All Stories

  1. The Role of Staff in Facilitating Immersive Virtual Reality for Enrichment in Aged Care: An Ethic of Care Perspective
  2. Digital Design Marginalization: New Perspectives on Designing Inclusive Interfaces
  3. Dignity, Autonomy, and Style of Company
  4. Gender and Help Seeking by Older Adults When Learning New Technologies
  5. Using robot pets instead of companion animals for older people
  6. Old and afraid of new communication technologies? Reconceptualising and contesting the ‘age-based digital divide’
  7. Social Capital in Transition(s) to Early Adulthood: A Longitudinal and Mixed-Methods Approach
  8. Can Digital Technology Enhance Social Connectedness Among Older Adults? A Feasibility Study
  9. Adoption and feasibility of a communication app to enhance social connectedness amongst frail institutionalized oldest old: an embedded case study