All Stories

  1. A Hybrid Human-AI Content Generation Framework for Safe and Personalized Dialogic Learning with Children
  2. Gaze-Aware Task Progression Detection Framework for Human–Robot Interaction Using RGB Cameras
  3. Diving into Co-Creativity: Interaction Depth and Sentence Framing as Design Levers for Co-writing with AI
  4. NeuroWise: A Multi-Agent LLM "Glass-Box" System for Practicing Double-Empathy Communication with Autistic Partners
  5. The Robot Bookworm: Fostering Children’s Reading Motivation through Personalized Book Discussions
  6. Making Memories Together: Toward Transparent and Co-constructed Robot Memory in Child-Robot Interaction
  7. Where Are They? The Absence of Social Robots in Real-World Environments
  8. Robot Social Skills: Influencing Children’s Performance and Robot Perception Through a Robot Math Tutor’s Scaffolding and Personalization
  9. How AI Agents Can Improve Mental Health Screening and Diagnosis
  10. Can Real-Time Lipreading Improve Speech Recognition? A Systematic Exploration Using Human-Robot Interaction Data
  11. Talking-to-Build: How LLM-Assisted Interface Shapes Player Performance and Experience in Minecraft
  12. Evaluating Appearance-Based Gaze Pattern for Human-Robot Interaction
  13. Transparent Conversational Agents: The Impact of Capability Communication on User Behavior and Mental Model Alignment
  14. Dialogic Learning in Child-Robot Interaction: A Hybrid Approach to Personalized Educational Content Generation
  15. Robot Policy Transfer with Online Demonstrations: An Active Reinforcement Learning Approach
  16. Active Robot Curriculum Learning from Online Human Demonstrations
  17. What Can You Say to a Robot? Capability Communication Leads to More Natural Conversations
  18. Exploring the Effect of Robotic Embodiment and Empathetic Tone of LLMs on Empathy Elicitation
  19. Conversational Education at Scale: A Multi-LLM Agent Workflow for Procedural Learning and Pedagogic Quality Assessment
  20. ``Give Me an Example Like This'': Episodic Active Reinforcement Learning from Demonstrations
  21. A Near-Real-Time Processing Ego Speech Filtering Pipeline Designed for Speech Interruption During Human-Robot Interaction
  22. Audio-Visual Speech Recognition for Human-Robot Interaction: a Feasibility Study
  23. Automating Gaze Target Annotation in Human-Robot Interaction
  24. Personeelskrapte en de inzet van sociale robotica in de forensische zorg
  25. Back to School - Sustaining Recurring Child-Robot Educational Interactions After a Long Break
  26. Shaping Relatable Robots: A Child-Centered Approach to Social Personalization
  27. Single-Channel Robot Ego-Speech Filtering during Human-Robot Interaction
  28. A Survey on Dialogue Management in Human-Robot Interaction
  29. Social Robots in the Wild and the Novelty Effect
  30. Predicting Interaction Quality Aspects Using Level-Based Scores for Conversational Agents
  31. A Process-Oriented Framework for Robot Imitation Learning in Human-Centered Interactive Tasks
  32. A Semi-Real-Time Method for Social Robots to Detect and Locate Overlapping Speech Events
  33. Boundary Conditions for Human Gaze Estimation on A Social Robot using State-of-the-Art Models
  34. Shaping Imbalance into Balance: Active Robot Guidance of Human Teachers for Better Learning from Demonstrations
  35. It Takes Two: using Co-creation to Facilitate Child-Robot Co-regulation
  36. Design Specifications for a Social Robot Math Tutor
  37. Experiences of Users with an Online Self-Guided Mental Health Training Program Using Gamification
  38. Automatic Emotion Recognition for Groups: A Review
  39. A cloud-based middleware for multi-modal interaction services and applications
  40. Emotion contagion in agent-based simulations of crowds: a systematic review
  41. A Sequence-Based Dialog Management Framework for Co-Regulated Dialog
  42. Effects of Robot Clothing on First Impressions, Gender, Human-Likeness, and Suitability of a Robot for Occupations
  43. Exploring requirements and opportunities for social robots in primary mathematics education
  44. Interactive Education on Sleep Hygiene with a Social Robot at a Pediatric Oncology Outpatient Clinic: Feasibility, Experiences, and Preliminary Effectiveness
