What is it about?
This paper uses concepts from Deleuze and Guattari to illuminate the aesthetic directions of example works from art, design and architecture that use generative systems in their creation, including evolutionary algorithms. The sensibility for expression of novelty and repetition, and how these influence the reception of the works and their systems as aesthetic objects, is discussed, and recommendations for presentation strategies is provided.
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Why is it important?
Artists and designers using generative systems tend to get absorbed by the range of novelty these systems can produce, but emphasis on communicating this novelty may reduce the appeal of singular outputs. Creatives need to make choices relevant to how they wish their works to be received.
Perspectives
For me, this paper was pivotal in developing an understanding of how varied repetitions of a generative system have the useful capacity to define a style when expressed with constraint, but can overwhelm, or bore, when expressed indiscriminately. I now use this understanding to guide research into non-digital generative social and transformative practices, such as creative forms of product repair and reuse.
Guy Keulemans
University of New South Wales
Read the Original
This page is a summary of: The Trajectories of Yachts and Snot: Strategies for Generative Designers, Deleuze Studies, February 2012, Edinburgh University Press,
DOI: 10.3366/dls.2012.0047.
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