All Stories

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  2. Exploring Students’ Perceptions of an Educational Robot: The Influence of Voice and Video Modalities
  3. Student’s Acceptance of Social Robots: A Study with Pepper on Inclusive Mathematics Learning Through Storytelling
  4. A Research Agenda for the Use of Social Robots in Mathematics Education: Personalized Learning and Formative Assessment
  5. Decoding Emotions: The Role of Age and Gender in Recognition Accuracy
  6. Detecting Cognitive Decline Through Handwriting: The Role of Task Complexity and Feature Selection
  7. Factors Influencing Young Users’ Acceptance of Interactive Dialogue Systems with Pedagogical Role: A Recent Review of Literature
  8. Parameterized Complexity of Distance Vector Domination
  9. Preliminary Investigation on Children’s Acceptance of Interactive Dialogue Systems
  10. Prevention of Mild Cognitive Impairment: An Integrated Intervention
  11. $\beta$-Watching Systems
  12. Exploring the Role of Conformity in Decision-Making and Emotional Regulation: A Systematic Review
  13. SIGMo: High-Throughput Batched Subgraph Isomorphism on GPUs for Molecular Matching
  14. Red-Blue Unshared Dominators
  15. Exploring students’ acceptance of Pedagogical Agents: A Pilot Study
  16. Synthetic Facial Emotional Expression Recognition in People with Depressive Symptoms
  17. The role of speaker gender in vocal emotion recognition
  18. SYgraph: A Portable Heterogeneous Graph Analytics Framework for GPUs
  19. Development and Validation of the Robot Acceptance Questionnaire (RAQ)
  20. Hypergraph Motif Representation Learning
  21. Frontal Alpha Asymmetry as an Index of Willingness to Interact with Virtual Agents in Users with Depressive Symptoms
  22. Exploring the impact of noise, language familiarity, and experimental settings on emotion recognition
  23. Welcome from the ParSocial 2025 Chairs
  24. Detecting depression in speech using verbal behavior analysis: a cross-cultural study
  25. The Development of Emotion Recognition Skills from Childhood to Adolescence
  26. Annotated Datasets for Trajectories’ Prediction: A Research Agenda
  27. Distance Vector Domination
  28. Explainable Depression Detection Using Handwriting Features
  29. Exploring Emotion Expression Recognition in Older Adults Interacting with a Virtual Coach
  30. Parameterized Complexity of (d, r)-Domination via Modular Decomposition
  31. Using AI explainable models and handwriting/drawing tasks for psychological well-being
  32. Altercentrism in perspective-taking: The role of humanisation in embodying the agent’s point of view
  33. Frontal Alpha Asymmetry Reveals a Relationship Between Human Approach Motivation and the Propensity to Take the Altercentric Perspective
  34. Emotional valence and gender effects on willingness to interact with virtual agents in people with depressive symptoms
  35. How Willingness to Interact and Intelligibility of the Voice affect children’s interaction with an interactive dialogue system : A pilot Study
  36. Graph Burning in Community-based Networks
  37. HUM-CARD: A human crowded annotated real dataset
  38. Getting linear time in graphs of bounded neighborhood diversity
  39. Parameterized complexity for iterated type partitions and modular-width
  40. Cultural Differences in the Assessment of Synthetic Voices
  41. Development of Tasks for SoftBank Pepper to Prevent the Onset of Mild Cognitive Impairment in Older Adults
  42. Emotion Recognition from Unimodal to Bimodal: Exploring the Effects of Communicative Modes and Gender of Stimuli on the Decoding Accuracy of Dynamic Emotional Expressions
  43. Reliable and Efficient Agent-Based Modeling and Simulation
  44. A Synthetic Voice for an Assistive Conversational Agent: A Survey to Discover Italian Preferences regarding Synthetic Voice’s Gender and Quality Level
