What is it about?

This work examines how generative artificial intelligence (AI), like ChatGPT, can be used to make text-based adventure games engaging for language learners. By updating a classic game, the study demonstrates that generative AI can create more interactive experiences. The research highlights both the benefits and challenges of using AI in education, and encourages further exploration of these tools in classrooms.

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Why is it important?

This study underscores the transformative potential of generative AI, particularly ChatGPT, in the context of language learning through text-based games. By enhancing a classic adventure game with AI-driven, adaptive content, the research highlights how ChatGPT can create more engaging and linguistically rich learning experiences compared to traditional static game formats. This innovation not only demonstrates the capacity of generative AI to improve learner interaction and motivation but also addresses long-standing limitations in text-based educational tools, such as linearity and lack of contextual support. The importance of these findings lies in their implications for future educational practices. They suggest that integrating generative AI into learning environments can support more dynamic and learner-centered instruction. At the same time, the study calls for a critical evaluation of generative AI’s role, stressing the importance of understanding both its educational benefits and the challenges associated with language complexity, consistency, and AI-generated content.

Perspectives

This study highlights ChatGPT’s innovative role in revitalizing text-based games for language learning, demonstrating its potential to transform static educational tools into adaptive, learner-responsive experiences. It also reinforces the importance of critically examining AI-generated content to ensure meaningful, consistent, and equitable learning outcomes.

Boaventura DaCosta
Solers Research Group

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This page is a summary of: Generative AI Meets Adventure: Elevating Text-Based Games for Engaging Language Learning Experiences, Open Journal of Social Sciences, January 2025, Scientific Research Publishing, Inc,,
DOI: 10.4236/jss.2025.134035.
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