All Stories

  1. How Could They Win? An Exploration of Win Condition for Esports Narratives in Dota 2
  2. Engaging Esports Fans: Designing and Evaluating Interactive Twitch Experiences
  3. Applying and Visualising Complex Models in Esport Broadcast Coverage
  4. Imitating Playstyle with Dynamic Time Warping Imitation
  5. Player Style Clustering without Game Variables
  6. Ethereum Crypto-Games: Mechanics, Prevalence, and Gambling Similarities
  7. A Novel Multi-objective Optimisation Algorithm for Routability and Timing Driven Circuit Clustering on FPGAs