What is it about?

This work attempts to review the use of games as teaching and learning strategy in the field of mechanical engineering, spanning a period since the first games were adopting for teaching (1960s) until recent years.

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Why is it important?

The paper offers an overview of these important educational tools, and analyses their applicability as far as mechanical engineering knowledge topics and cognitive learning outcomes.

Perspectives

This paper highlights the importance of better development of game-based teaching and learning tools.

Fernando Menandro
Universidade Federal do Espirito Santo

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This page is a summary of: Game-Based Mechanical Engineering Teaching and Learning - A Review, Smart and Sustainable Manufacturing Systems, October 2020, ASTM International,
DOI: 10.1520/ssms20200003.
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