All Stories

  1. Developing Web-Based Patient Reservation and Data Management System using Rapid Application Design
  2. Artificial intelligence of things: society readiness
  3. Reviewing Factors of Audience Engagement in Live Streaming
  4. Game-Based Personalized Learning in the Metaverse Computer Virtual Laboratory: Improving User Experience with a Learning Material Recommender System
  5. Behavioral Intention to Use Telemedicine Applications Among Millennial and Generation Z in Indonesia
  6. Evaluating Usability of E-Commerce Application Using System Usability Scale Questionnaires
  7. Evaluating Usability of a Digital Learning Website Using ISO/IEC 9126–4
  8. Evaluation of User Interface of Mobile Applications Using the User Experience Questionnaire Method
  9. Redesigning UI/UX of A Complaint Service Mobile Application Using Goal-Directed Method
  10. UI/UX Design of Integrated Farming System Using Goal-Directed Design
  11. Information Technology Readiness and Acceptance Model for Social Media Adoption in Blended Learning: A Case Study in Higher Education Institutions in West Java, Indonesia
  12. Developing the Readiness and Success Model of Information System Implementation in the Indonesian Equestrian Industry
  13. Acceptance of Information Technology Security Among Universities: A Model Development Study
  14. The Role of Information Technology in Governance Mechanism for Strategic Business Contribution: A Pilot Study
  15. Adopting Five Planes Framework for Developing User Interface based on User Experience Aspects
  16. Evaluating the Effectiveness and Efficiency of A Website Using Cognitive Walkthrough Method
  17. Effects of Contextual Factors on Digital Transformation Success of Public Insurance and Guarantee Company in Indonesia
  18. Network Externality Effects on Behavioral Intention to Use Consumer Internet of Things Among Urban Citizens in Indonesia
  19. The Evaluation on Acceptance of the Use of Social Media in the Implementation of Blended Learning in Private Higher Education in Indonesia
  20. Enhancing the Usability of Information Systems Internal Quality Assurance Systems: Recently Formed Universities Study
  21. Tracer Study Information Systems Success in Private Higher Education Institution
  22. Webqual Method on Online Course in Suburban Area: Post-Pandemic Study
  23. Utilization of Artificial Intelligence in Facing the Covid-19 Pandemic: Systematic Literature Review
  24. Qualitative Evaluation of User Acceptance Readiness to the Implementation of the Health Center Management Information System (SIMPUS) at the South Tangerang City Health Center
  25. Online Group Purchasing Environment, the Effects of Price Discounts and Crowd Psychology on Purchasing Behavior
  26. Adapting The User-Centered Cognitive Walkthrough (UC-CW) for Assessing the User Experience of Smart Regency Mobile-Apps Service in Indonesia
  27. An Alternative Model to Measure Smart Space Implementing Success
  28. Evaluating User Interface of A Transport Application Using Usability Evaluation Methods
  29. Trend Using Da'wah Video through Social Media Applications among Indonesian Young Muslims
  30. Trust of Information Technology Governance in High School Institution (HSI): A Conceptual Framework
  31. Analisis Perancangan Sistem Informasi Pendaftaran Siswa Baru (PSB) Kafila International Islamic School
  32. Penilaian Kematangan Proses Pengembangan Perangkat Lunak Menggunakan Capability Maturity Model Integration Roadmaps
  33. Model Development and Instrument Testing for Assessing Mobile Learning System performance
  34. Investigating quality of institutional repository website design using usability testing framework
  35. Empirical evaluation of user experience using lean product and process development: A public institution case study in Indonesia
  36. Formulating Digital Strategy Using Design Thinking Approach at Eguards
  37. Hien’s Framework for Examining Information System Quality of Mobile-based Smart Regency Service in Madura Island Districts
  38. Mobile-based Smart District Holistic Values And Social Dimensions: a Citizen-centric Perspective
  39. Redesigning User Interface Based On User Experience Using Goal-Directed Design Method
  40. Smart Regency E-Service Quality Analysis with Multidimensional Hierarchical Model (MHM) approach: an empirical study of Madura District
  41. Technology readiness and usability of office automation system in suburban areas
  42. Developing Agile ICT Project Model using Input-Process-Output Logic
  43. Integrating the Readiness and IS-Impact Constructs in the Rural Area Context: A Model Development
  44. Statistical and Interpretative Analyses for Testing Customer Trust Questionnaires on IT Governance
  45. Combining Webqual and Importance Performance Analysis for Assessing A Government Website
  46. Assessment of Readiness and Usability of Information Systems Use
  47. Integration of the Technology Readiness and Adoption Models for Assessing IT Use among SMEs in Indonesia
  48. Combining Statistical and Interpretative Analyses for Testing Readiness and IT Adoption Questionnaire
  49. Readiness and Success of Ubiquitous Learning in Indonesia: Perspectives from the Implementation of a Pilot Project
  50. Combining Statistical and Interpretative Analyses for Testing Readiness and IT Adoption Questionnaire
  51. The Information System Project Profiles among Universities in Indonesia
  52. Evaluasi Website Badan Pusat Stastistik Menggunakan Metode Usability Testing
  53. Assessing the User Satisfaction Perspectives of Information System: A Library Case Study in Indonesia
  54. Assessing the Information Technology Governance Trust Using Readiness And Usability Models: A Model Development Study
  55. Assessing Information System Integration Using Combination of the Readiness and Success Models
  56. Integrating the Readiness and Usability Models for Assessing the Information System Use
  57. Extending the End-user Computing Satisfaction with Security Measures
  58. Combining the Statistical and Interpretative Analyses for Testing E-Commerce Customer Loyalty Questionnaire
  59. Analysis of Electronic Ticketing System Acceptance Using an Extended Unified Theory of Acceptance and Use of Technology (UTAUT)
  60. Readiness factors for information system strategic planning among universities in developing countries: a systematic review
  61. Development of the Readiness and Success Model for Assessing the Information System Integration
  62. Integration of the Technology Readiness and Adoption Models for Assessing IT Use among SMEs in Indonesia
  63. Benefit Realization Model of Information System Strategic Planning Success: A Proposed Model
  64. Development of System Continuance Models for Assessing among Local E-Government in Indonesia
  65. Managers Perceptions towards the Success of E-performance Reporting System
  66. Implementation of TOPSIS method in the selection process of scholarship grantee (case study: BAZIS South Jakarta)
  67. The psychometric and interpretative analyses for assessing the end-user computing satisfaction questionnaire
  68. Investigating Factors Affecting Knowledge Management and Sharing on Innovation in Universities: Pilot Study
  69. The User Satisfaction Perspectives of the Information System Projects
  70. A Coherent Framework for Understanding the Success of an Information System Project
  71. Measurement of the information system project success of the higher education institutions in Indonesia: a pilot study
  72. Measurement of the information system project success of the higher education institutions in Indonesia: a pilot study
  73. Validation of Information System Project Success Model
  74. Influences of the Input Factors towards Success of An Information System Project
  75. Measurement of Information System Project Success Based on Perceptions of the Internal Stakeholders
  76. An Alternative Method for Determining Critical Success Factors of Information System Project
  77. An Alternative Method for Determining Critical Success Factors of Information System Project
  78. Implementation of Input-Process-Output Model for Measuring Information System Project Success
  79. A coherent framework for understanding critical success factors of ICT project environment
  80. Sample size considerations in human muscle architecture studies
  81. Pengembangan Aplikasi Jurnal Elektronik Fakultas Sains dan Teknologi Berbasiskan Web