  45. Automatic Recognition of Emotional Subgroups in Images
  46. Memory-Based Personalization for Fostering a Long-Term Child-Robot Relationship
  47. Who Wants to Grant Robots Rights?
  48. SUPPLE: A Dialogue Management Approach Based on Conversation Patterns
  49. Who Wants to Grant Robots Rights?
  50. Co-creation as a Facilitator for Co-regulation in Child-Robot Interaction
  51. How to Recognize and Explain Bidding Strategies in Negotiation Support Systems
  52. Integrating Valence and Arousal Within an Agent-Based Model of Emotion Contagion
  53. Quality of Care Perceived by Older Patients and Caregivers in Integrated Care Pathways With Interviewing Assistance From a Social Robot: Noninferiority Randomized Controlled Trial
  54. On the Expressivity of a Parametric Humanoid Emotion Model
  55. Interviewing Style for a Social Robot Engaging Museum Visitors for a Marketing Research Interview
  56. A Research Agenda for Hybrid Intelligence: Augmenting Human Intellect With Collaborative, Adaptive, Responsible, and Explainable Artificial Intelligence
  57. Agent programming in the cognitive era
  58. Quality of Care Perceived by Older Patients and Caregivers in Integrated Care Pathways With Interviewing Assistance From a Social Robot: Noninferiority Randomized Controlled Trial (Preprint)
  59. Design Patterns for an Interactive Storytelling Robot to Support Children's Engagement and Agency
  60. A Study on Automated Receptionists in a Real-World Scenario
  61. The “Why Did You Do That?” Button: Answering Why-Questions for End Users of Robotic Systems
  62. Enthusiastic Robots Make Better Contact
  63. Artificial Intelligence in Health Care and Medicine: A Personalized Approach
  64. A Formal Graphical Language of Interdependence in Teamwork
  65. Evaluating Cognitive and Affective Intelligent Agent Explanations in a Long-Term Health-Support Application for Children with Type 1 Diabetes
  66. A Feasibility Study of a Social Robot Collecting Patient Reported Outcome Measurements from Older Adults
  67. Engineering Multi-Agent Systems
  68. A robot that asks older adults on their health status.
  69. Welcoming Robot Behaviors for Drawing Attention
  70. Welcoming Robot Behaviors for Drawing Attention
  71. What Could Go Wrong?! 2nd Workshop: Lessons Learned When Doing HRI User Studies with Off-the-Shelf Social Robots
  72. Getting Acquainted for a Long-Term Child-Robot Interaction
  73. A Robot Math Tutor that Gives Feedback
  74. Designing a Cognitive Agent Connector for Complex Environments: A Case Study with StarCraft
  75. Do You Have Pain?
  76. Proof of Concept of a Social Robot for Patient Reported Outcome Measurements in Elderly Persons
  77. Persistent Robot-Assisted Disaster Response
  78. Reducing Stress by Bonding with a Social Robot
  79. What Could Go Wrong
  80. On the Effects of Team Size and Communication Load on the Performance in Exploration Games
  81. Ontology Design for Task Allocation and Management in Urban Search and Rescue Missions
  82. Self-explanations of a cognitive agent by citing goals and emotions
  83. The role of emotion in self-explanations by cognitive agents
  84. Expectation management in child-robot interaction
  85. Omniscient Debugging for Cognitive Agent Programs
  86. Omniscient Debugging for GOAL Agents in Eclipse (Demonstration)
  87. Personalised self-explanation by robots: The role of goals versus beliefs in robot-action explanation for children and adults
  88. Specifying and testing the design rationale of social robots for behavior change in children
  89. Incremental Development of Large-Scale Human-Robot Teamwork in Disaster Response Environments
  90. Alternating Offers Protocols for Multilateral Negotiation
  91. An Introduction to the Pocket Negotiator: A General Purpose Negotiation Support System
  92. Boolean Negotiation Games
  93. Exploring the Ethical Landscape of Robot-Assisted Search and Rescue
  94. Intelligent Distributed Computing X
  95. The Sixth Automated Negotiating Agents Competition (ANAC 2015)
  96. Designing a source-level debugger for cognitive agent programs
  97. A survey of values, technologies and contexts in pervasive healthcare
