All Stories

  1. Dynamic stability of coalition formation in dynamic games
  2. A Multi-Step Model for Pie Cutting with Random Offers
  3. Optimal Stopping Strategies in Gambler’s Ruin Game
  4. XI Международная Петрозаводская конференция «Вероятностные методы в дискретной математике», посвященная 90-летию со дня рождения В. Ф. Колчина
  5. On the Equilibrium in a Queuing System with Retrials and Strategic Arrivals
  6. Exploitation and Recovery Periods in Dynamic Resource Management Problem
  7. Harmonic Numbers in Gambler’s Ruin Problem
  8. Preface to the special issue dedicated to the International Conference “Mathematical optimization theory and Operations Research” (MOTOR 2020) held online from July 6 to July 10, 2020
  9. Optimal externalities in a parallel transportation network
  10. Equilibrium in a Queueing System with Retrials
  11. Network Centralities Based on Non-additive Measures
  12. Optimal Arrivals to Preemptive Queueing System
  13. Editorial - Special Issue: Dedicated to Professor Leon A. Petrosyan on His 80th Birthday
  14. Opinion Dynamics Control in a Social Network with a Communication Structure
  15. A Cooperative Network Packing Game with Simple Paths
  16. Opinion Dynamics Control and Consensus in a Social Network
  17. Owen-Stable Coalition Partitions in Games with Vector Payoffs
  18. Letter to the Editor
  19. A Modified Myerson Value for Determining the Centrality of Graph Vertices
  20. Foreword: Special Issue "EURO 2019: Games in economics, finance and biology"
  21. Transportation network with externalities
  22. Generating functions and Owen value in cooperative network cover game
  23. Hotelling’s Duopoly in a Two-Sided Platform Market on the Plane
  24. Optimal Parameters of Service in a Public Transportation Market with Pricing
  25. The Euler-Equation Approach in Average-Oriented Opinion Dynamics
  26. Online Auction and Optimal Stopping Game with Imperfect Observation
  27. A Game-Theoretic Approach to Team Formation in The Voice Show
  28. Pricing equilibrium of transportation systems with behavioral commuters
  29. Optimal Stopping Strategies in the Game “The Price Is Right”
  30. Potential functions for finding stable coalition structures
  31. Location–Price Competition in Mobile Operator Market
  32. Стратегии оптимальной остановки в игре "The price is right"'
  33. Pricing of Platforms in Two-Sided Markets with Heterogeneous Agents and Limited Market Size
  34. Tournament solutions based on cooperative game theory
  35. Riding to Wall Street: determinants of commute time using Citibike
  36. Game of Competition for Opinion with Two Centers of Influence
  37. Modeling of influence among the members of the educational team
  38. Network partitioning algorithms as cooperative games
  39. A Game-Theoretic Model of Virtual Operators Competition in a Two-Sided Telecommunication Market
  40. The maximum likelihood method for detecting communities in communication networks
  41. Linear-quadratic discrete-time dynamic potential games
  42. A Ranking Procedure with the Shapley Value
  43. Cooperative Game Theory Approaches for Network Partitioning
  44. Preface
  45. Ranking of nodes in networks
  46. A game-theoretic model of TV show “The Voice”
  47. Optimal Strategies in Best-Choice Game with Incomplete Information — The Voice Show
  48. Preface
  49. Equilibrium Prices and Flows in the Passenger Traffic Problem
  50. Kirchhoff Centrality Measure for Collaboration Network
  51. Wardrop Equilibrium for Networks with the BPR Latency Function
  52. Equilibrium in cloud computing market
  53. Estimating passenger traffic characteristics in transport systems
  54. The bargaining solution among threshold strategies
  55. Beta Current Flow Centrality for Weighted Networks
  56. Passenger Traffic Evaluation and Price Formation on the Transportation Services Market
  57. Task Scheduling in a Desktop Grid to Minimize the Server Load
  58. The Job-search Problem with Incomplete Information
  59. A CUSUM method to detect and counteract intrusions
  60. Game-theoretic models of tender design
  61. Hierarchical two-level game model for tasks scheduling in a desktop grid
  62. STOCHASTIC CAKE DIVISION PROTOCOL
  63. Generating functions and the Myerson vector in communication networks
  64. Location-Price Competition in Airline Networks
  65. Location-price Game-theoretic Model and Applications in Transportation Networks
  66. Is the Same Instance Type Created Equal? Exploiting Heterogeneity of Public Clouds
  67. Arbitration procedures with multiple arbitrators
  68. The discrete-time bioresource sharing model
  69. FISH WARS WITH MANY PLAYERS
  70. PREFACE
  71. Incentive equilibrium in bioresource sharing problem
  72. Fish wars and cooperation maintenance
  73. Incentive conditions for rational behavior in discrete-time bioresource management problem
  74. EQUILIBRIUM IN n-PERSON GAME OF SHOWCASE SHOWDOWN
  75. On the equilibrium in bargaining model with arbitrator
  76. Incentive equilibrium in discrete-time bioresource sharing model
  77. NASH EQUILIBRIUM IN TWO-SIDED MATE CHOICE PROBLEM
  78. Optimal computer memory allocation for the Poisson flows
  79. House-selling problem with reward rate criteria and changing costs
  80. GAME THEORY AND APPLICATIONS
  81. An Explicit Formula for the Optimal Gain in the Full-Information Problem of Owning a Relatively Best Object
  82. Equilibrium in an Arbitration Procedure
  83. A non-zero-sum no-information best-choice game
  84. On Asymptotic Properties of Optimal Stopping Time
  85. The house-selling problem with reward rate criterion
  86. Local Competition, Inbreeding, and the Evolution of Sex‐Biased Dispersal
  87. Dispersal and Inbreeding Avoidance
  88. Method of Cumulative Sums and Problems of Optimal Control by Technological Processes
  89. Adaptive Search and Information Updating in Sequential Mate Choice
  90. Optimal Stopping of Observations in Control Problems for Random Walks
  91. Games with a Stopping Rule for Wiener Processes