All Stories

  1. Gaze-Aware Task Progression Detection Framework for Human–Robot Interaction Using RGB Cameras
  2. Diving into Co-Creativity: Interaction Depth and Sentence Framing as Design Levers for Co-writing with AI
  3. NeuroWise: A Multi-Agent LLM "Glass-Box" System for Practicing Double-Empathy Communication with Autistic Partners
  4. The Robot Bookworm: Fostering Children’s Reading Motivation through Personalized Book Discussions
  5. Making Memories Together: Toward Transparent and Co-constructed Robot Memory in Child-Robot Interaction
  6. Where Are They? The Absence of Social Robots in Real-World Environments
  7. Robot Social Skills: Influencing Children’s Performance and Robot Perception Through a Robot Math Tutor’s Scaffolding and Personalization
  8. How AI Agents Can Improve Mental Health Screening and Diagnosis
  9. Can Real-Time Lipreading Improve Speech Recognition? A Systematic Exploration Using Human-Robot Interaction Data
  10. Talking-to-Build: How LLM-Assisted Interface Shapes Player Performance and Experience in Minecraft
  11. Evaluating Appearance-Based Gaze Pattern for Human-Robot Interaction
  12. Transparent Conversational Agents: The Impact of Capability Communication on User Behavior and Mental Model Alignment
  13. Dialogic Learning in Child-Robot Interaction: A Hybrid Approach to Personalized Educational Content Generation
  14. Robot Policy Transfer with Online Demonstrations: An Active Reinforcement Learning Approach
  15. Active Robot Curriculum Learning from Online Human Demonstrations
  16. What Can You Say to a Robot? Capability Communication Leads to More Natural Conversations
  17. Exploring the Effect of Robotic Embodiment and Empathetic Tone of LLMs on Empathy Elicitation
  18. Conversational Education at Scale: A Multi-LLM Agent Workflow for Procedural Learning and Pedagogic Quality Assessment
  19. ``Give Me an Example Like This'': Episodic Active Reinforcement Learning from Demonstrations
  20. A Near-Real-Time Processing Ego Speech Filtering Pipeline Designed for Speech Interruption During Human-Robot Interaction
  21. Audio-Visual Speech Recognition for Human-Robot Interaction: a Feasibility Study
  22. Automating Gaze Target Annotation in Human-Robot Interaction
  23. Personeelskrapte en de inzet van sociale robotica in de forensische zorg
  24. Back to School - Sustaining Recurring Child-Robot Educational Interactions After a Long Break
  25. Shaping Relatable Robots: A Child-Centered Approach to Social Personalization
  26. Single-Channel Robot Ego-Speech Filtering during Human-Robot Interaction
  27. A Survey on Dialogue Management in Human-Robot Interaction
  28. Social Robots in the Wild and the Novelty Effect
  29. Predicting Interaction Quality Aspects Using Level-Based Scores for Conversational Agents
  30. A Process-Oriented Framework for Robot Imitation Learning in Human-Centered Interactive Tasks
  31. A Semi-Real-Time Method for Social Robots to Detect and Locate Overlapping Speech Events
  32. Boundary Conditions for Human Gaze Estimation on A Social Robot using State-of-the-Art Models
  33. Shaping Imbalance into Balance: Active Robot Guidance of Human Teachers for Better Learning from Demonstrations
  34. It Takes Two: using Co-creation to Facilitate Child-Robot Co-regulation
  35. Design Specifications for a Social Robot Math Tutor
  36. Experiences of Users with an Online Self-Guided Mental Health Training Program Using Gamification
  37. Automatic Emotion Recognition for Groups: A Review
  38. A cloud-based middleware for multi-modal interaction services and applications
  39. Emotion contagion in agent-based simulations of crowds: a systematic review
  40. A Sequence-Based Dialog Management Framework for Co-Regulated Dialog
  41. Effects of Robot Clothing on First Impressions, Gender, Human-Likeness, and Suitability of a Robot for Occupations
  42. Exploring requirements and opportunities for social robots in primary mathematics education
  43. Interactive Education on Sleep Hygiene with a Social Robot at a Pediatric Oncology Outpatient Clinic: Feasibility, Experiences, and Preliminary Effectiveness
