What is it about?
The game of chess involves patterns. In this article we develop a simple description language for chess positions as patterns. It seems useful to catalogue similar positions in a generic form, based on common elements, in order to simplify the search for chess positions.
Photo by Arjan de Jong on Unsplash
Why is it important?
The aim is to avoid a commonly-used brute force approach in chess searching. Further,the description language could explain why some typical maneuvers actually work in some patterns. This could also be a step forward to model and build chess programs, which perform in a way closer to what a human being does.
Read the Original
This page is a summary of: A description language for chess, ICGA Journal, May 2020, IOS Press, DOI: 10.3233/icg-190141.
You can read the full text:
The following have contributed to this page