All Stories

  1. Introduction to Digital Translation: International Journal of Translation and Localization
  2. Privacy and everyday users of machine translation
  3. Indirect translation in game localization as a method of global circulation of digital artefacts
  4. Introduction
  5. Localization in Healthcare and Medical Settings in the Advent of COVID-19
  6. The ‘hookability’ of multimodal impact captions
  7. Localization around the globe
  8. Pandemic, localization and change of guard
  9. Gamer emotions in laughter
  10. Seeking delocalization
  11. Evolution of User-generated Translation
  12. Game localisation as software-mediated cultural experience: Shedding light on the changing role of translation in intercultural communication in the digital age
  13. Game Localization
  14. Translation as the new game in the digital era