All Stories

  1. If It’s Safe, Don’t Ask: Decreasing Frustration through User Involvement for Risky Robot Behaviors
  2. From Pegs to Pixels: A Comparative Analysis of the Nine Hole Peg Test and a Digital Copy Drawing Test for Fine Motor Control Assessment MHCI012
  3. Embracer: A Wearable Encountered-Type Haptic Controller for 3 DoF Input and Feedback
  4. Decide Yourself or Delegate - User Preferences Regarding the Autonomy of Personal Privacy Assistants in Private IoT-Equipped Environments
  5. “Tele” Me More: Using Telepresence Charades to Connect Strangers and Exhibits in Different Museums
  6. DensingQueen: Exploration Methods for Spatial Dense Dynamic Data
  7. Location-Aware Virtual Reality for Situational Awareness On the Road
  8. My Heart Will Go On: Implicitly Increasing Social Connectedness by Visualizing Asynchronous Players’ Heartbeats in VR Games
  9. UndoPort: Exploring the Influence of Undo-Actions for Locomotion in Virtual Reality on the Efficiency, Spatial Understanding and User Experience
  10. TicTacToes: Assessing Toe Movements as an Input Modality
  11. In Sync: Exploring Synchronization to Increase Trust Between Humans and Non-humanoid Robots
  12. Going, Going, Gone: Exploring Intention Communication for Multi-User Locomotion in Virtual Reality
  13. Using Pseudo-Stiffness to Enrich the Haptic Experience in Virtual Reality
  14. Tailor Twist: Assessing Rotational Mid-Air Interactions for Augmented Reality
  15. When XR and AI Meet - A Scoping Review on Extended Reality and Artificial Intelligence
  16. Hands-On 3D Printed Electronics
  17. Digital Modeling for Everyone: Exploring How Novices Approach Voice-Based 3D Modeling
  18. Rethinking Smart Objects: The International Workshop on Interacting with Smart Objects in Interactive Spaces
  19. TrackItPipe: A Fabrication Pipeline To Incorporate Location and Rotation Tracking Into 3D Printed Objects
  20. "Baby, You can Ride my Bike"
  21. NotiBike: Assessing Target Selection Techniques for Cyclist Notifications in Augmented Reality
  22. Smooth as Steel Wool: Effects of Visual Stimuli on the Haptic Perception of Roughness in Virtual Reality
  23. BikeAR: Understanding Cyclists’ Crossing Decision-Making at Uncontrolled Intersections using Augmented Reality
  24. Reducing Virtual Reality Sickness for Cyclists in VR Bicycle Simulators
  25. SkyPort: Investigating 3D Teleportation Methods in Virtual Environments
  26. Squeezy-Feely: Investigating Lateral Thumb-Index Pinching as an Input Modality
  27. E-ScootAR: Exploring Unimodal Warnings for E-Scooter Riders in Augmented Reality
  28. CameraReady: Assessing the Influence of Display Types and Visualizations on Posture Guidance
  29. ActuBoard: An Open Rapid Prototyping Platform to integrate Hardware Actuators in Remote Applications
  30. Let’s Frets! Mastering Guitar Playing with Capacitive Sensing and Visual Guidance
  31. VRtangibles: Assisting Children in Creating Virtual Scenes using Tangible Objects and Touch Input
  32. Oh, Snap! A Fabrication Pipeline to Magnetically Connect Conventional and 3D-Printed Electronics
  33. Itsy-Bits: Fabrication and Recognition of 3D-Printed Tangibles with Small Footprints on Capacitive Touchscreens
  34. Let’s Frets! Assisting Guitar Students During Practice via Capacitive Sensing
  35. VRSketchPen: Unconstrained Haptic Assistance for Sketching in Virtual 3D Environments
  36. PneumoVolley: Pressure-based Haptic Feedback on the Head through Pneumatic Actuation
  37. Podoportation: Foot-Based Locomotion in Virtual Reality
  38. Walk The Line: Leveraging Lateral Shifts of the Walking Path as an Input Modality for Head-Mounted Displays
  39. Around-Body Interaction: Interacting While on the Go
  40. Teachyverse
  41. You Invaded my Tracking Space! Using Augmented Virtuality for Spotting Passersby in Room-Scale Virtual Reality
  42. PneumAct
  43. Trends on engineering interactive systems
  44. Mind the Tap
  45. ./trilaterate
  46. Assessing the Accuracy of Point & Teleport Locomotion with Orientation Indication for Virtual Reality using Curved Trajectories
  47. Slappyfications
  48. VRChairRacer
  49. UPA'18
  50. An Analysis of Language Impact on Augmented Reality Order Picking Training
  51. CaMea
  52. TactileGlove
  53. Personalized User-Carried Single Button Interfaces as Shortcuts for Interacting with Smart Devices
  54. CheckMate
  55. SmartObjects
  56. Cloudbits
  57. An Evaluation of Hybrid Stacking on Interactive Tabletops
  58. BYO*
  59. SmartObjects
  60. Liquido
  61. FreeTop
  62. ProxiWatch
  63. SCWT
  64. Palm-based Interaction with Head-mounted Displays
  65. A Study on Proximity-based Hand Input for One-handed Mobile Interaction
  66. PalmRC
  67. Leveraging the palm surface as an eyes-free tv remote control