What is it about?
This article provides the groundwork for developing esports program in higher education environments.
Featured Image
Why is it important?
Esports is a hugely popular industry that continues to grow, opening up a variety of future jobs in the digital economy.
Read the Original
This page is a summary of: Foundations for Esports Curricula in Higher Education, December 2021, ACM (Association for Computing Machinery),
DOI: 10.1145/3502870.3506566.
You can read the full text:
Resources
Contributors
The following have contributed to this page







