All Stories

  1. TESY: A Usability Test-Driven Prototyping Assistant Connecting Designers with Crowd-Testers
  2. GUIDE: LLM-Driven GUI Generation Decomposition for Automated Prototyping
  3. MALACHITE—Enabling Users to Teach GUI-Aware Natural Language Interfaces
  4. "Mirror, mirror in the call": Exploring the Ambivalent Nature of the Self-view in Video Meeting Systems with Self-Reported & Eye-Tracking Data
  5. Enhancing AI Education for Business Students through Extended Reality: An Exploratory Study
  6. Designing a Smartwatch-based Micro-Intervention to Support Students Emotion Regulation
  7. A Universal Web Accessibility Feedback Form: A Participatory Design Study
  8. HILL: A Hallucination Identifier for Large Language Models
  9. Designing explanations for AI: User evaluation with eye-tracking.
  10. Scalable Design Evaluation for Everyone! Designing Configuration Systems for Crowd-Feedback Request Generation
  11. From ChatGPT to FactGPT: A Participatory Design Study to Mitigate the Effects of Large Language Model Hallucinations on Users
  12. An Immersive Learning Factory for AI & Data Literacy: An Exploratory Study in the Wild
  13. Leveraging Eye Tracking Technology for a Situation-Aware Writing Assistant
  14. AutoChemplete - Making Chemical Structural Formulas Accessible
  15. AutoChemplete - Making Chemical Structural Formulas Accessible
  16. Annotating Affect in the Field: A Case Study on the Usability of a Minimalist Smartwatch User Interface for Affect Annotation
  17. Making Usability Test Data Actionable! A Quantitative Test-Driven Prototyping Approach
  18. ONYX: Assisting Users in Teaching Natural Language Interfaces Through Multi-Modal Interactive Task Learning
  19. CrowdSurfer: Seamlessly Integrating Crowd-Feedback Tasks into Everyday Internet Surfing
  20. Aligning Crowdworker Perspectives and Feedback Outcomes in Crowd-Feedback System Design
  21. Intrance: Designing an Interactive Enhancement System for the Development of QA Chatbots
  22. TeamSpiritous - A Retrospective Emotional Competence Development System for Video-Meetings
  23. BotOrNot: A Platform for Conducting Experiments with Undisclosed Chat Agents
  24. Designing Gaze-Aware Attention Feedback for Learning in Mixed Reality
  25. EyeLikert: Eye-based Interactions for Answering Surveys
  26. ONYX - User Interfaces for Assisting in Interactive Task Learning for Natural Language Interfaces of Data Visualization Tools
  27. EyeMeet: A Joint Attention Support System for Remote Meetings
  28. LeadBoSki: A Smart Personal Assistant for Leadership Support in Video-Meetings
  29. Feeasy: An Interactive Crowd-Feedback System
  30. Crowdsourcing the Coding of Qualitative Interviews
  31. An Interactive Machine Learning System for Image Advertisements
  32. Cody: An AI-based System to Semi-Automate Coding for Qualitative Research
  33. Cody
  34. Chatbots developed to increase emotional management capabilities in group communication.
  35. A chatbot response generation system
  36. Use of attentive information dashboards to support task resumption in working environments
  37. Got Flow?
  38. Designing Cooperative Gamification