What is it about?

This article is about analyzing the quality of translated video games throgh a brand-new model. By focusing on the video games that originally come from Japan, the model proposed on the article can be useful for many types of video games. After reviewing the existing bibliography on quality analysis, the model is proposed and tested with promising results.

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Why is it important?

It is important for helping to improve the quality of video games.

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This page is a summary of: Towards a Japanese video game localization quality analysis model, The Journal of Internationalization and Localization, August 2018, John Benjamins,
DOI: 10.1075/jial.00008.cas.
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