What is it about?
I show how the rules of a multiple-party, multiple-round game could be capricious, and how to improve the rules for a fairer game.
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Why is it important?
I show why random choice and proportional allocation, two common rules for assuring fairness, are less useful than rotation, and I show how rotation can be adapted to differ circumstances.
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This page is a summary of: Recipes for Structural Fairness in Games, Simulation & Gaming, July 2017, SAGE Publications,
DOI: 10.1177/1046878117719549.
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