  45. Discriminative Power of Handwriting and Drawing Features in Depression
  46. Message from the Program Chairs
  47. Sustainable, Secure, and Smart Collaboration (S3C)
  48. Assessing Synthetic Voices for Mental Health Chatbots
  49. A systematic literature review about hypergraph representation learning methods.
  50. The Age of Snippet Programming: Toward Understanding Developer Communities in Stack Overflow and Reddit
  51. Immunization in the Threshold Model: A Parameterized Complexity Study
  52. Do you like me? Behavioral and physical features for socially and emotionally engaging interactive systems
  53. Editorial: Cognitive infocommunications
  54. Emotion Recognition in Preschool Children: The Role of Age, Gender and Emotional Categories
  55. Getting Linear Time in Graphs of Bounded Neighborhood Diversity
  56. Groups Burning: Analyzing Spreading Processes in Community-Based Networks
  57. Experimenting with Agent-Based Model Simulation Tools
  58. Reciprocity versus Self-Interest in a Competitive Interaction Context: An Experimental Study
  59. A cross-cultural survey to identify Seniors’ preferences towards the Empathic Virtual Coach
  60. The Role of Language in Building Automatic Models for Depression Detection
  61. Dual domination problems in graphs
  62. Android Robots vs Virtual Agents: which system differently aged users prefer?
  63. Using Eye Tracking to Investigate Interaction Between Humans and Virtual Agents
  64. Synthetic vs Human Emotional Faces: What Changes in Humans’ Decoding Accuracy
  65. Humanoid and android robots in the imaginary of adolescents, young adults and seniors
  66. Mood State Detection in Handwritten Tasks Using PCA–mFCBF and Automated Machine Learning
  67. Age and gender effects on the human’s ability to decode posed and naturalistic emotional faces
  68. Comparing Middle-Aged and Seniors’ Preferences Toward Virtual Agents and Android Robots: Is There a Generational Shift in Assistive Technologies’ Preferences?
  69. Handwriting and Drawing Features for Detecting Personality Traits: An Analysis on Big Five Sub-dimensions
  70. Handwriting and Drawing for Depression Detection: A Preliminary Study
  71. Identifying Synthetic Voices’ Qualities for Conversational Agents
  72. Is On-Line Handwriting Gender-Sensitive? What Tells us a Combination of Statistical and Machine Learning Approaches
  73. Parameterized Complexity of Immunization in the Threshold Model
  74. Pervasive Domination
  75. Toward an Interoperable Catalogue of Multimodal Depression-Related Data
  76. Vertex Separation in Networks
  77. A Research Agenda for Dementia Care: Prevention, Risk Mitigation and Personalized Interventions
  78. A Privacy-Oriented Approach for Depression Signs Detection Based on Speech Analysis
  79. A Lightweight Machine Learning Approach to Detect Depression from Speech Analysis
  80. The EMPATHIC Virtual Coach: a demo
  81. Emotional Features of Interactions with Empathic Agents
  82. Social Influence Maximization in Hypergraphs
  83. Easy and efficient agent-based simulations with the OpenABL language and compiler
  84. Perfectionism and Burnout During the COVID-19 Crisis: A Two-Wave Cross-Lagged Study
  85. Advanced Assistive Technologies for Elderly People: A Psychological Perspective on Older Users’ Needs and Preferences (Part B)
  86. Discriminative Power of EEG-Based Biomarkers in Major Depressive Disorder: A Systematic Review
  87. Emotional State Recognition Performance Improvement on a Handwriting and Drawing Task
  88. Intelligent Advanced User Interfaces for Monitoring Mental Health Wellbeing
  89. Modeling and Evaluating Epidemic Control Strategies With High-Order Temporal Networks
  90. Other Advanced Research Initiatives in Elderly Care and Fragility Prevention
  91. ‘Not only faces’: specialized visual representation of human hands revealed by adaptation
  92. Seniors’ ability to decode differently aged facial emotional expressions
  93. Behavioral Sentiment Analysis of Depressive States
