All Stories

  1. Intervention Design at the Intersection of Accessibility and Digital Wellbeing
  2. The Digital Attention Heuristics: Supporting the User’s Attention by Design
  3. Exploring Trigger-Action Programs for Designing Self-Control Tools in Mobile Devices
  4. Dialogues with Digital Wisdom: Can LLMs Help Us Put Down the Phone?
  5. Digital Wellbeing for Teens: Designing Educational Systems (DIGI-Teens 2024)
  6. Digital Wellbeing Lens: Design Interfaces That Respect User Attention
  7. Nudging Users Towards Conscious Social Media Use
  8. Nudging Users or Redesigning Interfaces? Evaluating Novel Strategies for Digital Wellbeing Through inControl
  9. Defining and Identifying Attention Capture Deceptive Designs in Digital Interfaces
  10. Achieving Digital Wellbeing Through Digital Self-Control Tools: A Systematic Review and Meta-Analysis
  11. Designing for Meaningful Interactions and Digital Wellbeing
  12. Towards Understanding the Dark Patterns That Steal Our Attention
  13. Understanding, Discovering, and Mitigating Habitual Smartphone Use in Young Adults
  14. Reducing Risk in Digital Self-Control Tools: Design Patterns and Prototype
  15. Coping with Digital Wellbeing in a Multi-Device World
  16. HeyTAP
  17. TAPrec
  18. RecRules
  19. Towards detecting and mitigating smartphone habits
  20. Empowering End Users in Debugging Trigger-Action Rules
  21. The Race Towards Digital Wellbeing
  22. A Debugging Approach for Trigger-Action Programming