What is it about?

This paper has discussed the design process of a low fidelity prototype based on a gender-based engagement model for a serious game. Moreover, the model validation of a low fidelity prototype using heuristic evaluation technique for the educational game is discussed

Featured Image

Why is it important?

The result that has shown in this paper has contributed to a validated gender-based engagement model for a serious game, which can be used to design and develop a serious game for females to engage them to study Computer science/ STEM subjects.

Perspectives

I hope that organizations, schools, and universities will use the validated model of this study, which may help to reduce the gap of female enrollment in Computer Science/STEM in many regions.

Shahryan Alserri

Read the Original

This page is a summary of: Gender-based Game Engagement Model Validation using Low Fidelity Prototype, International Journal of Engineering and Advanced Technology, April 2020, Blue Eyes Intelligence Engineering and Sciences Engineering and Sciences Publication - BEIESP,
DOI: 10.35940/ijeat.d9042.049420.
You can read the full text:

Read

Resources

Contributors

The following have contributed to this page