All Stories

  1. Scaffolded Projects for the Social Good: Broadening Participation in Service Learning for Computing Curricula
  2. Hands-on Strategies for Teaching Social and Societal Impacts of Computing
  3. Community-Engaged Software Projects: A Lightweight Approach
  4. Best Practices in Software Projects with Community Partners
  5. A Hands-On Tutorial on How To Incorporate Computing for Social Good in the Introductory Course Sequence
  6. How to Teach Software Engineering for Societal and Social Impact
  7. A Scaffolding-based Approach for Addressing Challenges of Service Learning Adoption
  8. Computing for Social Good in Education
  9. External Projects and Partners: Addressing Challenges and Minimizing Risks from the Outset
  10. Community-based Service Learning: Best Practices in Software Projects with Community Partners
  11. Scaffolded Projects for the Social Good: A Strategy for Deploying Studio Model in CS Education
  12. Perspectives on Computer Science Curricula 2023 (CS2023)
  13. CS2023 in 3.5 Short Points
  14. Community Input for CS2023
  15. A Tutorial for Adopting the µMPS3/Pandos Project in the Operating Systems Course
  16. A Hands-On Tutorial on How To Incorporate Computing for Social Good in the Introductory Course Sequence
  17. Community Input and Engagement for CS202x
  18. SIGCAS showcase
  19. The Pandos Project and the μMPS3 Emulator
  20. A Hands-On Tutorial on How To Incorporate Computing for Social Good in the Introductory Course Sequence
  21. CURRICULUM MATTERSTool-driven curricular decision making
  22. Computing for the social good in education
  23. Computer science education for social good