What is it about?
The study determined that business school seniors, who were actively involved in the game, a chose the correct strategy for their firms, were the most profitable in their industry.
Featured Image
Why is it important?
A number of publishers have stated their games can be used for assurance of learning purposes. Unfortunately they have not conducted research that supports those claims. This article outlined a methodology that would objectively determine if such claims can be made.
Perspectives
Many claims have been made for and against the efficacy of computer-supported games for business education. This is the only study that addresses all the arguments and doubts about a game's efficacy in a consistent longitudinal fashion.
Dr Joseph A Wolfe
University of Tulsa
Read the Original
This page is a summary of: Assuring Business School Learning With Games, Simulation & Gaming, February 2016, SAGE Publications,
DOI: 10.1177/1046878116632872.
You can read the full text:
Contributors
The following have contributed to this page