All Stories

  1. Multimodal Drumming Education Tool in Mixed Reality
  2. Recurrence Relations Rhythm
  3. A Wearable Force-Feedback Mechanism for Immersive Free-Range Haptic Experience
  4. VR Drumming Pedagogy: Action Observation, Virtual Co-Embodiment, and Development of Drumming “Halvatar”
  5. Enhanced Wearable Force-Feedback Mechanism for Free-Range Haptic Experience Extended by Pass-Through Mixed Reality
  6. Concurrent Feedback VR Rhythmic Coordination Training
  7. Development of a wearable force-feedback mechanism for free-range haptic immersive experience
  8. Prototype of a wearable force-feedback mechanism for free-range immersive experience
  9. Design of a VR Action Observation Tool for Rhythmic Coordination Training
  10. Directional selectivity in panoramic and pantophonic interfaces: Flashdark, Narrowcasting for Stereoscopic Photospherical Cinemagraphy, Akabeko Ensemble
  11. Person identification from EEG using various machine learning techniques with inter-hemispheric amplitude ratio
  12. Spatial soundscape superposition, Part I: Subject motion and scene sensibility
  13. Spatial soundscape superposition, Part II: Signals and systems
  14. Spatial Soundscape Superposition and Multimodal Interaction
  15. Relaxation "sweet spot" exploration in pantophonic musical soundscape using reinforcement learning
  16. Spotility
  17. ReactSpace: Spatial-Aware User Interactions for Collocated Social Live Streaming Experiences
  18. Depth-Enhanced Tag Cloud Maps
  19. Distributed Metaverse
  20. StreamSpace: Pervasive Mixed Reality Telepresence for Remote Collaboration on Mobile Devices
  21. Survey of EEG-based biometric authentication
  22. VLC-based smart supermarket (SMARTKet): Key concepts and enabling technologies
  23. “Twhirleds”: Spun and whirled affordances controlling multimodal mobile-ambient environments with reality distortion and synchronized lighting to preserve intuitive alignment
  24. Curating Ethnomusicology in Cyberworlds for Ethnomusicological Research
  25. Applying rotational tracking and photospherical imagery to immersive mobile telepresence and live video streaming groupware
  26. Smartphone rigging with GUI control emulation for freeware rapid prototyping of mixed virtuality scenes
  27. Metering "black holes": networking stand-alone applications for distributed multimodal synchronization
  28. BrainID: Development of an EEG-based biometric authentication system
  29. Gestural Interface for Conducting Virtual Concerts
  30. Special issue on spatial sound in virtual, augmented, and mixed-reality environments
  31. Matting-based restoration and enhancement for high performance panoramic imaging
  32. Exocentric Rendering of "Reality Distortion" User Interface to Illustrate Egocentric Reprojection
  33. Fundamentals of Wearable Computers and Augmented Reality
  34. Narrowcasting and Multipresence for Music Auditioning and Conferencing in Social Cyberworlds
  35. Hierarchical Narrowcasting
  36. From killing trees to executing bits: a survey of computer-enabled reading enhancements for evolving literacy
  37. Mixed virtuality transducer
  38. Multimodal mobile-ambient transmedial twirling with environmental lighting to complement fluid perspective with phase-perturbed affordance projection
  39. Twirled affordances, self-conscious avatars, & inspection gestures
  40. Controlling spatial sound with table-top interface
  41. Integrating the Collaborative Virtual Environment protocol with Mathematica
  42. "Tworlds"
  43. Emotion Expression for Affective Social Communication
  44. Multimodal Machinema at the University of Aizu
  45. Cascaded Subband Energy-Based Emotion Classification
  46. Multimodal Machinema at the University of Aizu
  47. POI Poi
  48. Fast Rendering of Diffusion Curves with Triangles
  49. Delay pools-based uninterrupted and dynamic bandwidth distribution of Squid proxy cache
  50. iBaton
  51. Media players for accessibility
  52. Rhythm of music animating virtual environment models
  53. Folkways in Wonderland: A Cyberworld Laboratory for Ethnomusicology
  54. From whereware to whence- and whitherware: Augmented audio reality for position-aware services
