All Stories

  1. Exploring the use of generative text AI in design creativity inquiries
  2. Kaleidoscopic AI: Hallucinations on the Verge of Creativity
  3. Exploring the Influence of Narrative in VR Games: Players Gameful Experience and Empathy
  4. Reconstructing Empathy: How VR Users Perceive Simulated Challenges through Design Dimensions
  5. Designing for Empathy in VR: Navigating the Temporal Tension Between State and Trait-Oriented Approaches
  6. Mens Nova in Mundo Virtuali: Immersive Virtual Reality Experiences for Cognitive and Creative Enhancement
  7. Understanding VR-mediated empathy in design: measurement approaches, inconsistencies and implications
  8. CKATool: A clinical kinematic analysis toolbox for upper limb rehabilitation
  9. Capturing Activities and Interactions in Makerspaces Using Monocular Computer Vision
  10. Fostering technical skills and creativity in the digital fabrication spaces: an open-ended prototyping approach
  11. Priming uncertainty avoidance values: Influence of virtual reality stimuli on design creativity in ideation
  12. Dynamic semantic networks for exploration of creative thinking
  13. The Influence of Personal Evaluation and Social Support on Career Expectations of College Students
  14. Quantitative dynamics of design thinking and creativity perspectives in company context
  15. Makerspaces Fostering Creativity: A Systematic Literature Review
  16. Sustainability Considerations in Digital Fabrication Design Education
  17. Exploration of the Relationship Between Culture and Experience of Creativity at the Individual Level: A Case Study Based on Two Design Tasks
  18. Empathic Experiences of Visual Conditions with Virtual Reality
  19. VR Storytelling to Prime Uncertainty Avoidance
  20. Designing and Integrating Electronics for Bespoke Rehabilitation Experiences in Virtual Reality
  21. Instrumenting Virtual Reality for Priming Cultural Differences in Design Creativity
  22. A Systematic Review on FabLab Environments and Creativity: Implications for Design
  23. A systematic review of virtual brainstorming from the perspective of creativity: affordances, framework, and outlook
  24. Perspectives on design creativity and innovation research: 10 years later
  25. A NOVEL EXPERIMENTAL DESIGN OF A REAL-TIME VR TRACKING DEVICE
  26. SEEING FROM THE USERS' EYES: AN OUTLOOK TO VIRTUAL-REALITY BASED EMPATHIC DESIGN RESEARCH
  27. TOOLS FOR RECORDING PROTOTYPING ACTIVITIES AND QUANTIFYING CORRESPONDING DOCUMENTATION IN THE EARLY STAGES OF PRODUCT DEVELOPMENT
  28. VIRTUAL BRAINSTORMING AND CREATIVITY: AN ANALYSIS OF MEASURES, AVATARS, ENVIRONMENTS, INTERFACES, AND APPLICATIONS
  29. Bursting through the blocks in the human mind
  30. Virtual Reality for Neurorehabilitation and Cognitive Enhancement
  31. Sustainable Design and Prototyping Using Digital Fabrication Tools for Education
  32. Editorial
  33. Design creativity and the semantic analysis of conversations in the design studio
  34. What can we learn from COVID-19 pandemic for design creativity research?
  35. EXPLORING THE APPLICABILITY OF SEMANTIC METRICS FOR THE ANALYSIS OF DESIGN PROTOCOL DATA IN COLLABORATIVE DESIGN SESSIONS
  36. MITIGATING DESIGN FIXATION WITH EVOLVING EXTENDED REALITY TECHNOLOGY: AN EMERGING OPPORTUNITY
  37. SEMANTIC ANALYSIS OF ENGINEERING DESIGN CONVERSATIONS
  38. Editorial
  39. Editorial
  40. Reconstructing Personal Stories in Virtual Reality as a Mechanism to Recover the Self
  41. Redesign Me: Virtual Reality Experience of the Line of Life and Its Connection to a Healthier Self
  42. Appreciation to Reviewers
  43. Editorial
  44. Capturing Prototype Progress in Digital Fabrication Education
  45. Future Learning and Design Creativity Competency
  46. Semantic Analysis Approach to Studying Design Problem Solving
  47. Semantic Measures for Enhancing Creativity in Design Education
  48. Meanings in Digital Fabrication
  49. Academic Recognition of Fab Academy
  50. "Document-while-doing": a documentation tool for Fab Lab environments
  51. A short interview with Dorian Marjanović on research in design creativity: ‘A Search for a New Renaissance’
  52. Enhancing user creativity: Semantic measures for idea generation
  53. Editorial
  54. How to Support Fuel-Efficient Driving?
  55. Editorial
  56. A Framework for Capturing Creativity in Digital Fabrication
  57. Human and Technological Dimensions of Making in FabLab
  58. Appreciation to reviewers
  59. Editorial
  60. Dynamics of shifting viewpoints: an investigation into users' attitudes towards products
  61. Augmenting creative design thinking using networks of concepts
  62. Methodology for creating new scenes through the use of thematic relations for innovative designs
  63. Modelling tactual experience with product materials
  64. Editorial
  65. Editorial
  66. The taste of criticism
  67. A conceptual network analysis of user impressions and meanings of product materials in design
  68. Model of Meta-Reflection and In-Depth Analysis of Knowledge Creation Process in Design
  69. A methodology to analyse in-depth impressions of design on the basis of concept networks
  70. The role of impressions on users’ tactile interaction with product materials: An analysis of associative concept networks
  71. A method for the evaluation of meaning structures and its application in conceptual design
  72. Users’ Tactile Interactions With New Product Materials: An Analysis of Depth Impressions Based on Associative Concept Networks
  73. Extension of the Framework of Knowledge Process Analysis: A Case Study of Design Research Process
  74. Method of Design Through Structuring of Meanings