All Stories

  1. Disaster evacuation of the old city of Nicosia
  2. DRUMS: Drummer Reconstruction Using Midi Sequences
  3. MPACT: Mesoscopic Profiling and Abstraction of Crowd Trajectories
  4. CEDRL: Simulating Diverse Crowds with Example‐Driven Deep Reinforcement Learning
  5. DragPoser: Motion Reconstruction from Variable Sparse Tracking Signals via Latent Space Optimization
  6. Multi‐Modal Instrument Performances (MMIP): A Musical Database
  7. A Novel Multidisciplinary Approach for Reptile Movement and Behavior Analysis
  8. Motion Labeling and Recognition: A Case Study on the Zeibekiko Dance
  9. Identifying and Animating Movement of Zeibekiko Sequences by Spatial Temporal Graph Convolutional Network with Multi Attention Modules
  10. Deep convolutional generative adversarial networks in retinitis pigmentosa disease images augmentation and detection
  11. Underwater virtual exploration of the ancient port of Amathus
  12. Design and implementation of an interactive virtual library based on its physical counterpart
  13. Digitizing traditional dances under extreme clothing: The case study of Eyo
  14. Virtual Instrument Performances (VIP): A Comprehensive Review
  15. P2C: A Paths-to-Crowds Framework to Parameterize Behaviors
  16. Underwater Virtual Exploration of the Ancient Port of Amathus
  17. SparsePoser: Capturing your poses with 6 sensors
  18. Dancing in virtual reality as an inclusive platform for social and physical fitness activities: a survey
  19. Collaborative museum heist with reinforcement learning
  20. Digitizing Traditional Dances Under Extreme Clothing: The Case Study of Eyo
  21. Pose Representations for Deep Skeletal Animation
  22. Virtual library in the concept of digital twin
  23. Rhythm is a Dancer: Music-Driven Motion Synthesis with Global Structure
  24. Digitizing Wildlife: The Case of Reptiles 3D Virtual Museum
  25. MotioNet
  26. Adult2child: Motion Style Transfer using CycleGANs
  27. Salsa dance learning evaluation and motion analysis in gamified virtual reality environment
  28. Digital Dance Ethnography
  29. Real‐time 3D human pose and motion reconstruction from monocular RGB videos
  30. Deep motifs and motion signatures
  31. Self-similarity Analysis for Motion Capture Cleaning
  32. Inverse Kinematics Techniques in Computer Graphics: A Survey
  33. Style-based motion analysis for dance composition
  34. Emotion control of unstructured dance movements
  35. Hand tracking with physiological constraints
  36. Continuous body emotion recognition system during theater performances
  37. Folk Dance Evaluation Using Laban Movement Analysis
  38. Emotion Analysis and Classification: Understanding the Performers' Emotions Using the LMA Entities
  39. Extending FABRIK with model constraints
  40. Digital Heritage. Progress in Cultural Heritage: Documentation, Preservation, and Protection
  41. LMA-Based Motion Retrieval for Folk Dance Cultural Heritage
  42. Feature Extraction for Human Motion Indexing of Acted Dance Performances
  43. Motion indexing of different emotional states using LMA components
  44. Emotion Recognition for Exergames using Laban Movement Analysis
  45. Real-time marker prediction and CoR estimation in optical motion capture
  46. Digitization of Cypriot Folk Dances
  47. FABRIK: A fast, iterative solver for the Inverse Kinematics problem
  48. Inverse Kinematics Solutions Using Conformal Geometric Algebra
  49. Motion capture with constrained inverse kinematics for real-time hand tracking
  50. Real-Time Estimation of Missing Markers in Human Motion Capture
  51. Violence Content Classification Using Audio Features
  52. Predicting Missing Markers to Drive Real-Time Centre of Rotation Estimation