All Stories

  1. Floating-Point Robustness in Parametric Surface Continuous Collision Detection: From Algorithm to Benchmarking
  2. The Granule-In-Cell Method for Simulating Sand–Water Mixtures
  3. Representing Flow Fields with Divergence-Free Kernels for Reconstruction 52
  4. A Time-Dependent Inclusion-Based Method for Continuous Collision Detection between Parametric Surfaces
  5. MiNNIE: a Mixed Multigrid Method for Real-time Simulation of Nonlinear Near-Incompressible Elastics
  6. MoConVQ: Unified Physics-Based Motion Control via Scalable Discrete Representations
  7. Semantic Gesticulator: Semantics-Aware Co-Speech Gesture Synthesis
  8. An Induce-on-Boundary Magnetostatic Solver for Grid-Based Ferrofluids
  9. A soap film simulation method
  10. 4D-Rotor Gaussian Splatting: Towards Efficient Novel View Synthesis for Dynamic Scenes
  11. SinGRAV: Learning a Generative Radiance Volume from a Single Natural Scene
  12. Learning Gradient Fields for Scalable and Generalizable Irregular Packing
  13. GARM-LS: A Gradient-Augmented Reference-Map Method for Level-Set Fluid Simulation
  14. VASCO: Volume and Surface Co-Decomposition for Hybrid Manufacturing
  15. Example-based Motion Synthesis via Generative Motion Matching
  16. Position-Based Surface Tension Flow
  17. ControlVAE
  18. Rhythmic Gesticulator
  19. Self-Conditioned GANs for Image Editing
  20. Simulation and optimization of magnetoelastic thin shells
  21. Joint neural phase retrieval and compression for energy- and computation-efficient holography on the edge
  22. Computational Object-Wrapping Rope Nets
  23. Camera keyframing with style and control
  24. A material point method for nonlinearly magnetized materials
  25. Interactive cutting and tearing in projective dynamics with progressive cholesky updates
  26. Learning skeletal articulations with neural blend shapes
  27. Solid-fluid interaction with surface-tension-dominant contact
  28. Learning skeletal articulations with neural blend shapes
  29. Solid-fluid interaction with surface-tension-dominant contact
  30. MotioNet
  31. Unpaired motion style transfer from video to animation
  32. Skeleton-aware networks for deep motion retargeting
  33. A level-set method for magnetic substance simulation
  34. Example-driven virtual cinematography by learning camera behaviors
  35. Efficient and conservative fluids using bidirectional mapping
  36. Multi-robot collaborative dense scene reconstruction
  37. Image smoothing via unsupervised learning
  38. Attentive Moment Retrieval in Videos
  39. Wasserstein Blue Noise Sampling
  40. Wasserstein Blue Noise Sampling
  41. Printed Perforated Lampshades for Continuous Projective Images
  42. Autoscanning for coupled scene reconstruction and proactive object analysis
  43. Build-to-last