All Stories

  1. EXID: Development and validation of the experienced impact of disruptions scale
  2. Report on the Second Workshop on Simulations for Information Access (Sim4IA 2025) at SIGIR 2025
  3. Beyond Algorithms: Reclaiming the Interdisciplinary Roots of Recommender Systems (BEYOND 2025)
  4. MuRS: 3rd Music Recommender Systems Workshop
  5. The Challenge of Understanding Explanations for User Trust in AI: Insights From an Online Experiment About Job Matching
  6. Reflections on Recommender Systems: Past, Present, and Future (INTROSPECTIVES)
  7. It's Not You, It's Me: The Impact of Choice Models and Ranking Strategies on Gender Imbalance in Music Recommendation
  8. MuRS 2024: 2nd Music Recommender Systems Workshop
  9. Where are the Values? A Systematic Literature Review on News Recommender Systems
  10. Introduction to the Special Issue on Perspectives on Recommender Systems Evaluation
  11. Report on the PhD Symposium at CIKM 2023
  12. Report on the 3rd Workshop on the Perspectives on the Evaluation of Recommender Systems (PERSPECTIVES 2023) at RecSys 2023
  13. Exploring the Landscape of Recommender Systems Evaluation: Practices and Perspectives
  14. Looking at the FAccTs: Exploring Music Industry Professionals' Perspectives on Music Streaming Services and Recommendations
  15. Third Workshop: Perspectives on the Evaluation of Recommender Systems (PERSPECTIVES 2023)
  16. Amplifying Artists’ Voices: Item Provider Perspectives on Influence and Fairness of Music Streaming Platforms
  17. Report on the Dagstuhl Seminar on Frontiers of Information Access Experimentation for Research and Education
  18. How can we can create an equitable CHI
  19. FairRecKit: A Web-based Analysis Software for Recommender Evaluations
  20. A framework for recommender systems evaluation
  21. Intra-list similarity and human diversity perceptions of recommendations: the details matter
  22. Report on the 2nd Workshop on the Perspectives on the Evaluation of Recommender Systems (PERSPECTIVES 2022) at RecSys 2022
  23. Second Workshop: Perspectives on the Evaluation of Recommender Systems (PERSPECTIVES 2022)
  24. Fairness in Music Recommender Systems: A Stakeholder-Centered Mini Review
  25. To Flip or Not to Flip: Conformity Effect Across Cultures
  26. Report on the 1st workshop on the perspectives on the evaluation of recommender systems (PERSPECTIVES 2021) at RecSys 2021
  27. Perspectives on the Evaluation of Recommender Systems (PERSPECTIVES)
  28. Multi-Method Evaluation of Adaptive Systems
  29. Support the underground: characteristics of beyond-mainstream music listeners
  30. Break the Loop: Gender Imbalance in Music Recommenders
  31. Listener Modeling and Context-Aware Music Recommendation Based on Country Archetypes
  32. What Is Fair? Exploring the Artists’ Perspective on the Fairness of Music Streaming Platforms
  33. Escaping the McNamara Fallacy: Towards more Impactful Recommender Systems Research
  34. Report on the ISMIR 2020 special session
  35. Conformity Behavior in Group Playlist Creation
  36. Multi-Method Evaluation
  37. Tastalyzer
  38. Global and country-specific mainstreaminess measures: Definitions, analysis, and usage for improving personalized music recommendation systems
  39. Cross-country User Connections in an Online Social Network for Music
  40. A Cross-Country Investigation of User Connection Patterns in Online Social Networks
  41. An Analysis of Global and Regional Mainstreaminess for Personalized Music Recommender Systems
  42. An Analysis of Global and RegionalMainstreaminess for Personalized MusicRecommender Systems
  43. The Effects of Real-world Events on Music Listening Behavior
  44. UMAP 2018 Intelligent User-Adapted Interfaces
  45. Research Directions for Digital Signage Systems in Retail
  46. An Open Model for Researching the Role of Culture in Online Self-Disclosure
  47. On the Importance of Considering Country-specific Aspects on the Online-Market: An Example of Music Recommendation Considering Country-Specific Mainstream
  48. Der Beitrag der Informatik zur Musikwirtschaftsforschung
  49. A consolidated view of context for intelligent systems
  50. Music Recommender Systems Challenges and Opportunities for Non-Superstar Artists
  51. Distance- and Rank-based Music Mainstreaminess Measurement
  52. Introducing Surprise and Opposition by Design in Recommender Systems
  53. A location-based educational game for understanding the traveling salesman problem
  54. Towards uBPMN-Based Patterns for Modeling Ubiquitous Business Processes
  55. Introducing Global and Regional Mainstreaminess for Improving Personalized Music Recommendation
  56. What do we really talk about when we talk about context in pervasive computing
  57. “Crowd logistics”: the contribution of social crowds in logistics activities
  58. uBPMN: A BPMN extension for modeling ubiquitous business processes
  59. Solving the Battle of First-Authorship
  60. Considering context in the design of intelligent systems: Current practices and suggestions for improvement
  61. Location-based advertising on mobile devices
  62. Aesthetic Measures for Document Layouts
  63. Power to the (Shopping) People! Changing Traditional Customer-Vendor Interaction in Online Markets by ICT-Enabled “Group Buying”
  64. The Business with Digital Signage for Advertising
  65. Collaboration and Locality in Crowdsourcing
  66. Educating artists in management
  67. Designing a Music-controlled Running Application
  68. Self-Disclosure in Online Interaction: A Meta-analysis
  69. Crowdsourcing in logistics
  70. Collaborative Shopping with the Crowd
  71. Analysis of Motivation Strategies in Running Tracking Applications
  72. Adaptation strategies to increase advertisement effectiveness in digital media
  73. Erratum to: Social Crowd Integration in New Product Development: Crowdsourcing Communities Nourish the Open Innovation Paradigm
  74. Social Crowd Integration in New Product Development: Crowdsourcing Communities Nourish the Open Innovation Paradigm
  75. An Evaluation Scheme for Performance Measurement of Facebook Use
  76. Fostering Collaboration by Location-Based Crowdsourcing
  77. A framework for conceptualizing context for intelligent systems (CCFIS)
  78. Context-aware services in cooperative value chains: a key player-centred approach
  79. Reactive music: when user behavior affects sounds in real-time
  80. On the (In-)Accuracy of GPS Measures of Smartphones
  81. A conceptual framework for backend services of contextual digital signage
  82. Bands as Virtual Organisations
  83. Do artist learn management skills by "learning by doing"?
  84. Interactive Digital Signage - An Innovative Service and Its Future Strategies
  85. Conceptualizing Context for Pervasive Advertising
  86. A Networked Ubiquitous Computing Environment for Damage Prevention: A Decision Support Framework for the Insurance Sector
  87. The student view on online peer reviews
  88. The student view on online peer reviews
  89. “Active listening” in written online communication - a case study in a course on “soft skills for computer scientists”
  90. Online versus Face-to-Face Peer Team Reviews
  91. Psychology of Ownership and Asset Defense: Why People Value Their Personal Information Beyond Privacy