All Stories

  1. Controller influence on self-determination versus performance in a mobile augmented reality platform game
  2. Towards Authoring Open-Ended Behaviors for Narrative Puzzle Games with Large Language Model Support
  3. The Curation Tree: A Lightweight Behavior Tree Framework for Implementing Puzzle and Narrative Games
  4. Towards Understanding the Role of Curiosity in Puzzle Design
  5. How Important are Detailed Hand Motions for Communication for a Virtual Character Through the Lens of Charades?
  6. Evaluating Grasping Visualizations and Control Modes in a VR Game
  7. Trade-offs between responsiveness and naturalness for player characters
  8. Player perception of delays and jitter in character responsiveness
  9. Evaluating perceived trust from procedurally animated gaze
  10. The effect of posture and dynamics on the perception of emotion
  11. How responsiveness affects players' perception in digital games