All Stories

  1. AI in medical diagnosis: AI prediction & human judgment
  2. Dubito Ergo Sum: Exploring AI Ethics
  3. What can AI really do for your business?
  4. Why sensory-based learning is a necessity and a challenge for analytical thinkers
  5. Stepping Into the Participants’ Shoes: The Trans-Positional Cognition Approach
  6. Practices of creative leadership: A qualitative meta‐analysis in haute cuisine
  7. Gamifying situated learning in organisations
  8. Looking Back on a Framework for Thinking About Group Support Systems
  9. Investigating the potential for using gamification to empower knowledge workers
  10. A dynamic model of knowledge management in innovative technology companies: a case from the energy sector
  11. Bracketing: How to Do It in Phenomenological Studies
  12. Artificial intelligence in the context of creativity
  13. Handbook of Research Methods on Creativity
  14. Introduction to the Handbook of Research Methods on Creativity
  15. Intuition: scientific, non-scientific or unscientific?
  16. Looking Back on a Framework for Thinking About Group Support Systems
  17. Understanding “expert” scientists: Implications for organizational research
  18. Intuition in Organizations: Making Sense of Intuition
  19. Gamifying the process of innovating
  20. Communities of practice in landscapes of practice
  21. Gamifying Innovation and Innovating Through Gamification
  22. Extraordinary: Reflections on Sample Representativeness
  23. Using Causal Mapping in the Analysis of Semi-structured Interviews
  24. Paradoxes of “creativity”: Examining the creative process through an antenarrative lens
  25. Changing the game: a case for gamifying knowledge management
  26. An Essay Concerning Human Decisions
  27. Thinking together: What makes Communities of Practice work?
  28. ICONS AND ICONS: DECISION SUPPORT USING COACHING AND EXPERT SYSTEMS
  29. The Role of Intuition in the Creative Process of Expert Chefs
  30. Thinking Together: Making Communities of Practice Work
  31. Creativity and Innovation inHauteCuisine: Towards a Systemic Model
  32. Understanding 'Expert' Scientists: Implications for Management and Organization Research
  33. Trans-disciplinary Coaching
  34. The Experience of Personal Creativity: Unpacking Its Underlying Structure in the Creative Industries
  35. Reflecting on a phenomenological study of creativity and innovation in haute cuisine
  36. Understanding intuition: The case for two forms of intuition
  37. Performance Measurement: Challenges for Tomorrow*
  38. Learning capability: the effect of existing knowledge on learning
  39. Researching intuition in personal creativity
  40. Research on intuition using intuition
  41. Methods against Methods