  94. Frontal Left Alpha Activity as an Indicator of Willingness to Interact with Virtual Agents: A pilot study
  95. Gender Identification through Handwriting: an Online Approach
  96. How Human Likeness, Gender and Ethnicity affect Elders’Acceptance of Assistive Robots
  97. Ethical issues in assistive ambient living technologies for ageing well
  98. Analysis of the interaction between elderly people and a simulated virtual coach
  99. Toward a domain‐specific language for scientific workflow‐based applications on multicloud system
  100. Analyzing, Exploring, and Visualizing Complex Networks via Hypergraphs using SimpleHypergraphs.jl
  101. Fast and frugal targeting with incentives
  102. Whom to befriend to influence people
  103. Iterated Type Partitions
  104. Advanced Assistive Technologies for Elderly People: A Psychological Perspective on Seniors’ Needs and Preferences (part A)
  105. FLY: A Domain-Specific Language for Scientific Computing on FaaS
  106. Information Diffusion in Complex Networks: A Model Based on Hypergraphs and Its Analysis
  107. Handwriting and Drawing Features for Detecting Personality Traits
  108. Seniors’ Appreciation of Humanoid Robots
  109. The Dependability of Voice on Elders’ Acceptance of Humanoid Agents
  110. Elder user’s attitude toward assistive virtual agents: the role of voice and gender
  111. The EMPATHIC project
  112. Elders prefer female robots with a high degree of human likeness
  113. Active influence spreading in social networks
  114. Dual Domination
  115. On Evaluating Rust as a Programming Language for the Future of Massive Agent-Based Simulations
  116. SimpleHypergraphs.jl—Novel Software Framework for Modelling and Analysis of Hypergraphs
  117. The MASON Simulation Toolkit: Past, Present, and Future
  118. Seniors’ Acceptance of Virtual Humanoid Agents
  119. Distributed MASON: A scalable distributed multi-agent simulation environment
  120. Power Poses Affect Risk Tolerance and Skin Conductance Levels
  121. Handwriting and Drawing Features for Detecting Negative Moods
  122. Emotional faces of children and adults: What changes in their perception
  123. A Layered Architecture for Open Data
  124. Distributed simulation optimization and parameter exploration framework for the cloud
  125. Heterogeneous Scalable Multi-languages Optimization via Simulation
  126. OpenABL: A Domain-Specific Language for Parallel and Distributed Agent-Based Simulations
  127. Seniors’ Sensing of Agents’ Personality from Facial Expressions
  128. Time-Bounded Influence Diffusion with Incentives
  129. How Traders' Appearances and Moral Descriptions Influence Receivers' Choices in the Ultimatum Game
  130. Discovering Small Target Sets in Social Networks: A Fast and Effective Algorithm
  131. Effects of Gender and Luminance Backgrounds on the Recognition of Neutral Facial Expressions
  132. Evangelism in social networks: Algorithms and complexity
  133. Engaging Citizens with a Social Platform for Open Data
  134. Datalet-Ecosystem Provider (DEEP): Scalable Architecture for Reusable, Portable and User-Friendly Visualizations of Open Data
  135. Work Partitioning on Parallel and Distributed Agent-Based Simulation
  136. EMOTHAW: A Novel Database for Emotional State Recognition From Handwriting and Drawing
  137. Increasing Public Value through Co-Creation of Open Knowledge
  138. Editorial
  139. Online region computations for Euler diagrams with relaxed drawing conventions
  140. D-Mason on the Cloud: An Experience with Amazon Web Services
  141. Space-Optimal Proportion Consensus with Population Protocols
  142. On finding small sets that influence large networks
  143. Brief Announcement
  144. Toward the New Version of D-MASON: Efficiency, Effectiveness and Correctness in Parallel and Distributed Agent-Based Simulations
  145. An Architecture for Social Sharing and Collaboration around Open Data Visualisations
  146. SOF: Zero Configuration Simulation Optimization Framework on the Cloud
  147. Evangelism in Social Networks
  148. Recent Advances in Nonlinear Speech Processing: Directions and Challenges
