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This article discusses the social and cultural functions of roleplaying games, comparing them with the functions of mythic traditions in oral cultures. The author suggests that, in print cultures, narrative gaming can serve some of the same social roles that would be served by myths and folklore in oral cultures, and that the analysis of these roles can give us an indication of some of the necessary components of social life that are shared in common from one social structure to the next.

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This page is a summary of: RPG Mythos: Narrative Gaming as Modern Mythmaking, Games and Culture, March 2015, SAGE Publications,
DOI: 10.1177/1555412015574195.
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