All Stories

  1. “It’s Not Just Math and Culture”: Elementary Teachers’ Navigation of Culturally Relevant Mathematics in Racialized Contexts
  2. What We Talk About When We Talk About Insights from Interactive Digital Narratives
  3. Teaching Virtual Reality Interactive Digital Narratives: A Curriculum and Case Study
  4. Beyond Likes- How Personality Predicts Saving Behavior on Instagram
  5. Interactive Digital Narrative Syllabi from Around the World: A Preliminary Analysis
  6. Overlapping Expectations: Studying the Genre Relationship of Open-World and Ecocritical Genres
  7. The Importance of Representative Likeness: Why we Should Represent Interactive Digital Narrative with Interaction
  8. With or Without Permission: Site-Specific Augmented Reality for Social Justice
  9. Centering the Human: Digital Humanism and the Practice of Using Generative AI in the Authoring of Interactive Digital Narratives
  10. The Impacts of VR Avatar Creation on Trans and Genderqueer Individuals
  11. The Ethics of Realism as a New Media Language in Immersive Media
  12. Epistemic Rhetoric in Virtual Reality Interactive Factual Narratives
  13. Scales of Inclusion in a Vertically Integrated Program for a Community-Focused Interactive Experience
  14. A New Research Agenda: Writing for Virtual Reality Interactive Narratives
  15. The Purposes and Meanings of Video Game Bathrooms
  16. Augmented and Mixed Reality for Communities
  17. A Proposed Curriculum for an Introductory Course on Interactive Digital Narratives in Virtual Reality
  18. The Ontology of Mixed Reality Agents Memorializing the Dead and Dying
  19. Mixed Reality applied theatre at universities
  20. Practical Insights for XR Devised Performances
  21. Developing a Platform for Community-curated Mixed Reality Play Spaces
  22. Ethical Considerations for AR Experiences at Dark Tourism Sites
  23. Bauhaus scenography for virtual reality
  24. Toward an Ethics of Interactive Storytelling at Dark Tourism Sites in Virtual Reality
  25. Bauhaus scenography for virtual environments
  26. ARES
  27. Designing intentional impossible spaces in virtual reality narratives: A case study
  28. Empathic Actualities: Toward a Taxonomy of Empathy in Virtual Reality
  29. Utilizing the Mixed Reality Cube Taxonomy for Interactive Documentary Research
  30. Strong Concepts for Designing Non-verbal Interactions in Mixed Reality Narratives