All Stories

  1. Digital Wellbeing by Design: Safeguarding End-Users' Time and Attention in UI/UX Practices
  2. Intervention Design at the Intersection of Accessibility and Digital Wellbeing
  3. The Digital Attention Heuristics: Supporting the User’s Attention by Design
  4. Exploring Trigger-Action Programs for Designing Self-Control Tools in Mobile Devices
  5. Dialogues with Digital Wisdom: Can LLMs Help Us Put Down the Phone?
  6. Digital Wellbeing for Teens: Designing Educational Systems (DIGI-Teens 2024)
  7. Digital Wellbeing Lens: Design Interfaces That Respect User Attention
  8. Nudging Users Towards Conscious Social Media Use
  9. Nudging Users or Redesigning Interfaces? Evaluating Novel Strategies for Digital Wellbeing Through inControl
  10. Defining and Identifying Attention Capture Deceptive Designs in Digital Interfaces
  11. Achieving Digital Wellbeing Through Digital Self-Control Tools: A Systematic Review and Meta-Analysis
  12. Designing for Meaningful Interactions and Digital Wellbeing
  13. Towards Understanding the Dark Patterns That Steal Our Attention
  14. Understanding, Discovering, and Mitigating Habitual Smartphone Use in Young Adults
  15. Reducing Risk in Digital Self-Control Tools: Design Patterns and Prototype
  16. Coping with Digital Wellbeing in a Multi-Device World
  17. HeyTAP
  18. TAPrec
  19. RecRules
  20. Towards detecting and mitigating smartphone habits
  21. Empowering End Users in Debugging Trigger-Action Rules
  22. The Race Towards Digital Wellbeing
  23. A Debugging Approach for Trigger-Action Programming