  44. Automatic Recognition of Emotional Subgroups in Images
  45. Memory-Based Personalization for Fostering a Long-Term Child-Robot Relationship
  46. Who Wants to Grant Robots Rights?
  47. SUPPLE: A Dialogue Management Approach Based on Conversation Patterns
  48. Who Wants to Grant Robots Rights?
  49. Co-creation as a Facilitator for Co-regulation in Child-Robot Interaction
  50. How to Recognize and Explain Bidding Strategies in Negotiation Support Systems
  51. Integrating Valence and Arousal Within an Agent-Based Model of Emotion Contagion
  52. Quality of Care Perceived by Older Patients and Caregivers in Integrated Care Pathways With Interviewing Assistance From a Social Robot: Noninferiority Randomized Controlled Trial
  53. On the Expressivity of a Parametric Humanoid Emotion Model
  54. Interviewing Style for a Social Robot Engaging Museum Visitors for a Marketing Research Interview
  55. A Research Agenda for Hybrid Intelligence: Augmenting Human Intellect With Collaborative, Adaptive, Responsible, and Explainable Artificial Intelligence
  56. Agent programming in the cognitive era
  57. Quality of Care Perceived by Older Patients and Caregivers in Integrated Care Pathways With Interviewing Assistance From a Social Robot: Noninferiority Randomized Controlled Trial (Preprint)
  58. Design Patterns for an Interactive Storytelling Robot to Support Children's Engagement and Agency
  59. A Study on Automated Receptionists in a Real-World Scenario
  60. The “Why Did You Do That?” Button: Answering Why-Questions for End Users of Robotic Systems
  61. Enthusiastic Robots Make Better Contact
  62. Artificial Intelligence in Health Care and Medicine: A Personalized Approach
  63. A Formal Graphical Language of Interdependence in Teamwork
  64. Evaluating Cognitive and Affective Intelligent Agent Explanations in a Long-Term Health-Support Application for Children with Type 1 Diabetes
  65. A Feasibility Study of a Social Robot Collecting Patient Reported Outcome Measurements from Older Adults
  66. Engineering Multi-Agent Systems
  67. A robot that asks older adults on their health status.
  68. Welcoming Robot Behaviors for Drawing Attention
  69. Welcoming Robot Behaviors for Drawing Attention
  70. What Could Go Wrong?! 2nd Workshop: Lessons Learned When Doing HRI User Studies with Off-the-Shelf Social Robots
  71. Getting Acquainted for a Long-Term Child-Robot Interaction
  72. A Robot Math Tutor that Gives Feedback
  73. Designing a Cognitive Agent Connector for Complex Environments: A Case Study with StarCraft
  74. Do You Have Pain?
  75. Proof of Concept of a Social Robot for Patient Reported Outcome Measurements in Elderly Persons
  76. Persistent Robot-Assisted Disaster Response
  77. Reducing Stress by Bonding with a Social Robot
  78. What Could Go Wrong
  79. On the Effects of Team Size and Communication Load on the Performance in Exploration Games
  80. Ontology Design for Task Allocation and Management in Urban Search and Rescue Missions
  81. Self-explanations of a cognitive agent by citing goals and emotions
  82. The role of emotion in self-explanations by cognitive agents
  83. Expectation management in child-robot interaction
  84. Omniscient Debugging for Cognitive Agent Programs
  85. Omniscient Debugging for GOAL Agents in Eclipse (Demonstration)
  86. Personalised self-explanation by robots: The role of goals versus beliefs in robot-action explanation for children and adults
  87. Specifying and testing the design rationale of social robots for behavior change in children
  88. Incremental Development of Large-Scale Human-Robot Teamwork in Disaster Response Environments
  89. Alternating Offers Protocols for Multilateral Negotiation
  90. An Introduction to the Pocket Negotiator: A General Purpose Negotiation Support System
  91. Boolean Negotiation Games
  92. Exploring the Ethical Landscape of Robot-Assisted Search and Rescue
  93. Intelligent Distributed Computing X
  94. The Sixth Automated Negotiating Agents Competition (ANAC 2015)
  95. Designing a source-level debugger for cognitive agent programs
  96. A survey of values, technologies and contexts in pervasive healthcare
