All Stories

  1. Eye Tracking as a Source of Implicit Feedback in Recommender Systems: A Preliminary Analysis
  2. Auditing YouTube’s Recommendation Algorithm for Misinformation Filter Bubbles
  3. Reconsidering the regulation of facial recognition in public spaces
  4. Monant Medical Misinformation Dataset
  5. Exploring Customer Price Preference and Product Profit Role in Recommender Systems
  6. Quantitative and qualitative analysis of linking patterns of mainstream and partisan online news media in Central Europe
  7. An Audit of Misinformation Filter Bubbles on YouTube: Bubble Bursting and Recent Behavior Changes
  8. Pupil size variation in primary facial expressions–testing potential biomarker of self-criticism
  9. Towards Continuous Automatic Audits of Social Media Adaptive Behavior and its Role in Misinformation Spreading
  10. Cross-lingual learning for text processing: A survey
  11. A study of fake news reading and annotating in social media context
  12. Addressing False Information and Abusive Language in Digital Space Using Intelligent Approaches
  13. EMIP: The eye movements in programming dataset
  14. Confusion Detection Dataset of Mouse and Eye Movements
  15. Navigation leads for exploratory search and navigation in digital libraries
  16. Databases and Information Systems in the AI Era: Contributions from ADBIS, TPDL and EDA 2020 Workshops and Doctoral Consortium
  17. Examining the Linking Patterns and Link Building Strategies of Mainstream and Partisan Online News Media in Central Europe
  18. Scalable Real-Time Confusion Detection for Personalized Onboarding Guides
  19. Improving the Personalized Recommendation in the Cold-start Scenarios
  20. Fake News Reading on Social Media
  21. Employing community question answering for online discussions in university courses: Students’ perspective
  22. Impact of English Reading Comprehension Abilities on Processing Magazine Style Narrative Visualizations and Implications for Personalization
  23. UMAP 2019 Demo and Late-Breaking Results - Chairs' Preface
  24. YesElf
  25. Preference Dynamics and Behavioral Traits in Fashion Domain
  26. Searching for discriminative words in multidimensional continuous feature space
  27. Towards Combining Multitask and Multilingual Learning
  28. Towards understandable personalized recommendations: Hybrid explanations
  29. Web-Navigation Skill Assessment Through Eye-Tracking Data
  30. The Short-term User Modeling for Predictive Applications
  31. Towards Automated Web Navigation and Search Skill Assessment: An Eye-tracking Study on the Skill Differences
  32. Eye-tracking en masse: Group user studies, lab infrastructure, and practices
  33. Fast Streaming Behavioural Pattern Mining
  34. Sentiment Analysis of Customer Reviews: Impact of Text Pre-Processing
  35. Short Texts Analysis for Teacher Assistance During Live Interactive Classroom Presentations
  36. Lightweight domain modeling for adaptive web-based educational system
  37. Introduction
  38. Acquisition and Modelling of Short-TermUser Behaviour on theWeb: A Survey
  39. Towards Detection of Usability Issues by Measuring Emotions
  40. Educational Question Routing in Online Student Communities
  41. The 1st International Workshop on Temporal Reasoning in Recommender Systems
  42. Behavioral Patterns Mining for Online Time Personalization
  43. Experiences Using an Interactive Presentation Platform in a Functional and Logic Programming Course
  44. UMAP 2017 PALE Workshop Organizers' Welcome
  45. UMAP'17 Late-Breaking Results, Demonstration and Theory, Opinion & Reflection Papers Chairs' Preface & Organization
  46. I'll be Watching You
  47. Activity-Based Model Synchronization and Defects Detection for Small Teams
  48. Preface
  49. Towards adaptive brain-computer interfaces: Improving accuracy of detection of event-related potentials
  50. Repeating patterns as symbols for long time series representation
  51. Measuring Visual Search Ability on the Web
  52. Emotions detection using facial expressions recognition and EEG
  53. Automated detection of user deception in on-line questionnaires with focus on eye tracking use
  54. A Comprehensive Survey and Classification of Approaches for Community Question Answering
  55. Why is Stack Overflow Failing? Preserving Sustainability in Community Question Answering
  56. Personalized hybrid recommendation for group of users: Top-N multimedia recommender
  57. Student behavior in a web-based educational system: Exit intent prediction
  58. Design of CQA Systems for Flexible and Scalable Deployment and Evaluation
  59. Enhancing existing e-learning systems by single and group recommendations
  60. Exploiting Content Quality and Question Difficulty in CQA Reputation Systems
  61. Identification of Navigation Lead Candidates Using Citation and Co-Citation Analysis
  62. Personalized Rooms Based Recommendation as a Mean for Increasing Students’ Activity
  63. Short-term User Behaviour Changes Modelling
  64. Gaze-tracked crowdsourcing
  65. Utilizing Non-QA Data to Improve Questions Routing for Users with Low QA Activity in CQA