  55. MAPPING MUSICAL SCALES ONTO VIRTUAL 3D SPACES
  56. HRIR~
  57. Under-explored dimensions in spatial sound
  58. Spaced repetition tool for improving long-term memory retention and recall of collected personal experiences
  59. Speech-Based Emotion Characterization Using Postures and Gestures in CVEs
  60. Long-term memory retention and recall of collected personal memories
  61. Roughness Minimization Through Automatic Intonation Adjustments
  62. Multipresence-Enabled Mobile Spatial Audio Interfaces
  63. Awareware: Narrowcasting Attributes for Selective Attention, Privacy, and Multipresence
  64. Duplex narrowcasting operations for multipresent groupware avatars on mobile devices
  65. Awareness Systems
  66. Integration of laptop sudden motion sensor as accelerometric control for virtual environments
  67. Figurative Privacy Control of SIP-Based Narrowcasting
  68. Control of Navigable Panoramic Imagery with Information Furniture: Chair-Driven 2.5 with Automatic Window Dilation
  69. Innovative Mobile Phone Services Based on Next Generation Infrastructure in Japan A Survey
  70. Spin-Around: Phase-Locked Synchronized Rotation and Revolution in Multistandpoint panoramic Browsers
  71. A Multiuser Multiperspective Stereographic QTVR Browser Complemented by Java3D Visualizer and Emulator
  72. Narrowcasting: Implementation of Privacy Control in SIP Conferencing
  73. Mobile spatial audio interfaces
  74. Dual-Driver Networked Fire Truck Simulator with Multimodal Display including Force Feedback Steering and Rotating Motion Platform
  75. LOCAL DISSONANCE MINIMIZATION IN REALTIME
  76. Narrowcasting - Controlling Media Policy in SIP Multimedia Conferencing
  77. "Back-Seat Driver": Spatial Sound for Vehicular Way-Finding and Situation Awareness
  78. Articulated Modeling of Distributed Privacy: Transitive Closure of Composition of Narrowcasting and Multipresence
  79. Narrowcasting Attributes for Presence Awareness in Collaborative Virtual Environments
  80. Audio Narrowcasting and Privacy for Multipresent Avatars on Workstations and Mobile Phones
  81. A scalable mobile phone‐based system for multiple vital signs monitoring and healthcare
  82. Mixed-Reality "Party-Line Night Club" - Synchronization of Networked Avatars and Appliances with Mobile Phone Ringtones: Integrating Java3D and LAN-tap Roomware with J2ME
  83. Multimodal Wayfinding in a Driving Simulator for the $^{\rm {\bf S}}_{\rm {\bf c}}{\rm {\bf ha}}_{\rm {\bf i}}{\rm {\bf r}}^{\rm {\bf e}}$ Internet Chair, a Networked Rotary Motion Platform
  84. Multipresence Narrowcasting Operations Comprise a Media Meta-Mixer Exponentiating Interface Value
  85. A Mobile Way-Finding Application Controlling Internet-Distributed Signaling Devices via LAN Concento
  86. “Kuru-kuru Pitcher”: A Game for the S chaire Internet Chair
  87. Phantom sources for separation of listening and viewing positions of multipresent avatars in narrowcasting collaborative virtual environments
  88. The Internet Chair
  89. The Helical Keyboard: Perspectives for Spatial Auditory Displays and Visual Music
  90. Exclude and Include for Audio Sources and Sinks: Analogs of Mute & Solo Are Deafen & Attend
  91. A Swivel Chair as an Input Device
  92. Cyberspatial audio technology.
  93. Virtual Gain for Audio Windows
  94. Quantity of Presence: Beyond Person, Number, and Pronouns
  95. Visual and Auditory Localization as a Function of Azimuth and Elevation
  96. Throwing, pitching and catching sound: audio windowing models and modes
  97. Virtual gain for audio windows
  98. Multidimensional audio window management
  99. Extending the notion of a window system to audio
  100. "Personal Practically Panoramic" Multimodal Interfaces
  101. Design for Controlling Media Privacy in SIP Conferencing Systems
  102. Control system for the //sup S/sub c//ha/sib i/r/sup e/
  103. Beyond flat panning and zooming: dolly-enhanced SQTVR
  104. Augmented audio reality: telepresence/VR hybrid acoustic environments
  105. The Pioneer sound field control system at the University of Aizu Multimedia Center