  97. Dynamic task allocation for multi-robot search and retrieval tasks
  98. Ontological reasoning for human-robot teaming in search and rescue missions
  99. CAAF: A Cognitive Affective Agent Programming Framework
  100. Optimal Non-adaptive Concession Strategies with Incomplete Information
  101. Using Automatic Failure Detection for Cognitive Agents in Eclipse (AAMAS 2016 DEMONSTRATION)
  102. Boolean Negotiation Games
  103. The Automated Negotiating Agents Competition, 2010–2015
  104. Learning about the opponent in automated bilateral negotiation: a comprehensive survey of opponent modeling techniques
  105. Effects of a robotic storyteller's moody gestures on storytelling perception
  106. On the need for a coordination mechanism to guarantee task completion in a cooperative team
  107. Mood contagion of robot body language in human robot interaction
  108. Altruistic coordination for multi-robot cooperative pathfinding
  109. HRI Workshop on Human-Robot Teaming
  110. Human-Robot Teamwork in USAR Environments
  111. TRADR Project: Long-Term Human-Robot Teaming for Robot Assisted Disaster Response
  112. A Fully Integrated Development Environment for Agent-Oriented Programming
  113. Auction-Based Dynamic Task Allocation for Foraging with a Cooperative Robot Team
  114. Designing a Knowledge Representation Interface for Cognitive Agents
  115. Designing a Source-Level Debugger for Cognitive Agent Programs
  116. Performance of Communicating Cognitive Agents in Cooperative Robot Teams
  117. Active learning of affordances for robot use of household objects
  118. Heuristics for using CP-nets in utility-based negotiation without knowing utilities
  119. Effective transfer learning of affordances for household robots
  120. Effects of bodily mood expression of a robotic teacher on students
  121. A study into modeling coordination in disruption management by Airline Operations Control
  122. Effective acceptance conditions in real-time automated negotiation
  123. An Approach to Navigation for the Humanoid Robot Nao in Domestic Environments
  124. Decoupling Negotiating Agents to Explore the Space of Negotiation Strategies
  125. GOAL: A Multi-agent Programming Language Applied to an Exploration Game
  126. Multi-robot Cooperative Pathfinding: A Decentralized Approach
  127. The Shaping of the Agent-Oriented Mindset
  128. Engineering Multi-Agent Systems
  129. The Significance of Bidding, Accepting and Opponent Modeling in Automated Negotiation
  130. Predicting the Performance of Opponent Models in Automated Negotiation
  131. Robot learning and use of affordances in goal-directed tasks
  132. The Relative Importance and Interrelations between Behavior Parameters for Robots' Mood Expression
  133. Mood expression through parameterized functional behavior of robots
  134. Computational Modeling of Emotion: Toward Improving the Inter- and Intradisciplinary Exchange
  135. Evaluating practical negotiating agents: Results and analysis of the 2011 international competition
  136. The Second Automated Negotiating Agents Competition (ANAC2011)
  137. A Tit for Tat Negotiation Strategy for Real-Time Bilateral Negotiations
  138. Acceptance Conditions in Automated Negotiation
  139. An Agent-Based Cognitive Robot Architecture
  140. Bodily Mood Expression: Recognize Moods from Functional Behaviors of Humanoid Robots
  141. Cognitive Agents for Virtual Environments
  142. Contemporary Challenges and Solutions in Applied Artificial Intelligence
  143. Goal-Based Qualitative Preference Systems
  144. Heuristic-Based Approaches for CP-Nets in Negotiation
  145. Learning to Improve Agent Behaviours in GOAL
  146. Query Caching in Agent Programming Languages
  147. Reasoning about Interest-Based Preferences
  148. Recent Trends in Applied Artificial Intelligence
  149. Learning Classifier System on a humanoid NAO robot in dynamic environments
  150. Negotiating Agents
  151. GENIUS: AN INTEGRATED ENVIRONMENT FOR SUPPORTING THE DESIGN OF GENERIC AUTOMATED NEGOTIATORS
  152. An empirical study of cognitive agent programs
  153. Value-sensitive design patterns for pervasive health care
  154. The iCat as a Natural Interaction Partner