  149. Fostering transparency and participation in the data-based society: A sustainable architecture for a social platform for Open Data
  150. Influence Propagation over Large Scale Social Networks
  151. An AREA-Oriented Heuristic for Scheduling DAGs on Volatile Computing Platforms
  152. Spread of influence in weighted networks under time and budget constraints
  153. Multi-level dynamo and opinion spreading
  154. A Fast and Effective Heuristic for Discovering Small Target Sets in Social Networks
  155. On Evaluating Graph Partitioning Algorithms for Distributed Agent Based Models on Networks
  156. Optimizing Spread of Influence in Social Networks via Partial Incentives
  157. Assessing Voice User Interfaces: The vassist system prototype
  158. ON SCHEDULING SERIES-PARALLEL DAGs TO MAXIMIZE AREA
  159. Latency-bounded target set selection in social networks
  160. The Influence of Positive and Negative Emotions on Physiological Responses and Memory Task Scores
  161. Communication Strategies in Distributed Agent-Based Simulations: The Experience with D-Mason
  162. D-MASON: A Short Tutorial
  163. Exploiting D-Mason on Parallel Platforms: A Novel Communication Strategy
  164. How to go Viral: Cheaply and Quickly
  165. Supporting the Exploratory Nature of Simulations in D-Mason
  166. Youtube emotional database: How to acquire user feedback to build a database of emotional video stimuli
  167. Bringing together efficiency and effectiveness in distributed simulations: The experience with D-Mason
  168. Designing computational steering facilities for distributed agent based simulations
  169. Latency-Bounded Target Set Selection in Social Networks
  170. On scheduling dag s for volatile computing platforms: Area-maximizing schedules
  171. A Framework for Distributing Agent-Based Simulations
  172. Minimum Weight Dynamo and Fast Opinion Spreading
  173. Distributed Load Balancing for Parallel Agent-Based Simulations
  174. Personalised Resource Categorisation Using Euler Diagrams
  175. Assessing the Computational Benefits of AREA-Oriented DAG-Scheduling
  176. Efficient on-line algorithms for Euler diagram region computation
  177. On clustering DAGs for task-hungry computing platforms
  178. Community detection via semi-synchronous label propagation algorithms
  179. Extending IC-scheduling via the Sweep Algorithm
  180. Area-Maximizing Schedules for Series-Parallel DAGs
  181. Improved Load Balancing on Distributed Massive Simulation Environments
  182. Navigable Small-World networks with few random bits
  183. Some considerations on the design of a P2P infrastructure for massive simulations
  184. Interactive visual classification with Euler diagrams
  185. On scheduling dags to maximize area
  186. Relaxed-2-Chord: Efficiency, flexibility and provable stretch
  187. On Clustering Tasks in IC-Optimal Dags
  188. Load Balancing in Mesh-like Computations using Prediction Binary Trees
  189. F‐Chord: Improved uniform routing on Chord
  190. Extending IC-Scheduling via the Sweep Algorithm
  191. Advances in IC-Scheduling Theory: Scheduling Expansive and Reductive Dags and Scheduling Dags via Duality
  192. Degree-Optimal Routing for P2P Systems
  193. Optimizing the finger tables in Chord‐like DHTs
  194. Bounded-Collision Memory-Mapping Schemes for Data Structures with Applications to Parallel Memories
  195. Applying IC-Scheduling Theory to Familiar Classes of Computations
  196. PON: Exploiting Proximity on Overlay Networks
  197. How Much Independent Should Individual Contacts Be to Form a Small–World?
  198. Optimizing the finger table in chord-like DHTs
  199. A P2P Distributed Adaptive Directory
  200. Architecture of a p2p distributed adaptive directory
  201. c-Perfect Hashing Schemes for Binary Trees, with Applications to Parallel Memories
  202. On Scheduling Expansive and Reductive Dags for Internet-Based Computing
  203. 2-Chord Halved
  204. Degree-Optimal Deterministic Routing for P2P Systems
  205. Overlay networks with class
  206. Non-Uniform Deterministic Routing on F-Chord (α)