All Stories

  1. Understanding the Impact of the Reality-Virtuality Continuum on Visual Search Using Fixation-Related Potentials and Eye Tracking Features
  2. HeadShift: Head Pointing with Dynamic Control-Display Gain
  3. GazeSwitch: Automatic Eye-Head Mode Switching for Optimised Hands-Free Pointing
  4. Biofeedback-Driven Multiplayer Games: Leveraging Social Awareness and Physiological Signals for Play
  5. Vergence Matching: Inferring Attention to Objects in 3D Environments for Gaze-Assisted Selection
  6. Speech-Augmented Cone-of-Vision for Exploratory Data Analysis
  7. Classifying Head Movements to Separate Head-Gaze and Head Gestures as Distinct Modes of Input
  8. Exploring Eye Expressions for Enhancing EOG-Based Interaction
  9. Comparing Gaze, Head and Controller Selection of Dynamically Revealed Targets in Head-mounted Displays
  10. Human-Computer Interaction – INTERACT 2023
  11. Examining and Promoting Explainable Recommendations for Personal Sensing Technology Acceptance
  12. Integrating Gaze and Speech for Enabling Implicit Interactions
  13. To type or to speak? The effect of input modality on text understanding during note-taking
  14. Towards a Gaze-Informed Movement Intention Model for Robot-Assisted Upper-Limb Rehabilitation
  15. Observing Multiplayer Boardgame Play at a Distance
  16. GAVIN
  17. MEEC: Second Workshop on Momentary Emotion Elicitation and Capture
  18. Are you with me? Measurement of Learners’ Video-Watching Attention with Eye Tracking
  19. A Systematic Review of Electronic Monitoring Systems for Hand Hygiene (Preprint)
  20. Electronic Monitoring Systems for Hand Hygiene: Systematic Review of Technology (Preprint)
  21. Eyes-free Target Acquisition During Walking in Immersive Mixed Reality
  22. Fully-Occluded Target Selection in Virtual Reality
  23. Combining gaze and AI planning for online human intention recognition
  24. Faces of Focus: A Study on the Facial Cues of Attentional States
  25. Classifying Attention Types with Thermal Imaging and Eye Tracking
  26. AI-mediated gaze-based intention recognition for smart eyewear
  27. Combining implicit gaze and AI for real-time intention projection
  28. Ubiquitous smart eyewear interactions using implicit sensing and unobtrusive information output
  29. Biometric Mirror
  30. Cognitive Aid
  31. Frame Analysis of Voice Interaction Gameplay
  32. Designing Interactions with Intention-Aware Gaze-Enabled Artificial Agents
  33. Combining Low and Mid-Level Gaze Features for Desktop Activity Recognition
  34. Interaction design for explainable AI
  35. EyePlay Revisited
  36. Inferring the Mood of a Community From Their Walking Speed
  37. Enabling Intent Recognition Through Gaze Awareness in User Interfaces
  38. Looks Can Be Deceiving
  39. Evaluating Real-Time Gaze Representations to Infer Intentions in Competitive Turn-Based Strategy Games
  40. Motion Correlation
  41. Exploring the Effects of Gaze Awareness on Multiplayer Gameplay
  42. Multimodal Segmentation on a Large Interactive Tabletop
  43. Remote Gaze and Gesture Tracking on the Microsoft Kinect