  98. Dynamic task allocation for multi-robot search and retrieval tasks
  99. Ontological reasoning for human-robot teaming in search and rescue missions
  100. CAAF: A Cognitive Affective Agent Programming Framework
  101. Optimal Non-adaptive Concession Strategies with Incomplete Information
  102. Using Automatic Failure Detection for Cognitive Agents in Eclipse (AAMAS 2016 DEMONSTRATION)
  103. Boolean Negotiation Games
  104. The Automated Negotiating Agents Competition, 2010–2015
  105. Learning about the opponent in automated bilateral negotiation: a comprehensive survey of opponent modeling techniques
  106. Effects of a robotic storyteller's moody gestures on storytelling perception
  107. On the need for a coordination mechanism to guarantee task completion in a cooperative team
  108. Mood contagion of robot body language in human robot interaction
  109. Altruistic coordination for multi-robot cooperative pathfinding
  110. HRI Workshop on Human-Robot Teaming
  111. Human-Robot Teamwork in USAR Environments
  112. TRADR Project: Long-Term Human-Robot Teaming for Robot Assisted Disaster Response
  113. A Fully Integrated Development Environment for Agent-Oriented Programming
  114. Auction-Based Dynamic Task Allocation for Foraging with a Cooperative Robot Team
  115. Designing a Knowledge Representation Interface for Cognitive Agents
  116. Designing a Source-Level Debugger for Cognitive Agent Programs
  117. Performance of Communicating Cognitive Agents in Cooperative Robot Teams
  118. Active learning of affordances for robot use of household objects
  119. Heuristics for using CP-nets in utility-based negotiation without knowing utilities
  120. Effective transfer learning of affordances for household robots
  121. Effects of bodily mood expression of a robotic teacher on students
  122. A study into modeling coordination in disruption management by Airline Operations Control
  123. Effective acceptance conditions in real-time automated negotiation
  124. An Approach to Navigation for the Humanoid Robot Nao in Domestic Environments
  125. Decoupling Negotiating Agents to Explore the Space of Negotiation Strategies
  126. GOAL: A Multi-agent Programming Language Applied to an Exploration Game
  127. Multi-robot Cooperative Pathfinding: A Decentralized Approach
  128. The Shaping of the Agent-Oriented Mindset
  129. Engineering Multi-Agent Systems
  130. The Significance of Bidding, Accepting and Opponent Modeling in Automated Negotiation
  131. Predicting the Performance of Opponent Models in Automated Negotiation
  132. Robot learning and use of affordances in goal-directed tasks
  133. The Relative Importance and Interrelations between Behavior Parameters for Robots' Mood Expression
  134. Mood expression through parameterized functional behavior of robots
  135. Computational Modeling of Emotion: Toward Improving the Inter- and Intradisciplinary Exchange
  136. Evaluating practical negotiating agents: Results and analysis of the 2011 international competition
  137. The Second Automated Negotiating Agents Competition (ANAC2011)
  138. A Tit for Tat Negotiation Strategy for Real-Time Bilateral Negotiations
  139. Acceptance Conditions in Automated Negotiation
  140. An Agent-Based Cognitive Robot Architecture
  141. Bodily Mood Expression: Recognize Moods from Functional Behaviors of Humanoid Robots
  142. Cognitive Agents for Virtual Environments
  143. Contemporary Challenges and Solutions in Applied Artificial Intelligence
  144. Goal-Based Qualitative Preference Systems
  145. Heuristic-Based Approaches for CP-Nets in Negotiation
  146. Learning to Improve Agent Behaviours in GOAL
  147. Query Caching in Agent Programming Languages
  148. Reasoning about Interest-Based Preferences
  149. Recent Trends in Applied Artificial Intelligence
  150. Learning Classifier System on a humanoid NAO robot in dynamic environments
  151. Negotiating Agents
  152. GENIUS: AN INTEGRATED ENVIRONMENT FOR SUPPORTING THE DESIGN OF GENERIC AUTOMATED NEGOTIATORS
  153. An empirical study of cognitive agent programs
  154. Value-sensitive design patterns for pervasive health care
  155. The iCat as a Natural Interaction Partner
