All Stories

  1. Modular Multiplayer: Segmenting Gameplay into Autonomous Modules to Enable Catered Multiplayer Experiences
  2. Exploring Collaboration in Programming Activities with Children with Visual Impairments: a 10-Session Study in a School Setting
  3. The Trick is to Stay Behind?: Defining and Exploring the Design Space of Player Balancing Mechanics
  4. A Living Framework for Understanding Cooperative Games
  5. Promoting Family Play through Asymmetric Game Design
  6. "My Zelda Cane": Strategies Used by Blind Players to Play Visual-Centric Digital Games
  7. Using Games to Practice Screen Reader Gestures
  8. Fostering collaboration with asymmetric roles in accessible programming environments for children with mixed-visual-abilities
  9. Exploring Asymmetric Roles in Mixed-Ability Gaming
  10. Playing With Others: Depicting Multiplayer Gaming Experiences of People With Visual Impairments
  11. Carrier-pigeon Robot