  66. Empirical Metadata Maintenance in Source Code Development Process
  67. Symbolic Time Series Representation for Stream Data Processing
  68. Navigation Leads Selection Considering Navigational Value of Keywords
  69. Poster: Discovering Code Dependencies by Harnessing Developer's Activity
  70. ANNOR: Efficient image annotation based on combining local and global features
  71. Dynamic Group Formation as an Approach to Collaborative Learning Support
  72. Askalot
  73. Conducting a Web Browsing Behaviour Study – An Educational Scenario
  74. Detecting Identical Entities in the Semantic Web Data
  75. Software Developer Activity as a Source for Identifying Hidden Source Code Dependencies
  76. Annota: Towards Enriching Scientific Publications with Semantics and User Annotations
  77. Motivating Learners by Dynamic Score and Personalized Activity Stream
  78. User's Interest Detection through Eye Tracking for Related Documents Retrieval
  79. Searcher's Activity in Standalone and Web Applications as a Source for Search Query Expansion
  80. Enriching source code by empirical metadata
  81. Context of Seasonality in Web Search
  82. Estimation of student's programming expertise
  83. Exploring Multidimensional Continuous Feature Space to Extract Relevant Words
  84. Facet Tree for Personalized Web Documents Organization
  85. Integrated Environment for Learning Programming
  86. Platform Independent Software Development Monitoring: Design of an Architecture
  87. Utilization of Exercise Difficulty Rating by Students for Recommendation
  88. Webification of Software Development: User Feedback for Developer’s Modeling
  89. Context-Based Satisfaction Modelling for Personalized Recommendations
  90. Trending Words in Digital Library for Term Cloud-Based Navigation
  91. Human computation: Image metadata acquisition based on a single-player annotation game
  92. Personalized Recommendation for Individual Users Based on the Group Recommendation Principles
  93. From Ambiguous Words to Key-Concept Extraction
  94. Movie Recommendation Based on Graph Traversal Algorithms
  95. Classsourcing: Crowd-Based Validation of Question-Answer Learning Objects
  96. Metadata Anchoring for Source Code: Robust Location Descriptor Definition, Building and Interpreting
  97. Search in Source Code Based on Identifying Popular Fragments
  98. Tabbed Browsing Behavior as a Source for User Modeling
  99. Utilizing Microblogs for Web Page Relevant Term Acquisition
  100. Action Suggestion Using Situation Rules
  101. Context Inference Using Correlation in Human Behaviour
  102. Trend-Aware User Modeling with Location-Aware Trends on Twitter
  103. Modeling parallel web browsing behavior for web-based educational systems
  104. Dynamically selecting an appropriate context type for personalisation
  105. Reducing the sparsity of contextual information for recommender systems
  106. Personalized Text Summarization Based on Important Terms Identification
  107. Discovering Hierarchical Relationships in Educational Content
  108. Effective hierarchical vector-based news representation for personalized recommendation
  109. Lightweight Semantics over Web Information Systems Content Employing Knowledge Tags
  110. Maintenance of Human and Machine Metadata over the Web Content
  111. Move2Play
  112. Validation of music metadata via game with a purpose
  113. Automatic Image Annotation Using Global and Local Features
  114. Games with a Purpose: User Generated Valid Metadata for Personal Archives
  115. Domain model relations discovering in educational texts based on user created annotations
  116. Automatic Annotation of Non-English Web Content
  117. Supporting Search Result Browsing and Exploration via Cluster-Based Views and Zoom-Based Navigation
  118. Towards Collaborative Metadata Enrichment for Adaptive Web-Based Learning
  119. Semantics Discovery via Human Computation Games
  120. An Approach to Intelligent Interactive Social Network Geo Mapping
  121. Effective QoS Aware Web Service Composition in Dynamic Environment
  122. Enhancing automatic term recognition algorithms with HTML tags processing
  123. Little search game
  124. News Article Classification Based on a Vector Representation Including Words’ Collocations
  125. Understanding honest feedbacks and opinions in academic environments
  126. Annotating educational content by questions created by learners
  127. Composition and Undesired Web Service Execution Effects
  128. On the impact of adaptive test question selection for learning efficiency
  129. Bridging Semantic and Legacy Web Exploration: Orientation, Revisitation and Result Exploration Support
  130. Semantic History Map: Graphs Aiding Web Revisitation Support
  131. Tracing Strength of Relationships in Social Networks
  132. Adaptive technologies and methods in e/m-Learning and Internet-based education
  133. QoS Aware Semantic Web Service Composition Approach Considering Pre/Postconditions
  134. ALEF: A Framework for Adaptive Web-Based Learning 2.0
