents
  101. Aural Interfaces to Databases Based on VoiceXML
  102. OMS Java: Providing Information, Storage and Access Abstractions in an Object-OrientedFramework
  103. Interactive Paper as a Reading Medium in Digital Libraries
  104. Overlaying Paper Maps with Digital Information Services for Tourists