  155. An Argumentation Framework for Qualitative Multi-criteria Preferences
  156. An Empirical Study of Patterns in Agent Programs
  157. An Interface for Agent-Environment Interaction
  158. GOAL Agents Instantiate Intention Logic
  159. HactarV2: An Agent Team Strategy Based on Implicit Coordination
  160. Measuring the Performance of Online Opponent Models in Automated Bilateral Negotiation
  161. Multi-attribute Preference Logic
  162. Reinforcement Learning as Heuristic for Action-Rule Preferences
  163. State Space Reduction for Model Checking Agent Programs
  164. Ambient Intelligence Implies Responsibility
  165. Special Issue on ‘Human Factors and Computational Models in Negotiation’
  166. Argumentation-Based Qualitative Preference Modelling with Incomplete and Uncertain Information
  167. The First Automated Negotiating Agents Competition (ANAC 2010)
  168. An Argumentation Framework for Deriving Qualitative Risk Sensitive Preferences
  169. Principles for Value-Sensitive Agent-Oriented Software Engineering
  170. Towards a Computational Model of the Self-attribution of Agency
  171. Towards a Quantitative Concession-Based Classification Method of Negotiation Strategies
  172. Unreal Goal Bots
  173. Let's dans! An analytic framework of negotiation dynamics and strategies
  174. Eliminating issue dependencies in complex negotiation domains
  175. Towards an environment interface standard for agent platforms
  176. Qualitative One-to-Many Multi-Issue Negotiation: Approximating the QVA
  177. Supporting the Design of General Automated Negotiators
  178. A Computational Semantics for Communicating Rational Agents Based on Mental Models
  179. A Verification Logic for Goal Agents
  180. Approximating the Qualitative Vickrey Auction by a Negotiation Protocol
  181. Argumentation-Based Preference Modelling with Incomplete Information
  182. Do You Get It? User-Evaluated Explainable BDI Agents
  183. Model Checking Agent Programs by Using the Program Interpreter
  184. Specification and Verification of Multi-agent Systems
  185. Towards a Quality Assessment Method for Learning Preference Profiles in Negotiation
  186. ProgrammingRationalAgents in GOAL
  187. GOAL as a Planning Formalism
  188. A Multi-Agent Environment for Negotiation
  189. An Empirical Study of Agent Programs
  190. Combining Multiple Knowledge Representation Technologies into Agent Programming Languages
  191. Exploring Heuristic Action Selection in Agent Programming
  192. Programming Multi-Agent Systems
  193. Programming Organization-Aware Agents
  194. The Benefits of Opponent Models in Negotiation
  195. Towards a Verification Framework for Communicating Rational Agents
  196. Using Temporal Logic to Integrate Goals and Qualitative Preferences into Agent Programming
  197. Approximating an auction mechanism by multi-issue negotiation
  198. Creating human-machine synergy in negotiation support systems
  199. Toward a programming theory for rational agents
  200. Satisfying Maintenance Goals
  201. GOAL Agents Instantiate Intention Logic
  202. Negotiation Dynamics: Analysis, Concession Tactics, and Outcomes
  203. A verification framework for agent programming with declarative goals
  204. Cooperative Information Agents XI
  205. Eliminating Interdependencies Between Issues for Multi-issue Negotiation
  206. A Programming Language for Coordinating Group Actions
  207. On programming KARO agents
  208. A Programming Logic for Part of the Agent Language 3APL
  209. Agent Programming with Declarative Goals
  210. A Formal Architecture for the 3APL Agent Programming Language
  211. Semantics of Communicating Agents Based on Deduction and Abduction
  212. Control Structures of Rule-Based Agent Languages
  213. A formal embedding of agentspeak(L) in 3APL
  214. Formal semantics for an abstract agent programming language
  215. Compiling GOAL Agent Programs into Jazzyk Behavioural State Machines
  216. Towards an Open Negotiation Architecture for Heterogeneous Agents
  217. Agent Logics as Program Logics: Grounding KARO
  218. Analysis of Negotiation Dynamics
  219. Automatic Issue Extraction from a Focused Dialogue
  220. Modules as Policy-Based Intentions: Modular Agent Programming in GOAL