  135. An Approach to Information Presentation Employing Game Principles and Physics Based Interaction
  136. An Extensible Open-Source Framework for Social Network Analysis
  137. Content-Based News Recommendation
  138. Disambiguating Search by Leveraging a Social Context Based on the Stream of User’s Activity
  139. Enhancing Learning with Off-Task Social Dialogues
  140. Estimation of user interest in visited web page
  141. Exercises recommending for limited time learning
  142. Factic: Personalized Exploratory Search in the Semantic Web
  143. Feasibility of a Socially Intelligent Tutor
  144. Generating Exploratory Search Interfaces for the Semantic Web
  145. Homophily of Neighborhood in Graph Relational Classifier
  146. Moderated Class–Membership Interchange in Iterative Multi–relational Graph Classifier
  147. Semantics in Adaptive and Personalized Services: Methods, Tools and Applications
  148. Social Relationships as a Means for Identifying an Individual in Large Information Spaces
  149. Term Ranking and Categorization for Ad-Hoc Navigation
  150. User Modeling Based on Emergent Domain Semantics
  151. Adapting I/O Parameters of Web Services to Enhance Composition
  152. Fast and Scalable Semantic Web Service Composition Approach Considering Complex Pre/Postconditions
  153. Semantic Web Service Composition Framework Based on Parallel Processing
  154. An Approach to Annotation of Learning Texts on Programming within a Web-Based Educational System
  155. Automated Educational Course Metadata Generation Based on Semantics Discovery
  156. Generating Educational Interactive Stories in Computer Role-Playing Games
  157. Intelligent Information Processing in Semantically Enriched Web
  158. Reinventing the Web Browser for the Semantic Web
  159. Adaptive Test Question Selection for Web-Based Educational System
  160. Intelligent Hypermedia for the Adaptive Web: Foreword to the SMAP '08 Special Session
  161. Personalized Comparing Instances of Domain Ontology Concepts
  162. Automatic generation of adaptive, educational and multimedia computer games
  163. Enhancing Semantic Web Services Composition with User Interaction
  164. Hyperlinks visualization using social bookmarking
  165. Collaborative multi-paradigm exploratory search
  166. Modeling the Reusable Content of Adaptive Web-Based Applications Using an Ontology
  167. Personalized view-based search and visualization as a means for deep/semantic web data access
  168. Adaptive faceted browser for navigation in open information spaces
  169. Adaptive incremental browsing of ontology structure
  170. Building an Ontological Base for Experimental Evaluation of Semantic Web Applications
  171. Ontology-based User Modeling for Web-based Information Systems
  172. Personalized Presentation in Web-Based Information Systems
  173. Modeling the Content of Adaptive Web-Based System Using an Ontology
  174. An adaptive web-based system for learning programming
  175. An approach to detection ontology changes
  176. Considering Human Memory Aspects for Adaptation and Its Realization in AHA!
  177. Personalized Navigation in Open Information Space Represented by Ontology
  178. Experiences with Designing a Team Project Module for Teaching Teamwork to Students
  179. Improving adaptation in web-based educational hypermedia by means of knowledge discovery
  180. Sharing user models for adaptive hypermedia applications
  181. Topology Generation for Web Communities Modeling
  182. Time-Based Extensions to Adaptation Techniques
  183. Navigation Modelling in Adaptive Hypermedia
  184. Towards Variability Modelling for Reuse in Hypermedia Engineering
  185. Using Salient Words to Perform Categorization of Web Sites
  186. Representing change by aspect
  187. Realization of Syntactic Parser for Inflectional Language Using XML and Regular Expressions
  188. Software engineering - a broad picture of the discipline
  189. Software engineering education
  190. Designing For The User
  191. AN APPROACH TO AUTOMATED BUILDING OF SOFTWARE SYSTEM CONFIGURATIONS
  192. Performing Adaptive Morphological Analysis Using Internet Resources
  193. SCM: The Quick And The Cheap
  194. Learning programming in Prolog using schemata
  195. Modelling versioned hypertext documents
  196. An Experience with the Use of Systems Engineer Case Tool
  197. Knowledge based method for building a software system configuration
  198. Representing calendrical algorithms and data in Prolog and Prolog III languages
  199. Bridging the Gap Between Service-Oriented and Object-Oriented Architectures in Information Systems Development
  200. Investigating Similarity of Ontology Instances and Its Causes
  201. Learning with Smart Multipurpose Interactive Learning Environment
  202. Maintenance of Learner’s Characteristics by Spreading a Change
  203. Towards Computerized Adaptive Assessment Based on Structured Tasks
  204. Visualization of Personalized Faceted Browsing
  205. Personalized Faceted Browsing for Digital Libraries
  206. Personalized Faceted Navigation in the Semantic Web
  207. Adaptive presentation of evolving information using XML