All Stories

  1. Measuring the Reading Abilities of Dyslexic Children through a Visual Game
  2. Visuo-spatial attention and reading abilities: an action game prototype for dyslexic children
  3. Situation awareness and complexity: the role of wearable technologies in sports science
  4. Orienteering: spatial navigation strategies and cognitive processes
  5. Twisted Eulenspiegel: An Educational Approach To Role Playing In The Narrative Contexts
  6. MADRIGALE: A Multimedia Application for Dyslexia and Reading Improvement GAmifying Learning Experience
  7. IKeWYSe -- I Know What You See: An Educational Ontology-Driven Simulation Game to Foster Perspective-Taking Skills
  8. Perception Of Space, Empathy And Cognitive Processes: Design Of A Video Game For The Measurement Of Perspective Taking Skills
  9. Role Playing and Perspective Taking:
  10. Cloud-Learning
  11. Measuring Empathy to Support Learning Design and Narrative Game: A Phenomenological Approach
  12. Tactics-based water polo training
  13. Futsal training by videoanalysis
  14. Digital Umwelt
  15. High diving: evaluation of water impact and considerations on training methods
  16. Video analysis applied to volleyball didactics to improve sport skills
  17. Arm stroke: a comparative analysis between competitive swimming and water polo athletes
  18. Motor imagery as a tool to enhance the didactics in physical education and artistic gymnastic
  19. An experimental study on Aerobic Gymnastic: performance analysis as an effective evaluation for technique and teaching of motor gestures
  20. Bodily communication skills and its incidence on female volleyball championship to enhance didactics
  21. Statistical study on bodily communication skills in volleyball to improve teaching methods
  22. Can I Consider the Pong Racket as a Part of My Body?
  23. The Extended Body in the Teaching-Learning Process
  24. The Significance of Situation Awareness in Education