  156. An Argumentation Framework for Qualitative Multi-criteria Preferences
  157. An Empirical Study of Patterns in Agent Programs
  158. An Interface for Agent-Environment Interaction
  159. GOAL Agents Instantiate Intention Logic
  160. HactarV2: An Agent Team Strategy Based on Implicit Coordination
  161. Measuring the Performance of Online Opponent Models in Automated Bilateral Negotiation
  162. Multi-attribute Preference Logic
  163. Reinforcement Learning as Heuristic for Action-Rule Preferences
  164. State Space Reduction for Model Checking Agent Programs
  165. Ambient Intelligence Implies Responsibility
  166. Special Issue on ‘Human Factors and Computational Models in Negotiation’
  167. Argumentation-Based Qualitative Preference Modelling with Incomplete and Uncertain Information
  168. The First Automated Negotiating Agents Competition (ANAC 2010)
  169. An Argumentation Framework for Deriving Qualitative Risk Sensitive Preferences
  170. Principles for Value-Sensitive Agent-Oriented Software Engineering
  171. Towards a Computational Model of the Self-attribution of Agency
  172. Towards a Quantitative Concession-Based Classification Method of Negotiation Strategies
  173. Unreal Goal Bots
  174. Let's dans! An analytic framework of negotiation dynamics and strategies
  175. Eliminating issue dependencies in complex negotiation domains
  176. Towards an environment interface standard for agent platforms
  177. Qualitative One-to-Many Multi-Issue Negotiation: Approximating the QVA
  178. Supporting the Design of General Automated Negotiators
  179. A Computational Semantics for Communicating Rational Agents Based on Mental Models
  180. A Verification Logic for Goal Agents
  181. Approximating the Qualitative Vickrey Auction by a Negotiation Protocol
  182. Argumentation-Based Preference Modelling with Incomplete Information
  183. Do You Get It? User-Evaluated Explainable BDI Agents
  184. Model Checking Agent Programs by Using the Program Interpreter
  185. Specification and Verification of Multi-agent Systems
  186. Towards a Quality Assessment Method for Learning Preference Profiles in Negotiation
  187. ProgrammingRationalAgents in GOAL
  188. GOAL as a Planning Formalism
  189. A Multi-Agent Environment for Negotiation
  190. An Empirical Study of Agent Programs
  191. Combining Multiple Knowledge Representation Technologies into Agent Programming Languages
  192. Exploring Heuristic Action Selection in Agent Programming
  193. Programming Multi-Agent Systems
  194. Programming Organization-Aware Agents
  195. The Benefits of Opponent Models in Negotiation
  196. Towards a Verification Framework for Communicating Rational Agents
  197. Using Temporal Logic to Integrate Goals and Qualitative Preferences into Agent Programming
  198. Approximating an auction mechanism by multi-issue negotiation
  199. Creating human-machine synergy in negotiation support systems
  200. Toward a programming theory for rational agents
  201. Satisfying Maintenance Goals
  202. GOAL Agents Instantiate Intention Logic
  203. Negotiation Dynamics: Analysis, Concession Tactics, and Outcomes
  204. A verification framework for agent programming with declarative goals
  205. Cooperative Information Agents XI
  206. Eliminating Interdependencies Between Issues for Multi-issue Negotiation
  207. A Programming Language for Coordinating Group Actions
  208. On programming KARO agents
  209. A Programming Logic for Part of the Agent Language 3APL
  210. Agent Programming with Declarative Goals
  211. A Formal Architecture for the 3APL Agent Programming Language
  212. Semantics of Communicating Agents Based on Deduction and Abduction
  213. Control Structures of Rule-Based Agent Languages
  214. A formal embedding of agentspeak(L) in 3APL
  215. Formal semantics for an abstract agent programming language
  216. Compiling GOAL Agent Programs into Jazzyk Behavioural State Machines
  217. Towards an Open Negotiation Architecture for Heterogeneous Agents
  218. Agent Logics as Program Logics: Grounding KARO
  219. Analysis of Negotiation Dynamics
  220. Automatic Issue Extraction from a Focused Dialogue
  221. Modules as Policy-Based Intentions: Modular Agent Programming in GOAL